Player Matchup

Chang'e
Chang'e
AnastazioPsyhead
Chang'e
Level 28
God Stats
6W - 6L
1,570 SR
Queue Stats
70W - 68L
1,577 Elo+
Party 2
Heimdallr
Heimdallr
BPisR
Heimdallr
Level 29
God Stats
4W - 13L
1,440 SR
Queue Stats
288W - 273L
1,587 Elo+
Solo
Bastet
Bastet
OsVR
Bastet
Level 24
God Stats
17W - 14L
1,549 SR
Queue Stats
57W - 64L
1,529 Elo+
Solo
Ao Kuang
Ao Kuang
Sinοn
Ao Kuang
Level 30
God Stats
10W - 15L
1,236 SR
Queue Stats
82W - 83L
1,535 Elo+
Party 2
Guan Yu
Guan Yu
TheGoldenQuack
Guan Yu
Level 5
God Stats
0W - 2L
1,909 SR
Queue Stats
1W - 3L
1,283 Elo+
Party 2
Team Averages
Level 23
1,541 SR
1,502 Elo+

VS

Team Averages
Level 26
1,638 SR
1,556 Elo+
Pele
Pele
Emrian
Pele
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
GaneshaJungle
Ganesha
Level 5
God Stats
16W - 11L
1,964 SR
Queue Stats
16W - 11L
1,880 Elo+
Party 1
Ullr
Ullr
Kromuel
Ullr
Level 26
God Stats
12W - 7L
1,586 SR
Queue Stats
40W - 30L
1,518 Elo+
Party 3
Horus
Horus
ProjectNerco
Horus
Level 63
God Stats
10W - 8L
1,639 SR
Queue Stats
247W - 186L
1,691 Elo+
Party 1
He Bo
He Bo
xTERRORxMANx
He Bo
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,189 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,561
463
2,117
6,977
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
BPisR
Heimdallr
12
5 / 2 / 0
6,719
560
6,992
7,008
2,074
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
OsVR
Bastet
8
0 / 2 / 0
5,146
429
1,650
8,149
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
Sinοn
Ao Kuang
8
0 / 5 / 0
4,693
391
5,509
10,251
4,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 2
5,145
429
1,337
5,796
3,313
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Emrian
Pele
12
5 / 0 / 0
7,221
602
8,462
9,866
3,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
14
3 / 0 / 7
8,035
670
6,139
4,033
1,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ullr
Kromuel
Ullr
10
1 / 2 / 5
5,914
493
4,744
5,555
1,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
3 / 3 / 2
5,476
456
2,166
8,344
3,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
6 / 0 / 0
7,059
588
3,827
4,692
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
5
Kills
18
18
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Heimdallr
BPisR
Heimdallr
5
2
0
2.5
W
Pele
Emrian
Pele
5
0
0
5
W
Ganesha
3
0
7
6.5
W
Ullr
Kromuel
Ullr
1
2
5
1.75
L
Bastet
OsVR
Bastet
0
2
0
0
W
3
3
2
1.33
L
Ao Kuang
Sinοn
Ao Kuang
0
5
0
0
L
0
4
2
0.25
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,605
Damage
25,338
38,181
Taken
32,490
14,130
Mitigated
11,933
11,668
Healing
11,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,117
0
0
1,904
6,977
2,165
150
3,823
2,954
25,047
0
L
Heimdallr
BPisR
Heimdallr
6,992
3,782
0
2,381
7,008
2,074
604
1,447
5,521
0
45,087
W
Pele
Emrian
Pele
8,462
2,253
0
3,697
9,866
3,378
0
4,690
4,751
0
49,058
W
Ganesha
6,139
744
0
1,453
4,033
1,898
0
159
3,844
56,611
0
W
Ullr
Kromuel
Ullr
4,744
1,685
0
669
5,555
1,545
324
520
5,021
0
27,924
L
Bastet
OsVR
Bastet
1,650
496
0
2,039
8,149
2,015
0
1,073
6,946
0
21,724
W
2,166
1,469
1,445
2,703
8,344
3,852
273
168
8,136
0
11,651
L
Ao Kuang
Sinοn
Ao Kuang
5,509
358
0
3,940
10,251
4,563
0
1,000
9,251
17,190
0
L
1,337
177
520
884
5,796
3,313
356
2,253
3,543
0
10,042
W
3,827
307
0
2,010
4,692
1,260
376
1,459
3,112
26,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,264
Gold Earned
33,705
220
Minions Killed
343
0
Camps Cleared
0
1,063,390
Distance Traveled
1,257,458
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,561
463
51
4
0
223,382
2
L
Heimdallr
6,719
560
74
6
0
186,010
3
W
Pele
7,221
602
112
9
0
269,776
6
W
Ganesha
8,035
670
92
8
0
274,997
0
W
Ullr
5,914
493
53
4
0
227,028
0
L
Bastet
5,146
429
43
4
0
212,610
3
W
Horus
5,476
456
21
2
0
294,425
3
L
Ao Kuang
4,693
391
27
2
0
242,752
0
L
Guan Yu
5,145
429
25
2
0
198,636
1
W
He Bo
7,059
588
65
5
0
191,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role