Player Matchup

Bacchus
Bacchus
AirCurb
Bacchus
Level 27
God Stats
8W - 4L
1,789 SR
Queue Stats
175W - 175L
1,544 Elo+
Solo
Danzaburou
Danzaburou
BenShapiroWins
Danzaburou
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 13L
1,610 Elo+
Solo
Tsukuyomi
Tsukuyomi
FreshNewPickle
Tsukuyomi
Level 4
God Stats
12W - 7L
1,740 SR
Queue Stats
14W - 10L
1,691 Elo+
Solo
Serqet
Serqet
Matil00
Serqet
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
PhDRichardFinger
Scylla
Level 27
God Stats
5W - 2L
1,796 SR
Queue Stats
160W - 139L
1,655 Elo+
Solo
Team Averages
Level 18
1,665 SR
1,600 Elo+

VS

Team Averages
Level 42
1,751 SR
1,654 Elo+
Danzaburou
Danzaburou
GmZKeviin
Danzaburou
Level 27
God Stats
8W - 11L
1,795 SR
Queue Stats
584W - 504L
1,681 Elo+
Solo
Merlin
Merlin
IOMain
Merlin
Level 127
God Stats
14W - 11L
1,704 SR
Queue Stats
477W - 428L
1,643 Elo+
Party 1
Set
Set
Icky87
Set
Level 14
God Stats
7W - 2L
1,765 SR
Queue Stats
244W - 204L
1,659 Elo+
Party 1
Cabrakan
Cabrakan
PFLR
Cabrakan
Level 24
God Stats
1W - 2L
1,715 SR
Queue Stats
25W - 21L
1,665 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TrueInstinct
Cu Chulainn
Level 16
God Stats
20W - 2L
1,777 SR
Queue Stats
349W - 305L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AirCurb
Bacchus
14
1 / 4 / 3
8,994
450
7,265
11,965
10,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
BenShapiroWins
Danzaburou
16
2 / 6 / 0
9,565
478
4,152
11,653
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
FreshNewPickle
Tsukuyomi
14
4 / 12 / 3
9,171
459
8,184
18,598
6,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
Matil00
Serqet
15
3 / 2 / 1
8,983
449
7,836
13,757
13,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 4 / 3
9,098
455
7,332
9,149
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GmZKeviin
Danzaburou
19
4 / 0 / 7
12,699
635
7,214
13,030
5,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
IOMain
Merlin
19
10 / 3 / 6
13,264
663
14,216
10,767
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Set
Icky87
Set
18
6 / 3 / 2
11,606
580
4,138
12,757
5,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
PFLR
Cabrakan
14
5 / 3 / 12
10,705
535
12,718
18,004
21,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
TrueInstinct
Cu Chulainn
17
3 / 2 / 4
11,458
573
10,390
11,477
9,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
11
Kills
28
28
Deaths
11
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AirCurb
Bacchus
1
4
3
0.63
L
Danzaburou
BenShapiroWins
Danzaburou
2
6
0
0.33
L
Tsukuyomi
FreshNewPickle
Tsukuyomi
4
12
3
0.46
W
Danzaburou
GmZKeviin
Danzaburou
4
0
7
7.5
W
Merlin
IOMain
Merlin
10
3
6
4.33
W
Set
Icky87
Set
6
3
2
2.33
L
Serqet
Matil00
Serqet
3
2
1
1.75
W
Cabrakan
PFLR
Cabrakan
5
3
12
3.67
L
1
4
3
0.63
W
Cu Chulainn
TrueInstinct
Cu Chulainn
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,769
Damage
48,676
65,122
Taken
66,035
37,333
Mitigated
47,115
14,294
Healing
22,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AirCurb
Bacchus
7,265
671
0
1,333
11,965
10,916
0
6,655
5,019
26,908
0
L
Danzaburou
BenShapiroWins
Danzaburou
4,152
1,469
0
4,516
11,653
3,785
0
2,851
8,802
0
55,604
L
Tsukuyomi
FreshNewPickle
Tsukuyomi
8,184
2,124
0
3,470
18,598
6,869
0
8,957
9,384
0
44,060
W
Danzaburou
GmZKeviin
Danzaburou
7,214
3,923
0
10,353
13,030
5,953
2,621
1,213
11,488
0
118,376
W
Merlin
IOMain
Merlin
14,216
1,802
575
2,254
10,767
4,630
1,536
3,703
6,932
85,620
0
W
Set
Icky87
Set
4,138
1,483
0
5,116
12,757
5,952
3,419
2,566
10,133
0
80,744
L
Serqet
Matil00
Serqet
7,836
2,225
0
3,590
13,757
13,029
0
4,355
8,936
0
37,859
W
Cabrakan
PFLR
Cabrakan
12,718
2,153
0
1,350
18,004
21,189
0
5,342
11,873
30,608
0
L
7,332
513
0
1,385
9,149
2,734
0
4,975
3,919
57,574
0
W
Cu Chulainn
TrueInstinct
Cu Chulainn
10,390
1,562
0
2,994
11,477
9,391
156
1,702
9,336
7,742
52,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,811
Gold Earned
59,732
404
Minions Killed
628
0
Camps Cleared
0
1,767,903
Distance Traveled
1,967,287
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,994
450
45
2
0
339,186
4
L
Danzaburou
9,565
478
101
5
0
370,810
8
L
Tsukuyomi
9,171
459
72
4
0
348,673
1
W
Danzaburou
12,699
635
167
8
0
406,475
2
W
Merlin
13,264
663
173
9
0
372,508
2
W
Set
11,606
580
132
7
0
430,056
0
L
Serqet
8,983
449
72
4
0
353,362
3
W
Cabrakan
10,705
535
35
2
0
375,804
6
L
Scylla
9,098
455
114
6
0
355,872
1
W
Cu Chulainn
11,458
573
121
6
0
382,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role