Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Fettyr
Xbalanque
Level 87
God Stats
16W - 8L
1,572 SR
Queue Stats
309W - 281L
1,601 Elo+
Party 1
King Arthur
King Arthur
KingRathalos212
King Arthur
Level 68
God Stats
8W - 14L
1,408 SR
Queue Stats
107W - 114L
1,419 Elo+
Party 2
Athena
Athena
V3nt0x98
Athena
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 37L
1,485 Elo+
Party 2
Fenrir
Fenrir
nallenille
Fenrir
Level 26
God Stats
59W - 44L
1,464 SR
Queue Stats
85W - 64L
1,487 Elo+
Party 1
Team Averages
Level 63
1,489 SR
1,498 Elo+

VS

Team Averages
Level 43
1,576 SR
1,423 Elo+
Janus
Janus
DerSuperUnicorn
Janus
Level 63
God Stats
8W - 12L
1,510 SR
Queue Stats
200W - 206L
1,501 Elo+
Party 3
Sobek
Sobek
SHAKE-s-BEER
Sobek
Level 42
God Stats
6W - 4L
1,578 SR
Queue Stats
268W - 306L
1,392 Elo+
Party 3
Bellona
Bellona
TheNightDragon66
Bellona
Level 62
God Stats
1W - 2L
1,691 SR
Queue Stats
106W - 108L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
fabsi9111
Danzaburou
Level 7
God Stats
12W - 20L
1,687 SR
Queue Stats
351W - 387L
1,368 Elo+
Party 3
Jing Wei
Jing Wei
krumel02
Jing Wei
Level 41
God Stats
120W - 149L
1,415 SR
Queue Stats
313W - 362L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
5 / 1 / 2
8,937
559
12,816
10,544
8,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
Fettyr
Xbalanque
15
4 / 0 / 8
9,158
572
10,074
12,960
5,226
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
KingRathalos212
King Arthur
16
2 / 1 / 1
9,260
579
8,116
7,386
5,028
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
V3nt0x98
Athena
12
5 / 0 / 7
8,561
535
4,076
8,263
7,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
nallenille
Fenrir
15
1 / 1 / 5
8,422
526
2,866
9,522
3,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,859
491
6,894
8,934
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 1
6,316
395
3,447
14,522
9,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 2 / 1
7,021
439
4,894
12,487
8,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
fabsi9111
Danzaburou
12
0 / 5 / 0
6,621
414
3,569
7,723
2,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
krumel02
Jing Wei
14
1 / 2 / 0
7,956
497
3,175
9,951
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
17
Kills
3
3
Deaths
17
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
1
2
6
L
1
3
1
0.5
W
Xbalanque
Fettyr
Xbalanque
4
0
8
8
W
King Arthur
KingRathalos212
King Arthur
2
1
1
2.5
L
0
5
1
0.1
L
1
2
1
0.75
W
Athena
V3nt0x98
Athena
5
0
7
8.5
L
Danzaburou
fabsi9111
Danzaburou
0
5
0
0
L
Jing Wei
krumel02
Jing Wei
1
2
0
0.5
W
Fenrir
nallenille
Fenrir
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,948
Damage
21,979
48,675
Taken
53,617
29,815
Mitigated
26,488
20,959
Healing
17,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,816
1,416
0
4,086
10,544
8,363
2,133
5,400
5,144
56,481
0
L
6,894
637
0
1,421
8,934
3,053
0
4,877
4,057
55,535
0
W
Xbalanque
Fettyr
Xbalanque
10,074
4,490
0
8,897
12,960
5,226
342
2,574
10,386
0
70,269
W
King Arthur
KingRathalos212
King Arthur
8,116
611
0
1,250
7,386
5,028
869
0
7,386
0
59,631
L
3,447
173
0
5,203
14,522
9,382
0
5,776
8,746
20,668
0
L
4,894
979
0
4,152
12,487
8,466
0
2,813
9,674
0
39,254
W
Athena
V3nt0x98
Athena
4,076
1,057
0
2,764
8,263
7,429
121
1,999
6,264
10,691
0
L
Danzaburou
fabsi9111
Danzaburou
3,569
1,763
0
856
7,723
2,511
0
2,946
4,777
0
33,953
L
Jing Wei
krumel02
Jing Wei
3,175
2,262
0
5,770
9,951
3,076
0
480
9,471
0
42,352
W
Fenrir
nallenille
Fenrir
2,866
368
0
3,962
9,522
3,769
0
368
9,154
0
51,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,338
Gold Earned
35,773
452
Minions Killed
393
0
Camps Cleared
0
1,437,191
Distance Traveled
1,401,424
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,937
559
98
6
0
293,243
5
L
Janus
7,859
491
121
8
0
298,036
3
W
Xbalanque
9,158
572
119
7
0
273,658
2
W
King Arthur
9,260
579
126
8
0
288,986
3
L
Sobek
6,316
395
26
2
0
275,100
6
L
Bellona
7,021
439
84
5
0
331,349
3
W
Athena
8,561
535
10
1
0
303,836
3
L
Danzaburou
6,621
414
78
5
0
234,964
0
L
Jing Wei
7,956
497
84
5
0
261,975
0
W
Fenrir
8,422
526
99
6
0
277,468
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role