Player Matchup

Artio
Artio
Aalejaandraa19
Artio
Level 83
God Stats
5W - 9L
1,500 SR
Queue Stats
728W - 688L
1,606 Elo+
Solo
Hel
Hel
Chaypu
Hel
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 109L
1,479 Elo+
Solo
Anubis
Anubis
DOMINATOR2019
Anubis
Level 64
God Stats
2W - 5L
1,500 SR
Queue Stats
231W - 244L
1,403 Elo+
Solo
Fafnir
Fafnir
Flamingpigarrow
Fafnir
Level 89
God Stats
0W - 2L
1,285 SR
Queue Stats
283W - 294L
1,433 Elo+
Solo
Bacchus
Bacchus
naptown_dayday
Bacchus
Level 91
God Stats
8W - 7L
1,446 SR
Queue Stats
249W - 282L
1,498 Elo+
Solo
Team Averages
Level 74
1,446 SR
1,484 Elo+

VS

Team Averages
Level 85
1,452 SR
1,471 Elo+
Skadi
Skadi
DukeofGarbage
Skadi
Level 80
God Stats
2W - 2L
1,671 SR
Queue Stats
94W - 101L
1,446 Elo+
Solo
Nu Wa
Nu Wa
Krynja
Nu Wa
Level 116
God Stats
5W - 5L
1,548 SR
Queue Stats
228W - 237L
1,467 Elo+
Party 1
Chiron
Chiron
Noxiousbubble
Chiron
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 53L
1,427 Elo+
Solo
Sylvanus
Sylvanus
Steelbain
Sylvanus
Level 96
God Stats
3W - 3L
1,309 SR
Queue Stats
187W - 207L
1,512 Elo+
Party 1
Ganesha
Ganesha
ZokieYbr
Ganesha
Level 109
God Stats
1W - 0L
1,230 SR
Queue Stats
129W - 133L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 8
9,387
722
8,987
26,847
18,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
Chaypu
Hel
14
3 / 5 / 9
8,662
666
16,920
15,008
13,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 3 / 11
10,164
782
19,463
13,982
7,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 6 / 12
8,973
690
9,770
20,146
28,882
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 5 / 9
9,538
734
15,312
24,911
23,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 13
11,808
908
18,767
18,774
8,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Krynja
Nu Wa
17
3 / 3 / 12
9,832
756
20,601
11,370
4,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

19
10 / 3 / 12
11,545
888
20,260
12,631
4,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Steelbain
Sylvanus
15
2 / 4 / 11
9,336
718
9,543
18,166
10,497
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
ZokieYbr
Ganesha
17
1 / 3 / 21
9,783
753
13,495
19,536
22,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
93
16
Kills
24
24
Deaths
17
49
Assists
69
Player
Kills
Deaths
Assists
KDA
L
3
5
8
1.4
L
Hel
Chaypu
Hel
3
5
9
1.5
L
4
3
11
3.17
W
8
4
13
3.63
L
1
6
12
1.17
W
Nu Wa
Krynja
Nu Wa
3
3
12
3
W
10
3
12
5.33
W
Sylvanus
Steelbain
Sylvanus
2
4
11
1.88
W
Ganesha
ZokieYbr
Ganesha
1
3
21
3.83
L
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,452
Damage
82,666
100,894
Taken
80,477
91,542
Mitigated
50,701
43,941
Healing
45,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,987
808
2,164
10,686
26,847
18,516
0
11,543
15,304
19,680
0
L
Hel
Chaypu
Hel
16,920
662
7,475
5,308
15,008
13,562
290
6,170
8,838
34,618
0
L
19,463
767
1,796
2,539
13,982
7,379
192
6,311
7,671
45,901
0
W
18,767
10,599
3,154
5,124
18,774
8,262
2,349
15,072
3,702
0
34,817
L
9,770
2,556
1,328
2,799
20,146
28,882
542
8,419
11,727
18,121
0
W
Nu Wa
Krynja
Nu Wa
20,601
7,097
2,520
1,172
11,370
4,474
930
10,275
1,095
36,862
0
W
20,260
8,094
4,698
3,448
12,631
4,595
1,965
12,041
583
0
37,153
W
Sylvanus
Steelbain
Sylvanus
9,543
2,857
12,907
6,543
18,166
10,497
357
16,684
1,482
15,075
0
W
Ganesha
ZokieYbr
Ganesha
13,495
204
3,368
2,962
19,536
22,873
248
16,373
3,163
28,314
0
L
15,312
908
2,680
7,166
24,911
23,203
111
11,196
13,715
39,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,724
Gold Earned
52,304
184
Minions Killed
142
0
Camps Cleared
0
1,182,135
Distance Traveled
1,070,870
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,387
722
13
1
0
256,334
2
L
Hel
8,662
666
29
2
0
230,644
0
L
Anubis
10,164
782
74
6
0
225,320
0
W
Skadi
11,808
908
48
4
0
198,523
1
L
Fafnir
8,973
690
19
1
0
230,723
0
W
Nu Wa
9,832
756
31
2
0
210,303
1
W
Chiron
11,545
888
51
4
0
197,228
0
W
Sylvanus
9,336
718
12
1
0
212,175
2
W
Ganesha
9,783
753
0
0
0
252,641
3
L
Bacchus
9,538
734
49
4
0
239,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role