Player Matchup

Guan Yu
Guan Yu
GemmaGayIT
Guan Yu
Level 46
God Stats
1W - 5L
1,529 SR
Queue Stats
123W - 129L
1,368 Elo+
Party 3
Athena
Athena
Jackini
Athena
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 33L
1,434 Elo+
Party 3
Cernunnos
Cernunnos
Steve174
Cernunnos
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
115W - 117L
1,349 Elo+
Party 3
Kukulkan
Kukulkan
hotachy
Kukulkan
Level 29
God Stats
45W - 41L
1,505 SR
Queue Stats
411W - 433L
1,526 Elo+
Party 1
Nemesis
Nemesis
nonsensemadness
Nemesis
Level 159
God Stats
4W - 4L
1,310 SR
Queue Stats
146W - 179L
1,488 Elo+
Party 1
Team Averages
Level 60
1,469 SR
1,433 Elo+

VS

Team Averages
Level 49
1,468 SR
1,425 Elo+
Chang'e
Chang'e
JeffersonnSU
Chang'e
Level 49
God Stats
7W - 5L
1,500 SR
Queue Stats
142W - 139L
1,596 Elo+
Solo
Arachne
Arachne
Luel3160
Arachne
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
359W - 351L
1,488 Elo+
Party 4
Discordia
Discordia
Raytechs1
Discordia
Level 69
God Stats
4W - 5L
1,342 SR
Queue Stats
532W - 509L
1,440 Elo+
Party 4
Neith
Neith
SirIssac_
Neith
Level 26
God Stats
5W - 0L
1,500 SR
Queue Stats
62W - 83L
1,330 Elo+
Party 2
Sobek
Sobek
stan666stan
Sobek
Level 75
God Stats
4W - 1L
1,500 SR
Queue Stats
87W - 93L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GemmaGayIT
Guan Yu
14
0 / 6 / 2
7,858
357
7,019
22,722
17,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Jackini
Athena
15
1 / 6 / 5
9,982
454
5,928
16,724
12,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Steve174
Cernunnos
16
1 / 4 / 2
9,262
421
13,715
20,020
6,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
hotachy
Kukulkan
17
3 / 8 / 2
10,375
472
14,920
15,697
6,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 7 / 0
10,899
495
11,120
22,013
8,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JeffersonnSU
Chang'e
20
12 / 2 / 3
13,328
606
25,095
20,272
8,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Luel3160
Arachne
17
9 / 3 / 5
11,507
523
10,203
19,431
7,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Raytechs1
Discordia
18
3 / 2 / 8
11,394
518
14,303
11,541
4,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
SirIssac_
Neith
17
5 / 1 / 9
10,554
480
16,352
15,663
5,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
2 / 0 / 12
10,101
459
9,042
18,895
24,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
8
Kills
31
31
Deaths
8
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
GemmaGayIT
Guan Yu
0
6
2
0.17
L
Athena
Jackini
Athena
1
6
5
0.58
W
Chang'e
JeffersonnSU
Chang'e
12
2
3
6.75
W
Arachne
Luel3160
Arachne
9
3
5
3.83
W
Discordia
Raytechs1
Discordia
3
2
8
3.5
W
Neith
SirIssac_
Neith
5
1
9
9.5
L
Cernunnos
Steve174
Cernunnos
1
4
2
0.5
L
Kukulkan
hotachy
Kukulkan
3
8
2
0.5
L
3
7
0
0.43
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,702
Damage
74,995
97,176
Taken
85,802
51,877
Mitigated
51,168
30,717
Healing
40,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
GemmaGayIT
Guan Yu
7,019
283
1,608
7,879
22,722
17,995
0
14,610
7,894
0
34,326
L
Athena
Jackini
Athena
5,928
1,479
0
1,132
16,724
12,305
120
6,368
10,194
27,614
0
W
Chang'e
JeffersonnSU
Chang'e
25,095
915
1,708
13,215
20,272
8,642
1,794
1,502
18,345
107,228
0
W
Arachne
Luel3160
Arachne
10,203
7,361
0
5,228
19,431
7,585
773
5,701
13,655
0
64,310
W
Discordia
Raytechs1
Discordia
14,303
797
0
3,128
11,541
4,731
565
5,153
6,363
81,916
0
W
Neith
SirIssac_
Neith
16,352
6,047
760
9,375
15,663
5,761
4,181
5,607
10,031
0
67,256
L
Cernunnos
Steve174
Cernunnos
13,715
6,111
0
9,315
20,020
6,759
708
8,044
11,740
0
66,122
L
Kukulkan
hotachy
Kukulkan
14,920
1,536
267
3,400
15,697
6,043
96
9,700
5,763
67,526
0
L
11,120
5,536
0
7,116
22,013
8,775
724
8,790
13,145
393
62,356
W
9,042
596
843
6,437
18,895
24,449
676
3,203
15,617
34,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,376
Gold Earned
56,884
415
Minions Killed
549
0
Camps Cleared
0
1,984,518
Distance Traveled
2,100,603
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,858
357
55
3
0
423,664
3
L
Athena
9,982
454
49
2
0
439,240
0
W
Chang'e
13,328
606
175
8
0
387,286
4
W
Arachne
11,507
523
88
4
0
469,468
0
W
Discordia
11,394
518
151
7
0
387,752
5
W
Neith
10,554
480
99
5
0
409,349
4
L
Cernunnos
9,262
421
97
4
0
348,883
0
L
Kukulkan
10,375
472
117
5
0
387,674
4
L
Nemesis
10,899
495
97
4
0
385,057
5
W
Sobek
10,101
459
36
2
0
446,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role