Player Matchup

Guan Yu
Guan Yu
Panz3rMaus
Guan Yu
Level 5
God Stats
1W - 3L
1,314 SR
Queue Stats
7W - 14L
1,367 Elo+
Solo
Thor
Thor
Paromow
Thor
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 91L
1,414 Elo+
Party 1
Fenrir
Fenrir
TusMuertos65
Fenrir
Level 17
God Stats
35W - 37L
1,662 SR
Queue Stats
202W - 228L
1,420 Elo+
Party 3
Scylla
Scylla
itsjukkah
Scylla
Level 15
God Stats
7W - 16L
1,609 SR
Queue Stats
192W - 232L
1,357 Elo+
Party 3
Nu Wa
Nu Wa
kraiona
Nu Wa
Level 28
God Stats
17W - 14L
1,642 SR
Queue Stats
84W - 92L
1,413 Elo+
Party 1
Team Averages
Level 18
1,545 SR
1,394 Elo+

VS

Team Averages
Level 29
1,401 SR
1,401 Elo+
Nemesis
Nemesis
DOXLUMINATI
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,145 Elo+
Solo
Artemis
Artemis
Kerdzo
Artemis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 76L
1,704 Elo+
Solo
Bacchus
Bacchus
Neroxbad
Bacchus
Level 18
God Stats
6W - 5L
1,533 SR
Queue Stats
64W - 62L
1,438 Elo+
Solo
Mulan
Mulan
STW852
Mulan
Level 6
God Stats
6W - 6L
1,142 SR
Queue Stats
10W - 12L
1,352 Elo+
Party 2
Janus
Janus
ZEPYZ
Janus
Level 107
God Stats
2W - 7L
1,328 SR
Queue Stats
152W - 175L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Panz3rMaus
Guan Yu
20
4 / 6 / 6
13,685
441
10,834
26,416
31,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
Paromow
Thor
19
2 / 11 / 8
13,076
422
17,101
28,122
11,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
20
8 / 6 / 8
14,606
471
16,627
30,607
16,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
itsjukkah
Scylla
20
4 / 5 / 9
12,803
413
10,813
18,597
6,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
kraiona
Nu Wa
19
3 / 8 / 5
12,148
392
21,171
22,754
8,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DOXLUMINATI
Nemesis
14
0 / 8 / 6
11,269
364
8,451
19,118
6,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Kerdzo
Artemis
20
13 / 2 / 13
16,226
523
32,019
20,941
9,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Neroxbad
Bacchus
20
10 / 0 / 21
16,330
527
15,340
19,020
29,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
STW852
Mulan
20
6 / 7 / 11
15,861
512
18,010
34,131
34,602
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
ZEPYZ
Janus
20
7 / 4 / 7
15,264
492
16,472
17,651
8,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
94
21
Kills
36
36
Deaths
21
36
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DOXLUMINATI
Nemesis
0
8
6
0.38
W
Artemis
Kerdzo
Artemis
13
2
13
9.75
W
Bacchus
Neroxbad
Bacchus
10
0
21
20.5
L
Guan Yu
Panz3rMaus
Guan Yu
4
6
6
1.17
L
Thor
Paromow
Thor
2
11
8
0.55
W
Mulan
STW852
Mulan
6
7
11
1.64
L
Fenrir
8
6
8
2
W
Janus
ZEPYZ
Janus
7
4
7
2.63
L
Scylla
itsjukkah
Scylla
4
5
9
1.7
L
Nu Wa
kraiona
Nu Wa
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,546
Damage
90,292
126,496
Taken
110,861
74,617
Mitigated
88,630
24,948
Healing
32,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DOXLUMINATI
Nemesis
8,451
3,808
0
4,317
19,118
6,661
291
4,327
14,741
0
53,575
W
Artemis
Kerdzo
Artemis
32,019
13,679
0
10,885
20,941
9,790
6,113
7,127
13,789
0
120,502
W
Bacchus
Neroxbad
Bacchus
15,340
2,422
0
3,772
19,020
29,475
750
7,963
10,988
40,222
0
L
Guan Yu
Panz3rMaus
Guan Yu
10,834
815
3,666
6,170
26,416
31,251
514
6,568
18,988
0
61,803
L
Thor
Paromow
Thor
17,101
2,913
0
1,802
28,122
11,289
0
6,317
21,705
0
78,594
W
Mulan
STW852
Mulan
18,010
2,380
0
12,735
34,131
34,602
2,336
7,573
25,938
0
110,475
L
Fenrir
16,627
3,990
0
5,799
30,607
16,994
592
5,875
24,436
0
99,438
W
Janus
ZEPYZ
Janus
16,472
192
0
541
17,651
8,102
2,006
4,994
12,582
116,542
0
L
Scylla
itsjukkah
Scylla
10,813
2,166
0
3,240
18,597
6,867
704
5,011
13,384
68,218
0
L
Nu Wa
kraiona
Nu Wa
21,171
5,787
1,472
2,799
22,754
8,216
0
8,041
14,466
77,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,318
Gold Earned
74,950
538
Minions Killed
652
0
Camps Cleared
0
2,662,350
Distance Traveled
2,643,375
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,269
364
84
3
0
479,856
1
W
Artemis
16,226
523
169
5
0
498,790
0
W
Bacchus
16,330
527
39
1
0
592,398
3
L
Guan Yu
13,685
441
101
3
0
613,044
2
L
Thor
13,076
422
94
3
0
462,910
2
W
Mulan
15,861
512
195
6
0
518,602
2
L
Fenrir
14,606
471
152
5
0
608,007
0
W
Janus
15,264
492
165
5
0
553,729
1
L
Scylla
12,803
413
100
3
0
516,384
0
L
Nu Wa
12,148
392
91
3
0
462,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role