Player Matchup

Kuzenbo
Kuzenbo
Blanka Dz
Kuzenbo
Level 145
God Stats
1W - 4L
1,442 SR
Queue Stats
104W - 104L
1,628 Elo+
Solo
Bakasura
Bakasura
DAVABR0
Bakasura
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 142L
1,519 Elo+
Solo
Cupid
Cupid
NicG Omega
Cupid
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,731 Elo+
Solo
Chang'e
Chang'e
SakuraBeary
Chang'e
Level 149
God Stats
3W - 7L
1,575 SR
Queue Stats
186W - 166L
1,563 Elo+
Solo
Merlin
Merlin
eruckryumai
Merlin
Level 159
God Stats
27W - 23L
1,578 SR
Queue Stats
154W - 145L
1,556 Elo+
Solo
Team Averages
Level 129
1,519 SR
1,599 Elo+

VS

Team Averages
Level 109
1,550 SR
1,592 Elo+
Neith
Neith
Niox_Xx_
Neith
Level 135
God Stats
9W - 1L
1,500 SR
Queue Stats
258W - 223L
1,611 Elo+
Solo
Ravana
Ravana
crackers jacks
Ravana
Level 101
God Stats
5W - 3L
1,639 SR
Queue Stats
174W - 181L
1,561 Elo+
Solo
Kumbhakarna
Kumbhakarna
vlohh
Kumbhakarna
Level 85
God Stats
2W - 1L
1,525 SR
Queue Stats
436W - 397L
1,587 Elo+
Party 1
King Arthur
King Arthur
whatsrealygood
King Arthur
Level 159
God Stats
10W - 12L
1,415 SR
Queue Stats
289W - 273L
1,649 Elo+
Solo
Discordia
Discordia
yohtun
Discordia
Level 67
God Stats
7W - 6L
1,671 SR
Queue Stats
449W - 414L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Blanka Dz
Kuzenbo
18
0 / 4 / 4
11,138
464
12,639
24,421
29,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
DAVABR0
Bakasura
19
4 / 6 / 2
11,898
496
12,040
23,302
10,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
19
3 / 7 / 2
12,227
509
6,042
15,820
6,992
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
SakuraBeary
Chang'e
17
3 / 9 / 7
11,380
474
11,634
19,300
15,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
18
3 / 4 / 3
11,614
484
15,111
15,850
7,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Niox_Xx_
Neith
20
6 / 1 / 3
15,273
636
12,327
12,575
5,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 3 / 11
13,717
572
9,870
15,281
7,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
vlohh
Kumbhakarna
17
1 / 4 / 12
12,060
503
6,602
18,871
16,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
whatsrealygood
King Arthur
20
9 / 1 / 6
13,908
580
26,056
33,999
34,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
yohtun
Discordia
20
7 / 4 / 6
14,961
623
15,976
13,774
5,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
13
Kills
30
30
Deaths
13
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Blanka Dz
Kuzenbo
0
4
4
0.5
L
Bakasura
DAVABR0
Bakasura
4
6
2
0.83
L
Cupid
3
7
2
0.57
W
Neith
Niox_Xx_
Neith
6
1
3
7.5
L
Chang'e
SakuraBeary
Chang'e
3
9
7
0.72
W
7
3
11
4.17
L
Merlin
3
4
3
1.13
W
Kumbhakarna
vlohh
Kumbhakarna
1
4
12
1.75
W
King Arthur
whatsrealygood
King Arthur
9
1
6
12
W
Discordia
yohtun
Discordia
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,466
Damage
70,831
98,693
Taken
94,500
69,231
Mitigated
68,737
33,290
Healing
28,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Blanka Dz
Kuzenbo
12,639
3,854
0
8,586
24,421
29,176
0
3,511
20,216
85,914
0
L
Bakasura
DAVABR0
Bakasura
12,040
6,911
0
7,066
23,302
10,254
0
3,741
18,941
0
82,768
L
Cupid
6,042
3,775
591
5,529
15,820
6,992
0
3,461
12,098
0
67,657
W
Neith
Niox_Xx_
Neith
12,327
5,226
0
6,531
12,575
5,352
5,236
2,953
9,530
0
138,185
L
Chang'e
SakuraBeary
Chang'e
11,634
706
2,962
5,356
19,300
15,642
174
6,592
12,029
45,159
0
W
9,870
3,434
0
4,272
15,281
7,165
2,190
7,300
7,981
0
92,048
L
Merlin
15,111
193
404
2,796
15,850
7,167
1,191
4,412
11,124
98,361
0
W
Kumbhakarna
vlohh
Kumbhakarna
6,602
711
974
3,598
18,871
16,240
233
8,180
10,556
42,162
0
W
King Arthur
whatsrealygood
King Arthur
26,056
2,855
0
11,592
33,999
34,739
392
17,931
15,488
0
82,658
W
Discordia
yohtun
Discordia
15,976
841
0
1,920
13,774
5,241
977
5,923
7,336
116,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,257
Gold Earned
69,919
632
Minions Killed
752
0
Camps Cleared
0
2,175,263
Distance Traveled
2,350,144
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,138
464
138
6
0
428,837
7
L
Bakasura
11,898
496
152
6
0
483,816
5
L
Cupid
12,227
509
127
5
0
404,581
2
W
Neith
15,273
636
207
9
0
459,441
5
L
Chang'e
11,380
474
55
2
0
436,754
3
W
Ravana
13,717
572
139
6
0
527,513
3
L
Merlin
11,614
484
160
7
0
421,275
0
W
Kumbhakarna
12,060
503
57
2
0
458,578
0
W
King Arthur
13,908
580
141
6
0
464,494
1
W
Discordia
14,961
623
208
9
0
440,118
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role