Player Matchup

Ares
Ares
GrandWarmaster
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Linty1992
Medusa
Level 13
God Stats
11W - 7L
1,913 SR
Queue Stats
21W - 16L
1,687 Elo+
Party 1
Arachne
Arachne
RonRon00
Arachne
Level 26
God Stats
18W - 8L
1,806 SR
Queue Stats
50W - 36L
1,686 Elo+
Party 1
Hera
Hera
TheWhiteFang0
Hera
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 17L
1,810 Elo+
Party 1
Nike
Nike
TheYellowFlash0
Nike
Level 41
God Stats
2W - 0L
1,742 SR
Queue Stats
38W - 25L
1,769 Elo+
Party 1
Team Averages
Level 27
1,692 SR
1,690 Elo+

VS

Team Averages
Level 11
1,638 SR
1,556 Elo+
Chernobog
Chernobog
Aconenni
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,667 Elo+
Party 2
Thor
Thor
AnkoBanko90
Thor
Level 4
God Stats
1W - 1L
1,697 SR
Queue Stats
1W - 2L
1,460 Elo+
Solo
Cerberus
Cerberus
Badgi20
Cerberus
Level 6
God Stats
5W - 2L
1,879 SR
Queue Stats
8W - 7L
1,508 Elo+
Party 2
Nox
Nox
BeltaineFire
Nox
Level 27
God Stats
5W - 2L
1,817 SR
Queue Stats
21W - 41L
1,593 Elo+
Solo
Skadi
Skadi
SnaiderBaratheon
Skadi
Level 15
God Stats
2W - 6L
1,298 SR
Queue Stats
97W - 74L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,669
567
2,020
6,206
2,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Linty1992
Medusa
9
1 / 0 / 2
5,214
521
3,461
3,055
901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
RonRon00
Arachne
11
5 / 0 / 1
6,279
628
3,995
3,702
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 0 / 3
6,628
663
5,322
3,615
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 0 / 2
6,427
643
4,088
4,753
3,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aconenni
Chernobog
7
0 / 2 / 0
3,966
397
1,402
3,109
694
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 2 / 0
4,342
434
604
6,132
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
Badgi20
Cerberus
6
0 / 1 / 0
4,422
442
1,971
5,522
2,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 5 / 0
4,265
427
1,017
5,743
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 4 / 0
5,087
509
2,283
5,661
1,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
14
Kills
0
1
Deaths
14
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Aconenni
Chernobog
0
2
0
0
L
0
2
0
0
L
Cerberus
Badgi20
Cerberus
0
1
0
0
L
0
5
0
0
W
2
1
2
3
W
Medusa
Linty1992
Medusa
1
0
2
2
W
Arachne
RonRon00
Arachne
5
0
1
5.5
L
0
4
0
0
W
4
0
3
5.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,886
Damage
7,277
21,331
Taken
26,167
10,266
Mitigated
8,215
7,376
Healing
6,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Aconenni
Chernobog
1,402
938
0
671
3,109
694
0
649
2,420
0
13,154
L
604
131
0
1,086
6,132
1,803
0
1,109
4,930
0
14,541
L
Cerberus
Badgi20
Cerberus
1,971
30
0
2,488
5,522
2,543
0
1,912
3,610
10,959
0
L
1,017
483
0
1,059
5,743
1,803
111
3,274
2,179
10,996
0
W
2,020
79
157
1,702
6,206
2,942
0
1,000
5,206
7,810
0
W
Medusa
Linty1992
Medusa
3,461
1,010
0
1,201
3,055
901
476
653
2,402
0
27,440
W
Arachne
RonRon00
Arachne
3,995
2,268
0
1,617
3,702
2,320
116
430
3,272
0
35,974
L
2,283
863
0
1,000
5,661
1,372
0
0
5,336
0
30,476
W
5,322
1,665
0
1,243
3,615
1,083
1,112
905
2,710
35,206
0
W
4,088
162
0
1,456
4,753
3,020
428
0
4,753
0
33,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,217
Gold Earned
22,082
296
Minions Killed
157
0
Camps Cleared
0
925,493
Distance Traveled
808,321
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
3,966
397
33
3
0
142,541
0
L
Thor
4,342
434
30
3
0
182,412
0
L
Cerberus
4,422
442
19
2
0
185,609
0
L
Nox
4,265
427
19
2
0
146,116
2
W
Ares
5,669
567
10
1
0
193,869
4
W
Medusa
5,214
521
54
5
0
179,829
0
W
Arachne
6,279
628
73
7
0
219,396
1
L
Skadi
5,087
509
56
6
0
151,643
1
W
Hera
6,628
663
71
7
0
151,606
2
W
Nike
6,427
643
88
9
0
180,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role