Player Matchup

Anubis
Anubis
ChaaoticGay1014
Anubis
Level 7
God Stats
17W - 16L
1,536 SR
Queue Stats
18W - 16L
1,579 Elo+
Solo
Achilles
Achilles
Ilikelilboys
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,636 Elo+
Party 2
Nemesis
Nemesis
RageTheSpirit
Nemesis
Level 26
God Stats
2W - 2L
1,736 SR
Queue Stats
111W - 107L
1,510 Elo+
Solo
Danzaburou
Danzaburou
Sahnghelli
Danzaburou
Level 29
God Stats
13W - 16L
1,605 SR
Queue Stats
23W - 27L
1,477 Elo+
Party 2
Izanami
Izanami
ssactanic
Izanami
Level 14
God Stats
43W - 31L
1,690 SR
Queue Stats
417W - 439L
1,560 Elo+
Solo
Team Averages
Level 19
1,613 SR
1,553 Elo+

VS

Team Averages
Level 28
1,588 SR
1,507 Elo+
Neith
Neith
Hypocrysy
Neith
Level 29
God Stats
46W - 27L
1,606 SR
Queue Stats
253W - 213L
1,608 Elo+
Party 1
Kukulkan
Kukulkan
KnifeKirbyy
Kukulkan
Level 27
God Stats
176W - 201L
1,509 SR
Queue Stats
214W - 283L
1,418 Elo+
Party 1
Thanatos
Thanatos
LucasBandeira
Thanatos
Level 29
God Stats
17W - 23L
1,508 SR
Queue Stats
160W - 149L
1,568 Elo+
Solo
Sylvanus
Sylvanus
Nacemento
Sylvanus
Level 27
God Stats
2W - 1L
1,733 SR
Queue Stats
118W - 115L
1,506 Elo+
Solo
Scylla
Scylla
strawbbyy
Scylla
Level 27
God Stats
25W - 14L
1,587 SR
Queue Stats
240W - 292L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 5
9,917
902
11,239
20,267
10,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Ilikelilboys
Achilles
17
0 / 10 / 9
10,048
913
12,945
27,214
24,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
17
5 / 11 / 4
11,462
1,042
14,348
27,297
15,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Sahnghelli
Danzaburou
17
3 / 6 / 6
11,435
1,040
14,998
19,778
7,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
ssactanic
Izanami
17
1 / 8 / 6
10,311
937
8,660
19,918
7,457
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

11

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hypocrysy
Neith
20
20 / 1 / 18
14,400
1,309
42,168
17,158
9,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
KnifeKirbyy
Kukulkan
18
4 / 1 / 26
11,578
1,053
16,726
3,468
1,866
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
LucasBandeira
Thanatos
18
7 / 3 / 16
11,592
1,054
13,022
12,943
6,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Sylvanus
Nacemento
Sylvanus
19
1 / 4 / 34
12,339
1,122
9,663
22,556
29,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
strawbbyy
Scylla
20
11 / 1 / 23
13,788
1,253
26,085
8,915
4,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
160
10
Kills
43
43
Deaths
10
30
Assists
117
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
W
Neith
Hypocrysy
Neith
20
1
18
29
L
Achilles
Ilikelilboys
Achilles
0
10
9
0.45
W
Kukulkan
KnifeKirbyy
Kukulkan
4
1
26
17
W
Thanatos
LucasBandeira
Thanatos
7
3
16
5
W
Sylvanus
Nacemento
Sylvanus
1
4
34
4.5
L
Nemesis
5
11
4
0.64
L
Danzaburou
Sahnghelli
Danzaburou
3
6
6
1
L
Izanami
ssactanic
Izanami
1
8
6
0.5
W
Scylla
strawbbyy
Scylla
11
1
23
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,190
Damage
107,664
114,474
Taken
65,040
65,713
Mitigated
51,382
14,023
Healing
24,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,239
629
0
4,672
20,267
10,515
0
7,561
12,706
26,481
0
W
Neith
Hypocrysy
Neith
42,168
29,367
0
6,107
17,158
9,340
0
3,646
13,351
0
63,203
L
Achilles
Ilikelilboys
Achilles
12,945
3,928
0
1,434
27,214
24,635
0
13,283
13,931
637
19,415
W
Kukulkan
KnifeKirbyy
Kukulkan
16,726
1,216
430
0
3,468
1,866
0
175
3,293
27,118
0
W
Thanatos
LucasBandeira
Thanatos
13,022
2,853
0
6,831
12,943
6,485
0
1,079
11,714
0
19,387
W
Sylvanus
Nacemento
Sylvanus
9,663
2,753
3,759
5,035
22,556
29,680
0
5,165
17,216
14,477
0
L
Nemesis
14,348
6,568
817
4,069
27,297
15,321
0
13,452
13,845
0
36,935
L
Danzaburou
Sahnghelli
Danzaburou
14,998
6,631
0
929
19,778
7,785
0
9,029
10,749
0
33,758
L
Izanami
ssactanic
Izanami
8,660
6,983
563
1,539
19,918
7,457
0
9,149
10,769
0
35,799
W
Scylla
strawbbyy
Scylla
26,085
3,450
1,290
906
8,915
4,011
0
1,612
7,278
74,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,173
Gold Earned
63,697
213
Minions Killed
225
3
Camps Cleared
8
977,285
Distance Traveled
985,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,917
902
42
4
2
164,073
0
W
Neith
14,400
1,309
34
3
3
227,071
0
L
Achilles
10,048
913
14
1
0
189,171
0
W
Kukulkan
11,578
1,053
38
3
0
187,028
0
W
Thanatos
11,592
1,054
15
1
2
215,649
0
W
Sylvanus
12,339
1,122
18
2
2
159,426
0
L
Nemesis
11,462
1,042
52
5
0
229,138
0
L
Danzaburou
11,435
1,040
46
4
1
215,798
0
L
Izanami
10,311
937
59
5
0
179,105
0
W
Scylla
13,788
1,253
120
11
1
195,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role