Player Matchup

Nike
Nike
BloodNBone8719
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
Lucent_Colors
Hel
Level 17
God Stats
0W - 1L
1,450 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XB_JES
Tsukuyomi
Level 17
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
XB_SAGE
Medusa
Level 18
God Stats
0W - 1L
1,650 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 17
1,468 SR
1,500 Elo+

VS

Team Averages
Level 92
1,509 SR
1,375 Elo+
Ra
Ra
Emulaa173
Ra
Level 28
God Stats
1W - 0L
1,454 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Recognizzle
Danzaburou
Level 127
God Stats
9W - 7L
1,552 SR
Queue Stats
22W - 34L
1,253 Elo+
Solo
Nox
Nox
ShakaLulu
Nox
Level 89
God Stats
15W - 18L
1,532 SR
Queue Stats
16W - 18L
1,367 Elo+
Solo
Amaterasu
Amaterasu
sasaoCMD
Amaterasu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,548
686
3,823
11,429
4,098
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
0 / 4 / 2
8,094
736
4,290
9,826
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
XB_JES
Tsukuyomi
14
5 / 5 / 2
9,134
830
6,622
9,933
3,606
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
XB_SAGE
Medusa
15
3 / 4 / 4
8,686
790
6,600
9,756
3,445
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
9,448
859
6,010
7,969
3,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Recognizzle
Danzaburou
15
4 / 0 / 2
9,933
903
4,902
4,837
1,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
7 / 1 / 5
10,633
967
11,642
6,582
2,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
sasaoCMD
Amaterasu
16
5 / 1 / 7
10,038
913
8,077
11,434
9,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
8
Kills
19
19
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
3
6
3
0.75
L
0
4
2
0.25
W
Danzaburou
Recognizzle
Danzaburou
4
0
2
5
W
7
1
5
9.5
L
Tsukuyomi
XB_JES
Tsukuyomi
5
5
2
1.2
L
Medusa
XB_SAGE
Medusa
3
4
4
1.25
W
Amaterasu
sasaoCMD
Amaterasu
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,335
Damage
30,631
40,944
Taken
30,822
14,994
Mitigated
17,776
8,046
Healing
9,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,823
1,406
0
911
11,429
4,098
135
3,816
7,613
0
23,852
W
6,010
2,122
324
1,881
7,969
3,058
766
0
7,969
24,453
0
L
4,290
217
2,016
3,623
9,826
3,845
417
1,897
7,929
24,665
0
W
Danzaburou
Recognizzle
Danzaburou
4,902
1,500
0
2,225
4,837
1,945
1,049
1,950
2,717
0
36,831
W
11,642
355
243
787
6,582
2,849
844
261
6,311
41,064
0
L
Tsukuyomi
XB_JES
Tsukuyomi
6,622
2,422
0
148
9,933
3,606
0
5,784
4,149
0
16,103
L
Medusa
XB_SAGE
Medusa
6,600
2,894
0
1,348
9,756
3,445
496
6,848
2,908
0
28,348
W
Amaterasu
sasaoCMD
Amaterasu
8,077
2,927
0
3,950
11,434
9,924
1,146
2,288
8,975
0
32,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,462
Gold Earned
40,052
166
Minions Killed
216
7
Camps Cleared
13
714,458
Distance Traveled
850,588
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,548
686
42
4
2
166,656
0
W
Ra
9,448
859
42
4
0
147,023
1
L
Hel
8,094
736
50
5
2
189,206
0
W
Danzaburou
9,933
903
62
6
3
218,274
1
W
Nox
10,633
967
63
6
4
247,872
1
L
Tsukuyomi
9,134
830
18
2
2
188,299
0
L
Medusa
8,686
790
56
5
1
170,297
0
W
Amaterasu
10,038
913
49
4
6
237,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role