Player Matchup

Cu Chulainn
Cu Chulainn
AcherusKnight
Cu Chulainn
Level 29
God Stats
0W - 2L
1,328 SR
Queue Stats
195W - 157L
1,580 Elo+
Solo
Ravana
Ravana
GalaticBlunder
Ravana
Level 16
God Stats
9W - 4L
1,388 SR
Queue Stats
460W - 192L
1,490 Elo+
Solo
Cthulhu
Cthulhu
LordeAlpaca
Cthulhu
Level 27
God Stats
18W - 16L
1,584 SR
Queue Stats
39W - 36L
1,527 Elo+
Party 2
Nu Wa
Nu Wa
SinfulPride
Nu Wa
Level 39
God Stats
0W - 2L
1,171 SR
Queue Stats
48W - 47L
1,498 Elo+
Party 2
Skadi
Skadi
bloodyhandful
Skadi
Level 18
God Stats
1W - 1L
1,730 SR
Queue Stats
14W - 11L
1,527 Elo+
Party 2
Team Averages
Level 26
1,440 SR
1,524 Elo+

VS

Team Averages
Level 45
1,581 SR
1,506 Elo+
Nemesis
Nemesis
DiscountBoxBox
Nemesis
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 87L
1,494 Elo+
Party 1
Tyr
Tyr
Gamuset
Tyr
Level 17
God Stats
4W - 4L
1,745 SR
Queue Stats
15W - 22L
1,526 Elo+
Party 1
Chang'e
Chang'e
Icebambi
Chang'e
Level 29
God Stats
2W - 1L
1,535 SR
Queue Stats
24W - 22L
1,422 Elo+
Solo
Nu Wa
Nu Wa
Yemi
Nu Wa
Level 126
God Stats
28W - 16L
1,620 SR
Queue Stats
303W - 239L
1,598 Elo+
Party 1
Chiron
Chiron
joeyfrags
Chiron
Level 27
God Stats
8W - 9L
1,503 SR
Queue Stats
46W - 52L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AcherusKnight
Cu Chulainn
15
1 / 2 / 4
8,767
516
10,321
11,808
8,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 5 / 2
8,119
478
6,209
11,316
5,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
LordeAlpaca
Cthulhu
12
2 / 4 / 1
8,090
476
9,404
14,999
9,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 5 / 1
7,764
457
6,722
8,823
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 7 / 0
6,652
391
5,861
10,025
1,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 7
9,108
536
6,518
13,299
5,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tyr
14
1 / 1 / 4
7,660
451
4,890
10,733
9,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Icebambi
Chang'e
12
3 / 2 / 9
8,129
478
7,816
9,079
6,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Yemi
Nu Wa
16
10 / 1 / 8
10,293
605
17,415
11,473
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
joeyfrags
Chiron
15
5 / 1 / 5
8,676
510
8,119
13,513
4,669
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
6
Kills
23
23
Deaths
8
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AcherusKnight
Cu Chulainn
1
2
4
1.5
W
4
3
7
2.5
L
1
5
2
0.4
W
Tyr
1
1
4
3
W
Chang'e
Icebambi
Chang'e
3
2
9
3.75
L
Cthulhu
LordeAlpaca
Cthulhu
2
4
1
0.63
L
2
5
1
0.5
W
Nu Wa
Yemi
Nu Wa
10
1
8
14
L
0
7
0
0
W
Chiron
joeyfrags
Chiron
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,517
Damage
44,758
56,971
Taken
58,097
26,907
Mitigated
30,460
10,993
Healing
22,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AcherusKnight
Cu Chulainn
10,321
1,932
0
3,984
11,808
8,129
850
3,694
7,807
0
50,758
W
6,518
2,866
0
4,946
13,299
5,519
0
2,854
10,395
0
61,953
L
6,209
1,617
0
3,448
11,316
5,093
0
4,314
6,828
0
44,797
W
Tyr
4,890
1,014
0
4,236
10,733
9,896
0
2,652
7,631
0
20,464
W
Chang'e
Icebambi
Chang'e
7,816
249
2,125
3,693
9,079
6,221
1,081
4,508
4,496
21,718
0
L
Cthulhu
LordeAlpaca
Cthulhu
9,404
615
388
1,684
14,999
9,867
0
4,973
9,768
28,325
0
L
6,722
1,418
0
287
8,823
2,250
123
5,631
2,847
39,090
0
W
Nu Wa
Yemi
Nu Wa
17,415
4,769
0
2,761
11,473
4,155
1,466
2,228
9,220
69,974
0
L
5,861
2,681
0
1,202
10,025
1,568
330
5,695
4,120
0
32,271
W
Chiron
joeyfrags
Chiron
8,119
3,986
394
4,748
13,513
4,669
523
3,775
9,629
0
58,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,392
Gold Earned
43,866
344
Minions Killed
414
0
Camps Cleared
0
1,506,642
Distance Traveled
1,553,857
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,767
516
91
5
0
330,514
1
W
Nemesis
9,108
536
99
6
0
325,602
0
L
Ravana
8,119
478
86
5
0
297,676
4
W
Tyr
7,660
451
64
4
0
293,694
1
W
Chang'e
8,129
478
28
2
0
322,805
3
L
Cthulhu
8,090
476
19
1
0
315,370
5
L
Nu Wa
7,764
457
67
4
0
293,273
1
W
Nu Wa
10,293
605
122
7
0
318,528
2
L
Skadi
6,652
391
81
5
0
269,809
7
W
Chiron
8,676
510
101
6
0
293,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role