Player Matchup

Vulcan
Vulcan
Diego-Teran16
Vulcan
Level 24
God Stats
3W - 1L
1,808 SR
Queue Stats
29W - 22L
1,378 Elo+
Solo
Chang'e
Chang'e
OG_SolidFox13
Chang'e
Level 27
God Stats
4W - 2L
1,914 SR
Queue Stats
78W - 88L
1,422 Elo+
Solo
Arachne
Arachne
Salavanesss
Arachne
Level 29
God Stats
3W - 2L
1,666 SR
Queue Stats
13W - 15L
1,430 Elo+
Solo
Anhur
Anhur
SoulessIitachi
Anhur
Level 27
God Stats
3W - 4L
1,546 SR
Queue Stats
51W - 53L
1,339 Elo+
Solo
Susano
Susano
YNW WALTER3077
Susano
Level 5
God Stats
6W - 3L
1,500 SR
Queue Stats
7W - 8L
1,195 Elo+
Solo
Team Averages
Level 22
1,687 SR
1,353 Elo+

VS

Team Averages
Level 16
1,619 SR
1,340 Elo+
Nu Wa
Nu Wa
ClairesSla9
Nu Wa
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
395W - 388L
1,364 Elo+
Party 1
Achilles
Achilles
TotableImpala2
Achilles
Level 27
God Stats
64W - 44L
1,568 SR
Queue Stats
99W - 91L
1,441 Elo+
Solo
Merlin
Merlin
danielolivxr
Merlin
Level 8
God Stats
6W - 6L
1,500 SR
Queue Stats
129W - 137L
1,262 Elo+
Party 1
Artio
Artio
killoper68
Artio
Level 6
God Stats
1W - 1L
1,725 SR
Queue Stats
23W - 41L
1,284 Elo+
Party 2
Bellona
Bellona
malsime
Bellona
Level 21
God Stats
4W - 2L
1,803 SR
Queue Stats
69W - 82L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 3 / 2
7,499
625
12,844
6,300
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
10
4 / 1 / 1
6,281
523
4,279
3,685
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Salavanesss
Arachne
10
6 / 1 / 1
6,477
540
4,579
7,229
2,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 4
5,623
469
3,419
6,938
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 0 / 1
6,953
579
4,911
6,392
3,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 5 / 0
4,990
416
3,776
7,816
1,767
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
9
3 / 5 / 0
6,384
532
4,225
9,218
3,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
8
0 / 3 / 3
5,303
442
2,518
6,098
2,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artio
7
0 / 6 / 1
4,684
390
407
9,485
2,851
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
malsime
Bellona
9
2 / 5 / 0
5,995
500
3,541
8,177
3,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
24
Kills
7
7
Deaths
24
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
10
3
2
3.67
W
Chang'e
4
1
1
4.5
W
Arachne
Salavanesss
Arachne
6
1
1
6.5
W
2
2
4
2
L
Achilles
3
5
0
0.6
W
2
0
1
2.5
L
Merlin
0
3
3
0.5
L
Artio
0
6
1
0.08
L
Bellona
malsime
Bellona
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,032
Damage
14,467
30,544
Taken
40,794
10,707
Mitigated
13,491
12,223
Healing
7,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,776
725
284
2,121
7,816
1,767
44
4,840
2,738
16,535
0
W
12,844
5,117
0
2,158
6,300
2,002
534
1,344
4,931
33,310
0
W
Chang'e
4,279
411
1,000
1,645
3,685
1,230
329
839
2,796
23,072
0
W
Arachne
Salavanesss
Arachne
4,579
3,529
0
2,492
7,229
2,092
0
856
6,323
0
30,340
W
3,419
912
171
2,431
6,938
1,804
443
1,351
5,512
0
18,070
L
Achilles
4,225
1,717
0
1,144
9,218
3,096
0
3,352
5,534
0
20,449
W
4,911
448
0
2,326
6,392
3,579
270
1,886
4,281
0
37,761
L
Merlin
2,518
292
0
1,457
6,098
2,269
0
1,470
4,418
13,218
0
L
Artio
407
58
0
1,023
9,485
2,851
430
4,490
4,640
12,387
0
L
Bellona
malsime
Bellona
3,541
1,787
0
1,060
8,177
3,508
680
2,028
5,941
0
21,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,833
Gold Earned
27,356
265
Minions Killed
146
0
Camps Cleared
0
1,121,640
Distance Traveled
1,019,171
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,990
416
22
2
0
201,596
3
W
Vulcan
7,499
625
54
5
0
228,706
1
W
Chang'e
6,281
523
51
4
0
204,160
2
W
Arachne
6,477
540
56
5
0
250,259
0
W
Anhur
5,623
469
21
2
0
194,080
1
L
Achilles
6,384
532
32
3
0
235,200
0
W
Susano
6,953
579
83
7
0
244,435
1
L
Merlin
5,303
442
26
2
0
176,780
0
L
Artio
4,684
390
23
2
0
182,313
0
L
Bellona
5,995
500
43
4
0
223,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role