Player Matchup

Ymir
Ymir
Akos4044
Ymir
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 15L
1,246 Elo+
Party 1
Danzaburou
Danzaburou
Felhos Husi
Danzaburou
Level 16
God Stats
12W - 16L
1,209 SR
Queue Stats
24W - 34L
1,262 Elo+
Party 1
Fenrir
Fenrir
Lenix88
Fenrir
Level 25
God Stats
7W - 9L
1,375 SR
Queue Stats
26W - 38L
1,273 Elo+
Party 1
Hades
Hades
Oktopussshh
Hades
Level 17
God Stats
6W - 11L
1,335 SR
Queue Stats
17W - 30L
1,165 Elo+
Party 1
Sun Wukong
Sun Wukong
csodascsedar
Sun Wukong
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 24L
1,189 Elo+
Party 1
Team Averages
Level 16
1,384 SR
1,227 Elo+

VS

Team Averages
Level 18
1,350 SR
1,312 Elo+
Neith
Neith
CannyWarrior438
Neith
Level 26
God Stats
11W - 26L
1,519 SR
Queue Stats
48W - 58L
1,357 Elo+
Solo
Ares
Ares
Raauul_7
Ares
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
49W - 66L
1,125 Elo+
Party 2
Bellona
Bellona
Rogue_Omikron
Bellona
Level 26
God Stats
2W - 4L
1,213 SR
Queue Stats
146W - 147L
1,407 Elo+
Party 3
Discordia
Discordia
Rogue_Ypsilon
Discordia
Level 24
God Stats
3W - 5L
1,339 SR
Queue Stats
117W - 119L
1,429 Elo+
Party 3
Nemesis
Nemesis
Tony_Sensei69
Nemesis
Level 8
God Stats
0W - 1L
1,178 SR
Queue Stats
39W - 66L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
1 / 4 / 17
10,673
464
7,009
14,478
13,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Felhos Husi
Danzaburou
19
13 / 3 / 9
13,177
573
24,743
17,450
7,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Lenix88
Fenrir
19
16 / 1 / 10
13,428
584
18,789
15,524
10,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
12 / 3 / 8
13,290
578
14,612
14,583
7,921
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
csodascsedar
Sun Wukong
17
2 / 5 / 6
11,319
492
10,458
22,183
12,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 2
9,727
423
14,867
16,968
6,755
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
11
2 / 11 / 1
8,333
362
4,980
25,898
13,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
20
6 / 1 / 1
13,186
573
14,819
17,167
17,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Rogue_Ypsilon
Discordia
18
3 / 8 / 0
11,710
509
12,073
17,293
6,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
11
0 / 15 / 0
7,871
342
6,399
21,524
8,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
19
44
Kills
15
16
Deaths
44
50
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
4
17
2.38
L
4
9
2
0.56
W
Danzaburou
Felhos Husi
Danzaburou
13
3
9
5.83
W
Fenrir
Lenix88
Fenrir
16
1
10
21
W
12
3
8
5.33
L
Ares
2
11
1
0.23
L
Bellona
6
1
1
6.5
L
Discordia
Rogue_Ypsilon
Discordia
3
8
0
0.38
L
Nemesis
0
15
0
0
W
Sun Wukong
csodascsedar
Sun Wukong
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,611
Damage
53,138
84,218
Taken
98,850
51,713
Mitigated
53,150
22,783
Healing
15,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,009
2,117
0
579
14,478
13,572
391
3,019
11,455
27,987
0
L
14,867
8,044
0
2,738
16,968
6,755
125
2,528
14,315
0
54,410
W
Danzaburou
Felhos Husi
Danzaburou
24,743
14,995
0
5,530
17,450
7,336
5,180
2,709
14,635
0
97,118
W
Fenrir
Lenix88
Fenrir
18,789
4,607
0
2,931
15,524
10,472
3,746
3,420
11,912
0
62,083
W
14,612
3,063
535
6,982
14,583
7,921
3,523
4,051
10,202
64,906
0
L
Ares
4,980
502
414
2,659
25,898
13,190
0
8,277
17,171
16,474
0
L
Bellona
14,819
6,030
0
4,016
17,167
17,899
1,127
2,616
14,551
0
103,499
L
Discordia
Rogue_Ypsilon
Discordia
12,073
1,072
0
3,011
17,293
6,654
759
3,798
13,495
76,171
0
L
Nemesis
6,399
3,129
0
3,137
21,524
8,652
99
3,802
17,697
0
33,460
W
Sun Wukong
csodascsedar
Sun Wukong
10,458
1,943
0
6,226
22,183
12,412
684
3,120
18,961
0
54,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,887
Gold Earned
50,827
461
Minions Killed
492
0
Camps Cleared
0
2,154,870
Distance Traveled
1,674,376
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,673
464
50
2
0
418,706
1
L
Neith
9,727
423
96
4
0
302,536
0
W
Danzaburou
13,177
573
133
6
0
407,899
0
W
Fenrir
13,428
584
74
3
0
489,769
0
W
Hades
13,290
578
111
5
0
404,742
2
L
Ares
8,333
362
18
1
0
280,222
1
L
Bellona
13,186
573
187
8
0
410,984
1
L
Discordia
11,710
509
140
6
0
371,244
4
L
Nemesis
7,871
342
51
2
0
309,390
0
W
Sun Wukong
11,319
492
93
4
0
433,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role