Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cappn77
Ah Muzen Cab
Level 28
God Stats
3W - 9L
1,407 SR
Queue Stats
71W - 64L
1,611 Elo+
Party 1
Agni
Agni
CrownedNemesis
Agni
Level 22
God Stats
3W - 3L
1,730 SR
Queue Stats
384W - 371L
1,611 Elo+
Solo
Cthulhu
Cthulhu
Embly379
Cthulhu
Level 10
God Stats
5W - 5L
1,434 SR
Queue Stats
5W - 5L
1,656 Elo+
Party 1
He Bo
He Bo
Rightmad1
He Bo
Level 35
God Stats
0W - 2L
1,728 SR
Queue Stats
86W - 98L
1,534 Elo+
Party 1
Odin
Odin
aleuanq
Odin
Level 17
God Stats
5W - 3L
1,697 SR
Queue Stats
40W - 50L
1,500 Elo+
Solo
Team Averages
Level 22
1,599 SR
1,582 Elo+

VS

Team Averages
Level 32
1,528 SR
1,651 Elo+
Ravana
Ravana
DannyDevitos
Ravana
Level 112
God Stats
2W - 4L
1,335 SR
Queue Stats
192W - 111L
1,660 Elo+
Party 2
Ra
Ra
KaliGGastia
Ra
Level 14
God Stats
2W - 1L
1,472 SR
Queue Stats
25W - 20L
1,517 Elo+
Solo
Chaac
Chaac
LordDuvorS12
Chaac
Level 8
God Stats
16W - 19L
1,549 SR
Queue Stats
96W - 87L
1,455 Elo+
Solo
Cerberus
Cerberus
bearmnan
Cerberus
Level 20
God Stats
18W - 6L
1,500 SR
Queue Stats
121W - 52L
1,664 Elo+
Party 2
Anhur
Anhur
geyboi42069
Anhur
Level 8
God Stats
3W - 0L
1,783 SR
Queue Stats
42W - 7L
1,960 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cappn77
Ah Muzen Cab
15
0 / 5 / 5
9,224
922
8,937
13,150
5,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 7 / 4
9,602
960
15,861
11,438
4,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Embly379
Cthulhu
15
0 / 8 / 3
8,816
882
6,047
20,437
15,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

He Bo
Rightmad1
He Bo
15
7 / 8 / 1
10,766
1,077
14,140
17,688
5,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
aleuanq
Odin
15
1 / 3 / 5
9,133
913
10,175
23,208
22,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

124

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
9 / 4 / 13
12,088
1,209
21,875
14,938
10,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 2 / 10
9,987
999
7,430
5,899
2,091
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes

Shoes

+6%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 2 / 23
10,391
1,039
11,056
15,553
14,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
bearmnan
Cerberus
16
3 / 0 / 16
10,820
1,082
7,746
15,990
16,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
16 / 1 / 13
12,977
1,298
31,884
9,577
3,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
106
9
Kills
31
31
Deaths
9
18
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Cappn77
Ah Muzen Cab
0
5
5
0.5
L
1
7
4
0.43
W
Ravana
9
4
13
3.88
L
Cthulhu
Embly379
Cthulhu
0
8
3
0.19
W
3
2
10
4
W
0
2
23
5.75
L
He Bo
Rightmad1
He Bo
7
8
1
0.94
L
Odin
aleuanq
Odin
1
3
5
1.17
W
Cerberus
bearmnan
Cerberus
3
0
16
11
W
16
1
13
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,160
Damage
79,991
85,921
Taken
61,957
52,867
Mitigated
47,789
6,452
Healing
20,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Cappn77
Ah Muzen Cab
8,937
3,182
231
1,790
13,150
5,002
0
1,693
11,382
0
44,635
L
15,861
361
243
354
11,438
4,140
0
2,056
9,282
38,710
0
W
Ravana
21,875
8,293
0
3,975
14,938
10,901
0
7,323
6,990
0
32,223
L
Cthulhu
Embly379
Cthulhu
6,047
562
230
379
20,437
15,518
0
3,548
16,684
16,913
0
W
7,430
486
3,571
834
5,899
2,091
0
4,264
1,432
23,284
0
W
11,056
1,861
0
6,556
15,553
14,002
0
9,924
5,029
0
35,269
L
He Bo
Rightmad1
He Bo
14,140
1,086
0
2,796
17,688
5,731
0
2,398
15,265
20,670
0
L
Odin
aleuanq
Odin
10,175
2,639
0
429
23,208
22,476
0
5,481
17,502
0
14,844
W
Cerberus
bearmnan
Cerberus
7,746
1,114
0
2,535
15,990
16,887
0
8,469
6,857
20,119
0
W
31,884
20,470
0
2,622
9,577
3,908
0
4,344
4,886
0
52,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,541
Gold Earned
56,263
177
Minions Killed
224
3
Camps Cleared
8
882,117
Distance Traveled
946,332
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,224
922
55
6
0
159,512
0
L
Agni
9,602
960
49
5
2
163,336
0
W
Ravana
12,088
1,209
17
2
2
188,403
0
L
Cthulhu
8,816
882
28
3
0
174,292
1
W
Ra
9,987
999
68
7
1
168,705
2
W
Chaac
10,391
1,039
55
6
3
209,288
0
L
He Bo
10,766
1,077
25
3
0
186,189
0
L
Odin
9,133
913
20
2
1
198,788
0
W
Cerberus
10,820
1,082
31
3
0
190,351
0
W
Anhur
12,977
1,298
53
5
2
189,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role