Player Matchup

Sol
Sol
Andaras95
Sol
Level 17
God Stats
1W - 1L
1,317 SR
Queue Stats
7W - 18L
1,240 Elo+
Party 3
Yemoja
Yemoja
Chrysbel
Yemoja
Level 26
God Stats
15W - 14L
1,345 SR
Queue Stats
44W - 63L
1,168 Elo+
Party 1
Danzaburou
Danzaburou
Dakrius
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Gooseblahblahhh
Chaac
Level 101
God Stats
1W - 1L
1,517 SR
Queue Stats
7W - 18L
1,247 Elo+
Party 3
Merlin
Merlin
Turddck343
Merlin
Level 62
God Stats
2W - 1L
1,309 SR
Queue Stats
12W - 12L
1,353 Elo+
Solo
Team Averages
Level 72
1,397 SR
1,302 Elo+

VS

Team Averages
Level 64
1,555 SR
1,395 Elo+
Scylla
Scylla
F1ReSetzz
Scylla
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,341 Elo+
Party 2
Guan Yu
Guan Yu
F1ReVorz
Guan Yu
Level 48
God Stats
0W - 1L
1,279 SR
Queue Stats
2W - 5L
1,423 Elo+
Party 2
Hachiman
Hachiman
Hall1987
Hachiman
Level 112
God Stats
2W - 5L
1,994 SR
Queue Stats
158W - 176L
1,349 Elo+
Solo
Sobek
Sobek
SnarleyBear
Sobek
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 53L
1,416 Elo+
Party 4
Persephone
Persephone
SquareApple
Persephone
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 80L
1,443 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 5
13,139
821
16,345
10,379
3,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Chrysbel
Yemoja
16
0 / 3 / 10
10,500
656
5,993
13,619
10,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Dakrius
Danzaburou
20
16 / 3 / 7
15,900
994
30,653
18,581
7,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
2 / 1 / 12
11,535
721
11,367
25,218
15,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Turddck343
Merlin
18
2 / 1 / 8
11,492
718
14,767
10,714
4,012
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
F1ReSetzz
Scylla
17
0 / 6 / 4
10,146
634
10,855
15,411
6,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
F1ReVorz
Guan Yu
15
3 / 4 / 2
9,501
594
8,463
22,368
29,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
Hall1987
Hachiman
17
1 / 7 / 3
9,852
616
11,593
18,305
8,034
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 6 / 3
10,276
642
7,299
25,455
29,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
SquareApple
Persephone
19
4 / 4 / 5
12,394
775
16,874
11,255
4,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
27
Kills
9
10
Deaths
27
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
W
Yemoja
Chrysbel
Yemoja
0
3
10
1.67
W
Danzaburou
Dakrius
Danzaburou
16
3
7
6.5
L
Scylla
F1ReSetzz
Scylla
0
6
4
0.33
L
Guan Yu
F1ReVorz
Guan Yu
3
4
2
1
W
2
1
12
8
L
Hachiman
Hall1987
Hachiman
1
7
3
0.36
L
1
6
3
0.42
L
Persephone
SquareApple
Persephone
4
4
5
1.63
W
Merlin
Turddck343
Merlin
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,125
Damage
55,084
78,511
Taken
92,794
42,007
Mitigated
77,534
34,160
Healing
23,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,345
3,709
0
4,764
10,379
3,887
4,682
4,846
5,275
60,841
0
W
Yemoja
Chrysbel
Yemoja
5,993
1,336
2,012
4,460
13,619
10,666
2,286
6,489
6,754
26,926
0
W
Danzaburou
Dakrius
Danzaburou
30,653
21,074
0
2,973
18,581
7,636
1,164
8,440
9,756
0
76,805
L
Scylla
F1ReSetzz
Scylla
10,855
1,997
0
2,864
15,411
6,082
0
5,372
9,871
44,214
0
L
Guan Yu
F1ReVorz
Guan Yu
8,463
763
4,977
8,975
22,368
29,187
0
8,998
13,240
1,030
17,676
W
11,367
3,078
975
14,848
25,218
15,806
1,342
10,506
14,260
0
25,087
L
Hachiman
Hall1987
Hachiman
11,593
6,569
561
2,494
18,305
8,034
0
8,346
9,918
0
41,427
L
7,299
324
0
2,313
25,455
29,347
90
9,150
16,225
18,133
0
L
Persephone
SquareApple
Persephone
16,874
1,774
0
892
11,255
4,884
0
5,183
6,033
41,958
0
W
Merlin
Turddck343
Merlin
14,767
32
279
3,849
10,714
4,012
591
4,746
5,742
48,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,566
Gold Earned
52,169
358
Minions Killed
270
7
Camps Cleared
6
1,411,522
Distance Traveled
1,301,193
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,139
821
112
7
2
301,828
0
W
Yemoja
10,500
656
35
2
0
240,057
0
W
Danzaburou
15,900
994
96
6
2
303,268
1
L
Scylla
10,146
634
90
6
4
233,331
4
L
Guan Yu
9,501
594
18
1
0
283,861
4
W
Chaac
11,535
721
40
3
1
301,749
5
L
Hachiman
9,852
616
63
4
1
241,072
0
L
Sobek
10,276
642
25
2
1
282,059
0
L
Persephone
12,394
775
74
5
0
260,870
1
W
Merlin
11,492
718
75
5
2
264,620
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role