Player Matchup

Ares
Ares
Asuma3400
Ares
Level 28
God Stats
2W - 3L
1,533 SR
Queue Stats
27W - 16L
1,651 Elo+
Solo
Izanami
Izanami
PabloGSC
Izanami
Level 25
God Stats
9W - 13L
1,593 SR
Queue Stats
433W - 441L
1,518 Elo+
Solo
Odin
Odin
bauticarp04
Odin
Level 22
God Stats
7W - 11L
1,863 SR
Queue Stats
63W - 70L
1,803 Elo+
Solo
Mercury
Mercury
denleaderp
Mercury
Level 26
God Stats
10W - 6L
1,269 SR
Queue Stats
140W - 152L
1,498 Elo+
Solo
Nu Wa
Nu Wa
nikolas-wlasy
Nu Wa
Level 8
God Stats
4W - 5L
1,500 SR
Queue Stats
10W - 9L
1,512 Elo+
Solo
Team Averages
Level 22
1,552 SR
1,596 Elo+

VS

Team Averages
Level 34
1,584 SR
1,577 Elo+
Aphrodite
Aphrodite
AchooAngler
Aphrodite
Level 18
God Stats
9W - 7L
1,611 SR
Queue Stats
53W - 49L
1,545 Elo+
Solo
Hun Batz
Hun Batz
BlondeRights
Hun Batz
Level 89
God Stats
2W - 2L
1,755 SR
Queue Stats
75W - 56L
1,605 Elo+
Party 1
Cerberus
Cerberus
CapybaraChad
Cerberus
Level 29
God Stats
2W - 4L
1,339 SR
Queue Stats
62W - 58L
1,527 Elo+
Party 1
Anubis
Anubis
DreadStrangler
Anubis
Level 5
God Stats
2W - 0L
1,715 SR
Queue Stats
7W - 4L
1,698 Elo+
Party 1
Anhur
Anhur
Night7858
Anhur
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 175L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
2 / 9 / 3
8,750
380
9,028
21,812
22,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
PabloGSC
Izanami
17
3 / 6 / 4
10,942
476
8,368
14,160
3,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 6 / 1
11,248
489
5,581
16,877
9,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
denleaderp
Mercury
16
4 / 8 / 6
10,174
442
10,585
15,854
4,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 10 / 6
11,462
498
25,550
18,206
6,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AchooAngler
Aphrodite
18
3 / 3 / 17
12,112
527
8,183
15,529
11,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
BlondeRights
Hun Batz
19
17 / 4 / 8
13,558
589
16,729
17,030
6,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
CapybaraChad
Cerberus
16
2 / 3 / 11
11,570
503
7,127
15,629
11,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
14 / 3 / 13
13,749
598
28,533
21,696
11,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Night7858
Anhur
18
2 / 5 / 12
11,364
494
7,636
19,346
6,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
99
17
Kills
38
39
Deaths
18
20
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AchooAngler
Aphrodite
3
3
17
3.83
L
Ares
2
9
3
0.39
W
Hun Batz
BlondeRights
Hun Batz
17
4
8
5.25
W
Cerberus
CapybaraChad
Cerberus
2
3
11
2.5
W
14
3
13
6.83
W
Anhur
Night7858
Anhur
2
5
12
1.6
L
Izanami
PabloGSC
Izanami
3
6
4
0.83
L
4
6
1
0.75
L
Mercury
denleaderp
Mercury
4
8
6
0.88
L
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,112
Damage
68,208
86,909
Taken
89,230
46,424
Mitigated
47,192
8,386
Healing
44,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AchooAngler
Aphrodite
8,183
1,893
3,607
10,094
15,529
11,503
1,373
7,888
7,641
51,753
0
L
Ares
9,028
1,492
0
664
21,812
22,259
100
11,022
10,790
18,045
0
W
Hun Batz
BlondeRights
Hun Batz
16,729
6,979
0
3,719
17,030
6,044
1,916
8,064
8,966
0
86,597
W
Cerberus
CapybaraChad
Cerberus
7,127
1,006
0
2,817
15,629
11,970
1,015
5,042
10,587
38,352
0
W
28,533
1,614
0
15,410
21,696
11,148
755
11,468
10,228
106,494
0
W
Anhur
Night7858
Anhur
7,636
2,962
0
8,534
19,346
6,527
873
5,167
14,179
0
76,106
L
Izanami
PabloGSC
Izanami
8,368
4,418
0
2,616
14,160
3,961
2,141
6,328
7,832
0
73,275
L
5,581
1,656
0
1,423
16,877
9,078
1,652
10,468
6,409
163
48,406
L
Mercury
denleaderp
Mercury
10,585
6,940
0
0
15,854
4,982
2,222
6,972
8,882
0
55,593
L
25,550
7,734
507
3,176
18,206
6,144
500
9,053
9,153
85,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,576
Gold Earned
62,353
438
Minions Killed
503
0
Camps Cleared
0
1,977,957
Distance Traveled
2,146,618
9
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,112
527
88
4
0
423,560
11
L
Ares
8,750
380
13
1
0
384,030
2
W
Hun Batz
13,558
589
125
5
0
462,195
11
W
Cerberus
11,570
503
64
3
0
433,632
6
W
Anubis
13,749
598
121
5
0
420,885
2
W
Anhur
11,364
494
105
5
0
406,346
6
L
Izanami
10,942
476
129
6
0
373,230
4
L
Odin
11,248
489
102
4
0
391,676
1
L
Mercury
10,174
442
85
4
0
460,071
2
L
Nu Wa
11,462
498
109
5
0
368,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role