Player Matchup

Ymir
Ymir
Atomicwings04
Ymir
Level 65
God Stats
13W - 28L
1,391 SR
Queue Stats
17W - 44L
1,318 Elo+
Party 2
Achilles
Achilles
Harrison11845
Achilles
Level 114
God Stats
0W - 1L
1,710 SR
Queue Stats
125W - 142L
1,516 Elo+
Party 2
Apollo
Apollo
PrettyLoki_
Apollo
Level 124
God Stats
9W - 10L
1,699 SR
Queue Stats
145W - 114L
1,572 Elo+
Party 2
Sun Wukong
Sun Wukong
TaperingUser0
Sun Wukong
Level 118
God Stats
17W - 21L
1,608 SR
Queue Stats
124W - 120L
1,555 Elo+
Party 2
Ra
Ra
arsenalboy101
Ra
Level 63
God Stats
9W - 8L
1,618 SR
Queue Stats
70W - 75L
1,471 Elo+
Party 2
Team Averages
Level 97
1,605 SR
1,487 Elo+

VS

Team Averages
Level 89
1,533 SR
1,526 Elo+
Sobek
Sobek
Haauberg
Sobek
Level 50
God Stats
3W - 3L
1,331 SR
Queue Stats
191W - 187L
1,521 Elo+
Party 1
Poseidon
Poseidon
MOSAN420
Poseidon
Level 81
God Stats
6W - 1L
1,732 SR
Queue Stats
25W - 32L
1,500 Elo+
Party 3
Kali
Kali
TheCrepeyOne
Kali
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 135L
1,608 Elo+
Party 3
Tiamat
Tiamat
TheDiddlyOne
Tiamat
Level 122
God Stats
9W - 4L
1,603 SR
Queue Stats
165W - 157L
1,561 Elo+
Party 3
Jing Wei
Jing Wei
bloodnator
Jing Wei
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
313W - 341L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
7,059
392
1,736
17,044
8,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
Harrison11845
Achilles
14
0 / 4 / 1
8,067
448
5,580
14,347
6,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
17
3 / 3 / 0
10,303
572
8,869
13,510
5,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
TaperingUser0
Sun Wukong
17
2 / 3 / 0
10,314
573
9,162
18,366
12,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 9 / 2
7,612
423
5,404
11,321
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Haauberg
Sobek
15
2 / 0 / 4
9,515
529
5,664
9,437
9,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
MOSAN420
Poseidon
17
8 / 3 / 9
10,729
596
14,220
11,654
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
12 / 1 / 5
11,316
629
14,963
14,702
8,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
17
4 / 0 / 3
10,255
570
14,760
10,526
10,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
bloodnator
Jing Wei
16
0 / 1 / 4
9,070
504
4,201
8,025
2,809
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
5
Kills
26
26
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Sobek
Haauberg
Sobek
2
0
4
4
L
Achilles
Harrison11845
Achilles
0
4
1
0.13
W
Poseidon
MOSAN420
Poseidon
8
3
9
4.17
L
Apollo
3
3
0
1
L
Sun Wukong
TaperingUser0
Sun Wukong
2
3
0
0.67
W
12
1
5
14.5
W
Tiamat
4
0
3
5.5
L
0
9
2
0.11
W
Jing Wei
bloodnator
Jing Wei
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,751
Damage
53,808
74,588
Taken
54,344
35,160
Mitigated
35,791
19,299
Healing
26,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,736
268
0
1,639
17,044
8,435
0
7,388
9,610
10,726
0
W
Sobek
Haauberg
Sobek
5,664
772
0
5,029
9,437
9,305
0
928
8,437
28,718
0
L
Achilles
Harrison11845
Achilles
5,580
938
0
4,901
14,347
6,196
0
4,206
10,091
0
51,883
W
Poseidon
MOSAN420
Poseidon
14,220
2,515
519
3,080
11,654
4,578
1,935
1,815
9,709
72,408
0
L
Apollo
8,869
5,591
0
5,518
13,510
5,015
1,562
5,290
8,195
0
82,520
L
Sun Wukong
TaperingUser0
Sun Wukong
9,162
2,390
0
5,015
18,366
12,199
0
12,236
5,605
0
69,691
W
14,963
10,350
0
6,938
14,702
8,851
2,447
3,397
11,147
0
70,606
W
Tiamat
14,760
2,585
100
7,589
10,526
10,248
622
455
10,032
66,990
0
L
5,404
763
200
2,026
11,321
3,315
99
4,803
6,443
36,988
0
W
Jing Wei
bloodnator
Jing Wei
4,201
3,022
0
3,577
8,025
2,809
316
146
7,879
0
63,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,355
Gold Earned
50,885
544
Minions Killed
495
0
Camps Cleared
0
1,507,912
Distance Traveled
1,704,526
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,059
392
22
1
0
280,856
3
W
Sobek
9,515
529
25
1
0
348,427
9
L
Achilles
8,067
448
103
6
0
324,552
0
W
Poseidon
10,729
596
113
6
0
324,579
0
L
Apollo
10,303
572
154
9
0
308,655
9
L
Sun Wukong
10,314
573
182
10
0
349,273
3
W
Kali
11,316
629
102
6
0
382,643
0
W
Tiamat
10,255
570
125
7
0
318,839
3
L
Ra
7,612
423
83
5
0
244,576
1
W
Jing Wei
9,070
504
130
7
0
330,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role