Player Matchup

Kukulkan
Kukulkan
CHTH Claudiu
Kukulkan
Level 27
God Stats
109W - 89L
1,498 SR
Queue Stats
182W - 181L
1,425 Elo+
Party 1
Ymir
Ymir
DerChef96
Ymir
Level 21
God Stats
3W - 4L
1,455 SR
Queue Stats
36W - 37L
1,417 Elo+
Party 1
Vamana
Vamana
Mr_undercover09
Vamana
Level 16
God Stats
17W - 29L
1,535 SR
Queue Stats
48W - 66L
1,388 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PaXaSuiZidE96
Tsukuyomi
Level 29
God Stats
60W - 71L
1,527 SR
Queue Stats
237W - 279L
1,434 Elo+
Party 1
Danzaburou
Danzaburou
ROTERKLAUS
Danzaburou
Level 28
God Stats
37W - 53L
1,419 SR
Queue Stats
89W - 112L
1,385 Elo+
Party 1
Team Averages
Level 24
1,487 SR
1,410 Elo+

VS

Team Averages
Level 22
1,423 SR
1,341 Elo+
Fenrir
Fenrir
GnarledCake6194
Fenrir
Level 16
God Stats
20W - 30L
1,432 SR
Queue Stats
86W - 141L
1,293 Elo+
Party 2
Olorun
Olorun
KFGL18
Olorun
Level 12
God Stats
4W - 6L
1,546 SR
Queue Stats
20W - 37L
1,257 Elo+
Party 2
Izanami
Izanami
LeafB_F3lp
Izanami
Level 27
God Stats
9W - 27L
1,246 SR
Queue Stats
141W - 210L
1,344 Elo+
Party 2
Zeus
Zeus
Leafb 0gg4n
Zeus
Level 18
God Stats
6W - 13L
1,437 SR
Queue Stats
95W - 138L
1,359 Elo+
Party 2
Bakasura
Bakasura
xarrrooz
Bakasura
Level 37
God Stats
1W - 2L
1,453 SR
Queue Stats
140W - 200L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CHTH Claudiu
Kukulkan
20
11 / 3 / 5
12,487
624
13,235
9,885
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
16
4 / 0 / 15
10,565
528
8,922
7,981
6,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
0 / 4 / 2
10,618
531
5,045
14,728
10,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
PaXaSuiZidE96
Tsukuyomi
18
11 / 2 / 9
11,814
591
10,539
14,644
6,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
ROTERKLAUS
Danzaburou
17
9 / 2 / 8
10,857
543
15,053
10,533
4,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 0
7,763
388
4,000
15,629
4,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
KFGL18
Olorun
11
0 / 5 / 0
7,225
361
3,644
11,262
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
LeafB_F3lp
Izanami
16
3 / 5 / 1
9,919
496
11,007
12,859
4,494
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

15
1 / 7 / 2
8,903
445
3,935
11,508
7,990
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
xarrrooz
Bakasura
15
4 / 7 / 1
9,340
467
8,300
15,410
4,886
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
14
35
Kills
10
11
Deaths
35
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CHTH Claudiu
Kukulkan
11
3
5
4.5
W
Ymir
4
0
15
11.5
L
2
11
0
0.18
L
Olorun
KFGL18
Olorun
0
5
0
0
L
Izanami
LeafB_F3lp
Izanami
3
5
1
0.7
L
1
7
2
0.29
W
0
4
2
0.25
W
Tsukuyomi
PaXaSuiZidE96
Tsukuyomi
11
2
9
7.75
W
Danzaburou
ROTERKLAUS
Danzaburou
9
2
8
6.5
L
Bakasura
xarrrooz
Bakasura
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,794
Damage
30,886
57,771
Taken
66,668
31,333
Mitigated
24,986
19,552
Healing
10,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CHTH Claudiu
Kukulkan
13,235
1,374
291
1,300
9,885
4,401
1,290
3,247
6,342
80,582
0
W
Ymir
8,922
1,307
0
2,157
7,981
6,014
582
1,861
6,070
37,885
0
L
4,000
381
0
48
15,629
4,464
0
4,926
10,703
0
8,804
L
Olorun
KFGL18
Olorun
3,644
1,849
137
3,301
11,262
3,152
152
2,329
8,933
32,175
0
L
Izanami
LeafB_F3lp
Izanami
11,007
7,117
0
2,738
12,859
4,494
2,956
2,412
10,197
0
70,781
L
3,935
223
0
1,913
11,508
7,990
505
6,110
5,398
43,016
0
W
5,045
3,170
0
5,746
14,728
10,666
4,143
0
14,271
0
65,407
W
Tsukuyomi
PaXaSuiZidE96
Tsukuyomi
10,539
2,356
0
4,507
14,644
6,056
1,510
928
13,489
0
67,594
W
Danzaburou
ROTERKLAUS
Danzaburou
15,053
7,347
573
4,978
10,533
4,196
2,534
1,543
8,980
0
52,439
L
Bakasura
xarrrooz
Bakasura
8,300
5,528
0
2,566
15,410
4,886
196
6,380
9,005
0
30,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,341
Gold Earned
43,150
550
Minions Killed
333
0
Camps Cleared
0
1,821,253
Distance Traveled
1,595,968
33
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,487
624
152
8
0
348,678
10
W
Ymir
10,565
528
65
3
0
350,729
4
L
Fenrir
7,763
388
14
1
0
356,607
0
L
Olorun
7,225
361
47
2
0
300,829
0
L
Izanami
9,919
496
140
7
0
304,724
0
L
Zeus
8,903
445
74
4
0
268,382
0
W
Vamana
10,618
531
128
6
0
348,576
5
W
Tsukuyomi
11,814
591
108
5
0
442,464
8
W
Danzaburou
10,857
543
97
5
0
330,806
6
L
Bakasura
9,340
467
58
3
0
365,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role