Player Matchup

Loki
Loki
 
Loki
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CourtNasty516
Neith
Level 31
God Stats
72W - 100L
1,402 SR
Queue Stats
174W - 274L
1,303 Elo+
Party 1
Hun Batz
Hun Batz
KrisCookie23
Hun Batz
Level 61
God Stats
2W - 1L
1,237 SR
Queue Stats
136W - 195L
1,299 Elo+
Party 1
Hades
Hades
Mimik AeriaL
Hades
Level 8
God Stats
10W - 12L
1,549 SR
Queue Stats
16W - 27L
1,357 Elo+
Party 1
Horus
Horus
dman_bills
Horus
Level 18
God Stats
6W - 9L
1,553 SR
Queue Stats
13W - 17L
1,427 Elo+
Party 1
Team Averages
Level 31
1,448 SR
1,377 Elo+

VS

Team Averages
Level 16
1,536 SR
1,471 Elo+
Ymir
Ymir
Boogiebear0113
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Frostame
Tiamat
Level 25
God Stats
18W - 22L
1,672 SR
Queue Stats
149W - 176L
1,502 Elo+
Solo
Neith
Neith
TEAMSANSA
Neith
Level 5
God Stats
1W - 1L
1,705 SR
Queue Stats
5W - 8L
1,363 Elo+
Solo
Arachne
Arachne
TipTopJourneyMan
Arachne
Level 18
God Stats
19W - 23L
1,299 SR
Queue Stats
389W - 455L
1,506 Elo+
Solo
Achilles
Achilles
Yidok
Achilles
Level 28
God Stats
3W - 5L
1,505 SR
Queue Stats
510W - 537L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
5 / 1 / 2
9,977
554
7,085
10,793
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 0 / 4
10,046
558
8,408
14,129
5,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
KrisCookie23
Hun Batz
15
0 / 5 / 0
9,205
511
3,663
11,096
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
4 / 6 / 5
9,330
518
13,191
20,396
11,977
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
14
2 / 1 / 9
9,374
521
6,474
14,247
11,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 2
5,638
313
318
3,327
969
Tiamat
Frostame
Tiamat
13
5 / 3 / 1
7,837
435
14,033
12,151
8,724
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
TEAMSANSA
Neith
12
0 / 4 / 4
7,153
397
6,211
8,666
2,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
4 / 4 / 2
8,479
471
10,808
19,120
8,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Yidok
Achilles
15
4 / 2 / 2
8,900
494
8,204
10,966
9,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
16
Kills
13
13
Deaths
16
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
1
2
6
L
0
3
2
0.33
W
5
0
4
7
L
Tiamat
Frostame
Tiamat
5
3
1
1.83
W
Hun Batz
KrisCookie23
Hun Batz
0
5
0
0
W
4
6
5
1.08
L
Neith
TEAMSANSA
Neith
0
4
4
0.5
L
4
4
2
1.25
L
Achilles
Yidok
Achilles
4
2
2
2.5
W
Horus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,821
Damage
39,574
70,661
Taken
54,230
36,995
Mitigated
30,065
38,613
Healing
13,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,085
3,750
0
5,622
10,793
3,770
1,297
1,041
9,627
0
54,101
L
318
61
0
0
3,327
969
0
1,459
1,868
2,182
0
W
8,408
4,916
0
9,502
14,129
5,479
2,983
1,106
12,998
0
75,238
L
Tiamat
Frostame
Tiamat
14,033
2,202
342
3,024
12,151
8,724
144
5,134
7,017
40,082
0
W
Hun Batz
KrisCookie23
Hun Batz
3,663
1,166
0
3,430
11,096
4,161
416
0
10,521
0
39,890
W
13,191
2,536
1,296
9,533
20,396
11,977
1,170
9,274
10,572
50,823
0
L
Neith
TEAMSANSA
Neith
6,211
2,797
0
1,281
8,666
2,229
1,939
1,001
7,665
0
25,843
L
10,808
7,065
414
6,504
19,120
8,672
139
4,643
14,477
0
49,826
L
Achilles
Yidok
Achilles
8,204
2,406
0
1,866
10,966
9,471
373
954
10,012
0
43,247
W
Horus
6,474
3,167
2,062
7,168
14,247
11,608
1,580
2,230
11,892
0
20,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,932
Gold Earned
38,007
439
Minions Killed
287
0
Camps Cleared
0
1,543,751
Distance Traveled
1,250,901
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,977
554
97
5
0
347,119
2
L
Ymir
5,638
313
4
0
0
158,951
1
W
Neith
10,046
558
117
7
0
273,597
0
L
Tiamat
7,837
435
56
3
0
237,125
3
W
Hun Batz
9,205
511
81
5
0
325,587
2
W
Hades
9,330
518
98
5
0
255,612
2
L
Neith
7,153
397
48
3
0
227,529
2
L
Arachne
8,479
471
89
5
0
288,565
3
L
Achilles
8,900
494
90
5
0
338,731
3
W
Horus
9,374
521
46
3
0
341,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role