Player Matchup

Athena
Athena
BulaM99
Athena
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 70L
1,471 Elo+
Party 3
Nemesis
Nemesis
Delzu
Nemesis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 21L
1,341 Elo+
Party 3
Janus
Janus
KoraksApori
Janus
Level 43
God Stats
8W - 9L
1,447 SR
Queue Stats
21W - 22L
1,417 Elo+
Party 1
Artemis
Artemis
TampoxInside
Artemis
Level 56
God Stats
0W - 3L
1,271 SR
Queue Stats
31W - 31L
1,473 Elo+
Party 1
Bellona
Bellona
luis92
Bellona
Level 109
God Stats
2W - 2L
1,777 SR
Queue Stats
154W - 161L
1,435 Elo+
Solo
Team Averages
Level 57
1,499 SR
1,427 Elo+

VS

Team Averages
Level 97
1,439 SR
1,412 Elo+
Baron Samedi
Baron Samedi
Alright1024
Baron Samedi
Level 101
God Stats
2W - 2L
1,285 SR
Queue Stats
537W - 568L
1,398 Elo+
Party 2
Ares
Ares
DeinKarma
Ares
Level 88
God Stats
3W - 7L
1,500 SR
Queue Stats
434W - 448L
1,391 Elo+
Party 2
Vulcan
Vulcan
Shysis
Vulcan
Level 65
God Stats
2W - 0L
1,656 SR
Queue Stats
34W - 21L
1,476 Elo+
Solo
Cernunnos
Cernunnos
pogrebniak
Cernunnos
Level 129
God Stats
15W - 10L
1,502 SR
Queue Stats
62W - 75L
1,404 Elo+
Solo
Hun Batz
Hun Batz
thereisnofuture
Hun Batz
Level 104
God Stats
1W - 0L
1,252 SR
Queue Stats
535W - 565L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BulaM99
Athena
16
4 / 4 / 7
10,236
539
11,137
17,947
13,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Delzu
Nemesis
15
4 / 6 / 1
9,350
492
7,037
16,549
6,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 6 / 3
8,414
443
4,225
11,010
4,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
TampoxInside
Artemis
15
4 / 4 / 5
9,251
487
12,603
12,851
4,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
luis92
Bellona
17
3 / 2 / 1
10,516
553
10,121
15,782
11,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alright1024
Baron Samedi
17
6 / 3 / 0
10,155
534
11,260
11,958
10,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
15
1 / 2 / 12
9,840
518
8,327
16,523
15,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
Shysis
Vulcan
19
11 / 2 / 6
12,235
644
18,732
10,705
5,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
pogrebniak
Cernunnos
17
3 / 4 / 2
9,682
510
8,496
13,220
5,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
15
1 / 4 / 6
9,150
482
6,230
15,405
5,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
15
Kills
22
22
Deaths
15
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alright1024
Baron Samedi
6
3
0
2
L
Athena
BulaM99
Athena
4
4
7
1.88
W
Ares
1
2
12
3.5
L
Nemesis
Delzu
Nemesis
4
6
1
0.75
L
0
6
3
0.25
W
Vulcan
Shysis
Vulcan
11
2
6
7
L
Artemis
TampoxInside
Artemis
4
4
5
1.63
L
Bellona
luis92
Bellona
3
2
1
1.75
W
Cernunnos
pogrebniak
Cernunnos
3
4
2
1
W
Hun Batz
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,123
Damage
53,045
74,139
Taken
67,811
41,008
Mitigated
41,991
21,196
Healing
24,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alright1024
Baron Samedi
11,260
1,408
1,477
4,008
11,958
10,783
432
260
11,698
52,023
0
L
Athena
BulaM99
Athena
11,137
3,029
0
4,709
17,947
13,272
155
7,919
9,910
45,239
0
W
Ares
8,327
722
0
2,795
16,523
15,009
85
4,523
12,000
23,975
0
L
Nemesis
Delzu
Nemesis
7,037
2,595
0
4,144
16,549
6,978
124
8,598
7,797
0
57,776
L
4,225
0
71
1,904
11,010
4,115
0
6,699
4,119
46,190
0
W
Vulcan
Shysis
Vulcan
18,732
5,269
0
3,425
10,705
5,126
488
3,795
6,910
96,506
0
L
Artemis
TampoxInside
Artemis
12,603
5,133
0
5,790
12,851
4,817
647
4,814
7,949
0
72,429
L
Bellona
luis92
Bellona
10,121
3,333
0
4,578
15,782
11,826
0
9,731
6,045
0
62,436
W
Cernunnos
pogrebniak
Cernunnos
8,496
3,899
621
5,596
13,220
5,235
2,175
4,138
9,082
0
64,612
W
Hun Batz
6,230
2,245
0
6,290
15,405
5,838
194
2,646
12,759
0
55,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,767
Gold Earned
51,062
492
Minions Killed
493
0
Camps Cleared
0
1,777,887
Distance Traveled
1,808,864
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,155
534
92
5
0
317,183
7
L
Athena
10,236
539
66
3
0
387,217
8
W
Ares
9,840
518
20
1
0
372,669
7
L
Nemesis
9,350
492
93
5
0
365,885
0
L
Janus
8,414
443
97
5
0
341,149
1
W
Vulcan
12,235
644
174
9
0
416,357
2
L
Artemis
9,251
487
98
5
0
332,943
6
L
Bellona
10,516
553
138
7
0
350,693
2
W
Cernunnos
9,682
510
118
6
0
321,092
4
W
Hun Batz
9,150
482
89
5
0
381,563
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role