Player Matchup

Hera
Hera
Ag3ntOrang3
Hera
Level 146
God Stats
10W - 6L
1,473 SR
Queue Stats
402W - 398L
1,509 Elo+
Solo
Pele
Pele
AllOutOfCookies
Pele
Level 57
God Stats
4W - 2L
1,832 SR
Queue Stats
66W - 52L
1,585 Elo+
Solo
Serqet
Serqet
Flimms
Serqet
Level 123
God Stats
12W - 7L
1,563 SR
Queue Stats
327W - 309L
1,491 Elo+
Party 1
Anhur
Anhur
IcyYep
Anhur
Level 66
God Stats
12W - 8L
1,721 SR
Queue Stats
307W - 290L
1,480 Elo+
Party 1
Fafnir
Fafnir
LiI Spoony
Fafnir
Level 75
God Stats
5W - 7L
1,425 SR
Queue Stats
152W - 160L
1,505 Elo+
Party 1
Team Averages
Level 93
1,603 SR
1,514 Elo+

VS

Team Averages
Level 94
1,545 SR
1,476 Elo+
Nemesis
Nemesis
A2trentet
Nemesis
Level 147
God Stats
2W - 3L
1,479 SR
Queue Stats
46W - 29L
1,408 Elo+
Solo
Sylvanus
Sylvanus
CRzombie
Sylvanus
Level 67
God Stats
2W - 3L
1,642 SR
Queue Stats
437W - 482L
1,500 Elo+
Party 2
Artemis
Artemis
CamaradaSolano
Artemis
Level 107
God Stats
14W - 16L
1,559 SR
Queue Stats
497W - 544L
1,500 Elo+
Party 2
Tiamat
Tiamat
Sizzle9999
Tiamat
Level 64
God Stats
28W - 31L
1,544 SR
Queue Stats
195W - 179L
1,486 Elo+
Solo
Osiris
Osiris
Yosh1313
Osiris
Level 84
God Stats
12W - 20L
1,500 SR
Queue Stats
663W - 625L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
9,633
535
6,755
8,506
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
11 / 0 / 5
12,154
675
20,135
22,404
14,341
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Serqet
Flimms
Serqet
16
2 / 3 / 5
9,816
545
5,629
14,595
5,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
IcyYep
Anhur
16
4 / 3 / 2
10,121
562
8,205
10,366
3,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
LiI Spoony
Fafnir
14
1 / 1 / 4
9,722
540
5,578
16,709
18,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
A2trentet
Nemesis
13
0 / 5 / 3
7,812
434
5,540
16,183
5,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
CRzombie
Sylvanus
14
5 / 3 / 3
9,291
516
8,879
13,519
11,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 3 / 2
9,311
517
6,867
9,374
3,526
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Sizzle9999
Tiamat
14
2 / 3 / 5
8,555
475
11,763
9,054
7,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Yosh1313
Osiris
14
2 / 5 / 1
8,826
490
7,517
15,628
12,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
19
Kills
10
10
Deaths
19
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
A2trentet
Nemesis
0
5
3
0.3
W
1
3
3
0.83
W
11
0
5
13.5
L
Sylvanus
CRzombie
Sylvanus
5
3
3
2.17
L
1
3
2
0.67
W
Serqet
Flimms
Serqet
2
3
5
1.5
W
Anhur
IcyYep
Anhur
4
3
2
1.67
W
Fafnir
LiI Spoony
Fafnir
1
1
4
3
L
Tiamat
Sizzle9999
Tiamat
2
3
5
1.5
L
Osiris
Yosh1313
Osiris
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,302
Damage
40,566
72,580
Taken
63,758
44,909
Mitigated
40,581
32,054
Healing
18,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
A2trentet
Nemesis
5,540
1,378
0
3,381
16,183
5,789
0
3,434
12,675
0
50,431
W
6,755
1,047
0
1,959
8,506
3,086
277
3,335
5,026
70,606
0
W
20,135
5,784
0
14,110
22,404
14,341
2,784
5,556
16,323
0
96,365
L
Sylvanus
CRzombie
Sylvanus
8,879
3,063
2,489
4,781
13,519
11,533
0
3,495
9,636
25,691
0
L
6,867
3,663
0
3,018
9,374
3,526
0
1,086
7,955
0
62,800
W
Serqet
Flimms
Serqet
5,629
1,057
0
6,831
14,595
5,270
490
4,201
10,187
0
58,959
W
Anhur
IcyYep
Anhur
8,205
3,753
0
3,043
10,366
3,981
772
3,464
6,810
0
64,051
W
Fafnir
LiI Spoony
Fafnir
5,578
1,150
0
6,111
16,709
18,231
238
7,015
9,348
26,589
0
L
Tiamat
Sizzle9999
Tiamat
11,763
2,199
0
1,902
9,054
7,656
452
1,938
7,036
58,837
0
L
Osiris
Yosh1313
Osiris
7,517
3,157
0
2,843
15,628
12,077
0
2,074
13,070
0
49,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,446
Gold Earned
43,795
533
Minions Killed
488
0
Camps Cleared
0
1,784,400
Distance Traveled
1,610,062
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,812
434
99
6
0
368,285
7
W
Hera
9,633
535
134
7
0
346,597
13
W
Pele
12,154
675
139
8
0
348,669
3
L
Sylvanus
9,291
516
43
2
0
309,927
2
L
Artemis
9,311
517
131
7
0
304,910
4
W
Serqet
9,816
545
98
5
0
408,630
2
W
Anhur
10,121
562
126
7
0
317,936
6
W
Fafnir
9,722
540
36
2
0
362,568
6
L
Tiamat
8,555
475
109
6
0
313,825
5
L
Osiris
8,826
490
106
6
0
313,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role