Player Matchup

Cerberus
Cerberus
NEY HEISENBERG
Cerberus
Level 119
God Stats
33W - 34L
1,395 SR
Queue Stats
249W - 286L
1,454 Elo+
Party 2
Artemis
Artemis
Pablo Oliveiira
Artemis
Level 126
God Stats
6W - 7L
1,542 SR
Queue Stats
134W - 150L
1,415 Elo+
Party 2
Sun Wukong
Sun Wukong
SIRIOSS0398
Sun Wukong
Level 67
God Stats
31W - 27L
1,534 SR
Queue Stats
67W - 69L
1,443 Elo+
Party 3
Anubis
Anubis
adreusson
Anubis
Level 86
God Stats
9W - 10L
1,408 SR
Queue Stats
80W - 86L
1,426 Elo+
Party 2
Kali
Kali
brotchy
Kali
Level 126
God Stats
2W - 4L
1,394 SR
Queue Stats
132W - 143L
1,444 Elo+
Party 3
Team Averages
Level 105
1,455 SR
1,436 Elo+

VS

Team Averages
Level 92
1,558 SR
1,442 Elo+
Ah Muzen Cab
Ah Muzen Cab
FRESCUE10
Ah Muzen Cab
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 173L
1,461 Elo+
Party 1
Cerberus
Cerberus
NoBonesAboutIt
Cerberus
Level 155
God Stats
6W - 5L
1,779 SR
Queue Stats
388W - 399L
1,453 Elo+
Solo
Neith
Neith
TheKingKonradd
Neith
Level 73
God Stats
20W - 14L
1,704 SR
Queue Stats
287W - 307L
1,452 Elo+
Party 1
Anubis
Anubis
bhayzz_
Anubis
Level 65
God Stats
1W - 2L
1,206 SR
Queue Stats
19W - 34L
1,368 Elo+
Solo
Geb
Geb
johnny2130
Geb
Level 80
God Stats
2W - 0L
1,600 SR
Queue Stats
9W - 7L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
1 / 4 / 0
6,127
408
4,834
11,653
4,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 4 / 1
6,202
413
8,917
10,250
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
SIRIOSS0398
Sun Wukong
11
0 / 3 / 1
6,443
430
2,380
8,106
4,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
adreusson
Anubis
13
3 / 3 / 0
7,770
518
5,037
6,252
1,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
brotchy
Kali
11
0 / 4 / 2
6,711
447
3,695
11,226
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FRESCUE10
Ah Muzen Cab
13
4 / 1 / 6
8,196
546
7,094
10,240
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
14
5 / 1 / 6
8,657
577
10,287
9,689
7,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 3
7,373
492
6,633
8,560
2,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
bhayzz_
Anubis
14
5 / 1 / 1
8,313
554
4,920
6,244
2,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 0 / 10
7,499
500
4,446
11,200
6,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
18
18
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
FRESCUE10
Ah Muzen Cab
4
1
6
7
L
Cerberus
1
4
0
0.25
W
Cerberus
5
1
6
8
L
0
4
1
0.13
L
Sun Wukong
SIRIOSS0398
Sun Wukong
0
3
1
0.17
W
3
1
3
4.5
L
Anubis
adreusson
Anubis
3
3
0
1
W
Anubis
bhayzz_
Anubis
5
1
1
5.5
L
Kali
brotchy
Kali
0
4
2
0.25
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,863
Damage
33,380
47,487
Taken
45,933
16,886
Mitigated
24,670
15,342
Healing
21,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
FRESCUE10
Ah Muzen Cab
7,094
2,725
0
5,946
10,240
4,644
1,427
1,540
8,700
0
55,109
L
Cerberus
4,834
175
528
4,412
11,653
4,828
0
2,780
8,873
17,594
0
W
Cerberus
10,287
85
0
3,502
9,689
7,670
197
802
8,887
47,675
0
L
8,917
3,572
0
3,099
10,250
2,448
22
3,999
6,251
0
40,252
L
Sun Wukong
SIRIOSS0398
Sun Wukong
2,380
611
0
1,357
8,106
4,682
738
5,395
2,711
0
24,085
W
6,633
2,550
607
4,585
8,560
2,932
2,417
2,277
6,283
0
37,231
L
Anubis
adreusson
Anubis
5,037
59
0
1,926
6,252
1,745
183
3,695
2,557
41,123
0
W
Anubis
bhayzz_
Anubis
4,920
309
0
2,782
6,244
2,730
0
2,718
3,526
41,075
0
L
Kali
brotchy
Kali
3,695
1,585
0
4,020
11,226
3,183
0
3,784
7,442
0
33,408
W
4,446
507
759
3,022
11,200
6,694
208
2,534
8,666
18,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,253
Gold Earned
40,038
318
Minions Killed
378
0
Camps Cleared
0
1,254,355
Distance Traveled
1,290,645
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,196
546
82
5
0
274,218
3
L
Cerberus
6,127
408
31
2
0
262,729
1
W
Cerberus
8,657
577
106
7
0
231,617
3
L
Artemis
6,202
413
82
5
0
214,541
4
L
Sun Wukong
6,443
430
50
3
0
251,234
0
W
Neith
7,373
492
66
4
0
261,587
8
L
Anubis
7,770
518
77
5
0
228,013
5
W
Anubis
8,313
554
99
7
0
242,330
3
L
Kali
6,711
447
78
5
0
297,838
1
W
Geb
7,499
500
25
2
0
280,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role