Player Matchup

Geb
Geb
FAZE_JUANJO005
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,018 Elo+
Party 3
Medusa
Medusa
ItsHurricne
Medusa
Level 5
God Stats
2W - 1L
1,705 SR
Queue Stats
5W - 6L
1,131 Elo+
Solo
Ymir
Ymir
Patronoscuroo_98
Ymir
Level 16
God Stats
5W - 5L
1,308 SR
Queue Stats
32W - 40L
1,231 Elo+
Party 3
Loki
Loki
Pulsar 5289
Loki
Level 26
God Stats
1W - 2L
1,185 SR
Queue Stats
96W - 84L
1,377 Elo+
Solo
Thanatos
Thanatos
fritoRD
Thanatos
Level 19
God Stats
1W - 4L
1,391 SR
Queue Stats
11W - 17L
1,289 Elo+
Solo
Team Averages
Level 14
1,418 SR
1,209 Elo+

VS

Team Averages
Level 34
1,420 SR
1,271 Elo+
Kali
Kali
BIA-MajorMax
Kali
Level 27
God Stats
14W - 14L
1,508 SR
Queue Stats
240W - 325L
1,383 Elo+
Party 2
Scylla
Scylla
CustomeCanine6
Scylla
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,138 Elo+
Party 1
Sobek
Sobek
Rakish_Ryan
Sobek
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
180W - 257L
1,382 Elo+
Party 2
Terra
Terra
THERoske88
Terra
Level 26
God Stats
3W - 4L
1,091 SR
Queue Stats
89W - 128L
1,316 Elo+
Solo
Mulan
Mulan
XGN snipper1837
Mulan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 13 / 9
10,691
891
5,962
22,393
10,458
Medusa
17
2 / 9 / 6
11,183
932
13,873
15,277
6,457
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 3 / 9
11,406
951
9,103
28,304
24,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
9 / 6 / 5
12,733
1,061
19,727
15,867
6,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
fritoRD
Thanatos
17
4 / 8 / 7
12,164
1,014
23,391
23,806
10,647
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 11
13,116
1,093
20,628
22,689
11,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
23 / 0 / 11
16,868
1,406
39,422
8,793
4,092
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
1 / 2 / 23
12,879
1,073
15,930
15,329
19,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Terra
18
4 / 6 / 16
12,287
1,024
6,042
19,131
19,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 4 / 17
12,398
1,033
13,757
17,597
17,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
117
17
Kills
39
39
Deaths
17
36
Assists
78
Player
Kills
Deaths
Assists
KDA
W
7
5
11
2.5
W
23
0
11
28.5
L
0
13
9
0.35
L
Medusa
2
9
6
0.56
L
2
3
9
2.17
L
9
6
5
1.92
W
1
2
23
6.25
W
Terra
4
6
16
2
W
4
4
17
3.13
L
Thanatos
fritoRD
Thanatos
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,056
Damage
95,779
105,647
Taken
83,539
58,293
Mitigated
71,887
16,134
Healing
32,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,628
13,785
0
7,412
22,689
11,514
0
3,667
19,022
0
31,229
W
39,422
5,401
1,045
5,078
8,793
4,092
0
2,715
6,078
63,834
0
L
5,962
873
0
0
22,393
10,458
0
12,945
9,227
15,702
0
L
Medusa
13,873
9,935
0
1,426
15,277
6,457
0
9,118
6,109
0
33,165
L
9,103
2,746
0
3,271
28,304
24,352
0
13,315
14,727
23,900
0
L
19,727
9,023
0
714
15,867
6,379
0
10,616
5,201
0
29,106
W
15,930
2,597
0
5,017
15,329
19,583
0
3,020
12,309
28,995
0
W
Terra
6,042
4,374
2,032
8,471
19,131
19,384
0
1,963
17,168
23,572
0
W
13,757
6,708
0
2,967
17,597
17,314
0
3,700
13,897
0
27,659
L
Thanatos
fritoRD
Thanatos
23,391
15,982
0
10,723
23,806
10,647
0
15,400
8,356
0
33,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,177
Gold Earned
67,548
154
Minions Killed
185
2
Camps Cleared
7
1,033,915
Distance Traveled
1,087,362
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,116
1,093
20
2
1
233,895
0
W
Scylla
16,868
1,406
73
6
1
234,688
0
L
Geb
10,691
891
16
1
0
204,414
1
L
Medusa
11,183
932
56
5
0
171,224
2
L
Ymir
11,406
951
30
3
0
183,075
5
L
Loki
12,733
1,061
21
2
0
267,792
1
W
Sobek
12,879
1,073
25
2
0
213,580
0
W
Terra
12,287
1,024
30
3
4
164,358
3
W
Mulan
12,398
1,033
37
3
1
240,841
0
L
Thanatos
12,164
1,014
31
3
2
207,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role