Player Matchup

Susano
Susano
CCC00211
Susano
Level 57
God Stats
5W - 6L
1,440 SR
Queue Stats
310W - 314L
1,403 Elo+
Solo
Fenrir
Fenrir
Rebelpenguin445
Fenrir
Level 62
God Stats
4W - 1L
1,585 SR
Queue Stats
5W - 3L
1,563 Elo+
Party 1
Ymir
Ymir
amills9
Ymir
Level 69
God Stats
4W - 5L
1,431 SR
Queue Stats
240W - 243L
1,444 Elo+
Party 3
Cernunnos
Cernunnos
feckomatic69
Cernunnos
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,563 Elo+
Party 1
Janus
Janus
tc1848
Janus
Level 45
God Stats
6W - 7L
1,612 SR
Queue Stats
350W - 367L
1,426 Elo+
Party 3
Team Averages
Level 60
1,514 SR
1,480 Elo+

VS

Team Averages
Level 84
1,516 SR
1,456 Elo+
Cernunnos
Cernunnos
CindersOfDeath
Cernunnos
Level 65
God Stats
1W - 1L
1,728 SR
Queue Stats
156W - 168L
1,421 Elo+
Party 2
Fafnir
Fafnir
EnternalFlamesIV
Fafnir
Level 58
God Stats
13W - 21L
1,241 SR
Queue Stats
150W - 164L
1,424 Elo+
Party 2
Kali
Kali
FanOfJovenshire
Kali
Level 103
God Stats
8W - 5L
1,608 SR
Queue Stats
276W - 274L
1,508 Elo+
Party 4
Vulcan
Vulcan
WhyAreNamesHard
Vulcan
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 164L
1,428 Elo+
Party 4
Vamana
Vamana
puchi69
Vamana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CCC00211
Susano
15
9 / 3 / 10
10,095
594
10,971
11,978
4,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 4 / 6
8,574
504
8,422
9,604
3,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
amills9
Ymir
14
4 / 0 / 17
9,253
544
6,379
11,744
11,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
feckomatic69
Cernunnos
16
7 / 2 / 12
9,934
584
16,997
11,586
4,701
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
tc1848
Janus
15
8 / 3 / 11
9,861
580
12,047
9,322
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CindersOfDeath
Cernunnos
11
0 / 8 / 2
6,733
396
3,999
14,545
4,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 3
7,608
448
4,557
14,028
12,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
8 / 7 / 2
9,144
538
12,076
16,717
9,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

12
1 / 8 / 4
7,743
455
4,567
8,963
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
puchi69
Vamana
12
1 / 6 / 4
7,983
470
9,702
15,786
8,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
26
33
Kills
11
12
Deaths
33
56
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Susano
CCC00211
Susano
9
3
10
4.67
L
Cernunnos
CindersOfDeath
Cernunnos
0
8
2
0.13
L
1
4
3
0.63
L
8
7
2
1.29
W
5
4
6
2
L
1
8
4
0.38
W
Ymir
amills9
Ymir
4
0
17
12.5
W
Cernunnos
feckomatic69
Cernunnos
7
2
12
6.5
L
Vamana
puchi69
Vamana
1
6
4
0.5
W
Janus
tc1848
Janus
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,816
Damage
34,901
54,234
Taken
70,039
27,673
Mitigated
37,372
14,866
Healing
18,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
CCC00211
Susano
10,971
2,362
0
3,486
11,978
4,632
0
1,985
9,831
0
43,022
L
Cernunnos
CindersOfDeath
Cernunnos
3,999
2,109
147
3,243
14,545
4,253
560
3,352
11,139
0
37,596
L
4,557
1,586
417
5,132
14,028
12,189
0
3,655
10,265
17,999
0
L
12,076
5,991
0
5,477
16,717
9,361
0
3,674
12,931
0
53,330
W
8,422
1,322
0
458
9,604
3,942
59
787
8,305
0
30,601
L
4,567
1,489
0
500
8,963
2,993
0
4,361
4,332
26,018
0
W
Ymir
amills9
Ymir
6,379
1,558
0
2,243
11,744
11,301
602
3,270
8,347
26,614
0
W
Cernunnos
feckomatic69
Cernunnos
16,997
9,249
0
5,166
11,586
4,701
4,493
1,121
10,440
0
62,706
L
Vamana
puchi69
Vamana
9,702
2,705
0
4,059
15,786
8,576
668
2,788
12,946
0
38,867
W
Janus
tc1848
Janus
12,047
481
908
2,605
9,322
3,097
411
1,595
7,495
55,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,717
Gold Earned
39,211
367
Minions Killed
287
0
Camps Cleared
0
1,703,439
Distance Traveled
1,600,686
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,095
594
64
4
0
372,665
7
L
Cernunnos
6,733
396
61
4
0
287,181
3
L
Fafnir
7,608
448
32
2
0
341,303
1
L
Kali
9,144
538
70
4
0
305,354
3
W
Fenrir
8,574
504
53
3
0
317,238
0
L
Vulcan
7,743
455
53
3
0
314,805
9
W
Ymir
9,253
544
32
2
0
347,256
1
W
Cernunnos
9,934
584
107
6
0
310,863
2
L
Vamana
7,983
470
71
4
0
352,043
4
W
Janus
9,861
580
111
7
0
355,417
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role