Player Matchup

Baron Samedi
Baron Samedi
BwaRe Caze
Baron Samedi
Level 109
God Stats
2W - 3L
1,257 SR
Queue Stats
124W - 116L
1,480 Elo+
Party 1
Heimdallr
Heimdallr
Gitski of Rock
Heimdallr
Level 47
God Stats
24W - 22L
1,616 SR
Queue Stats
108W - 89L
1,592 Elo+
Party 1
Guan Yu
Guan Yu
R3aper Of H3ll8
Guan Yu
Level 128
God Stats
3W - 9L
1,500 SR
Queue Stats
218W - 219L
1,536 Elo+
Party 1
Bellona
Bellona
SummonedKnight
Bellona
Level 118
God Stats
5W - 6L
1,789 SR
Queue Stats
263W - 260L
1,568 Elo+
Party 1
Aphrodite
Aphrodite
eagl3 vision
Aphrodite
Level 128
God Stats
6W - 5L
1,586 SR
Queue Stats
303W - 299L
1,515 Elo+
Party 1
Team Averages
Level 106
1,550 SR
1,538 Elo+

VS

Team Averages
Level 45
1,538 SR
1,612 Elo+
Chiron
Chiron
Estelledesu
Chiron
Level 36
God Stats
3W - 2L
1,731 SR
Queue Stats
95W - 79L
1,676 Elo+
Solo
Chang'e
Chang'e
Softily
Chang'e
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,727 Elo+
Party 2
King Arthur
King Arthur
Syantic
King Arthur
Level 87
God Stats
2W - 2L
1,801 SR
Queue Stats
3W - 2L
1,819 Elo+
Party 2
Janus
Janus
bold-jupiter695
Janus
Level 35
God Stats
8W - 15L
1,412 SR
Queue Stats
503W - 543L
1,360 Elo+
Solo
Pele
Pele
lorgatto
Pele
Level 39
God Stats
5W - 4L
1,246 SR
Queue Stats
249W - 251L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BwaRe Caze
Baron Samedi
13
3 / 6 / 5
7,541
539
7,578
10,984
5,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Gitski of Rock
Heimdallr
12
4 / 0 / 4
7,024
502
12,840
11,240
4,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
13 / 1 / 5
9,518
680
12,020
11,219
7,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 2 / 1
7,659
547
5,662
10,385
8,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
eagl3 vision
Aphrodite
13
2 / 1 / 13
7,965
569
6,670
12,205
7,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
2 / 1 / 1
6,371
455
7,571
10,579
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Softily
Chang'e
10
2 / 6 / 0
6,096
435
3,017
12,339
2,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Syantic
King Arthur
12
1 / 4 / 2
7,028
502
10,811
12,633
8,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
3 / 9 / 2
7,374
527
8,271
11,765
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
10
2 / 6 / 3
6,713
480
6,503
13,074
3,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
26
Kills
10
10
Deaths
26
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BwaRe Caze
Baron Samedi
3
6
5
0.92
L
Chiron
2
1
1
2.5
W
Heimdallr
Gitski of Rock
Heimdallr
4
0
4
6
W
13
1
5
15.5
L
Chang'e
Softily
Chang'e
2
6
0
0.33
W
4
2
1
2.25
L
King Arthur
Syantic
King Arthur
1
4
2
0.5
L
3
9
2
0.44
W
Aphrodite
eagl3 vision
Aphrodite
2
1
13
8.5
L
Pele
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,770
Damage
36,173
56,033
Taken
60,390
33,458
Mitigated
20,706
26,309
Healing
19,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BwaRe Caze
Baron Samedi
7,578
679
750
2,772
10,984
5,319
311
3,125
7,641
35,386
0
L
Chiron
7,571
1,755
1,154
4,696
10,579
2,833
0
2,940
7,636
0
34,879
W
Heimdallr
Gitski of Rock
Heimdallr
12,840
4,383
0
3,329
11,240
4,253
1,176
2,171
8,981
0
42,039
W
12,020
1,662
425
5,990
11,219
7,876
0
1,867
9,271
0
59,736
L
Chang'e
Softily
Chang'e
3,017
419
1,724
4,173
12,339
2,677
0
2,300
10,014
16,033
0
W
5,662
1,029
0
2,989
10,385
8,565
440
772
9,589
0
33,700
L
King Arthur
Syantic
King Arthur
10,811
2,062
0
2,770
12,633
8,686
96
2,062
10,253
0
43,662
L
8,271
225
0
1,710
11,765
2,981
264
5,093
6,672
33,332
0
W
Aphrodite
eagl3 vision
Aphrodite
6,670
955
4,211
5,843
12,205
7,445
201
2,860
9,263
32,308
0
L
Pele
6,503
1,708
0
3,377
13,074
3,529
0
1,853
11,171
0
32,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,707
Gold Earned
33,582
361
Minions Killed
264
0
Camps Cleared
0
1,311,588
Distance Traveled
1,382,382
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,541
539
54
4
0
241,600
1
L
Chiron
6,371
455
68
5
0
263,370
2
W
Heimdallr
7,024
502
68
5
0
235,390
4
W
Guan Yu
9,518
680
109
8
0
327,331
0
L
Chang'e
6,096
435
20
1
0
306,270
0
W
Bellona
7,659
547
73
5
0
235,985
4
L
King Arthur
7,028
502
73
5
0
280,014
1
L
Janus
7,374
527
53
4
0
224,509
2
W
Aphrodite
7,965
569
57
4
0
271,282
5
L
Pele
6,713
480
50
4
0
308,219
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role