Player Matchup

Vulcan
Vulcan
An The Nee
Vulcan
Level 103
God Stats
6W - 4L
1,461 SR
Queue Stats
372W - 374L
1,525 Elo+
Party 2
The Morrigan
The Morrigan
Jsablever
The Morrigan
Level 138
God Stats
3W - 2L
1,666 SR
Queue Stats
64W - 47L
1,584 Elo+
Solo
Ne Zha
Ne Zha
LessThanTherapy
Ne Zha
Level 68
God Stats
16W - 13L
1,627 SR
Queue Stats
439W - 420L
1,553 Elo+
Solo
Nu Wa
Nu Wa
Treys11
Nu Wa
Level 73
God Stats
9W - 5L
1,734 SR
Queue Stats
485W - 460L
1,600 Elo+
Party 2
Nox
Nox
Абаддон
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 102
1,597 SR
1,552 Elo+

VS

Team Averages
Level 132
1,593 SR
1,566 Elo+
Thanatos
Thanatos
El Richo4185
Thanatos
Level 128
God Stats
1W - 2L
1,402 SR
Queue Stats
34W - 39L
1,476 Elo+
Solo
Cabrakan
Cabrakan
Jokers Wild050
Cabrakan
Level 121
God Stats
3W - 0L
1,746 SR
Queue Stats
184W - 167L
1,599 Elo+
Party 1
Sol
Sol
Simplemanbob
Sol
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
101W - 129L
1,500 Elo+
Solo
Hercules
Hercules
X xSwitchBlade
Hercules
Level 160
God Stats
10W - 8L
1,573 SR
Queue Stats
385W - 346L
1,612 Elo+
Party 1
Skadi
Skadi
shadow_dude47
Skadi
Level 127
God Stats
3W - 2L
1,744 SR
Queue Stats
261W - 252L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
An The Nee
Vulcan
18
2 / 5 / 15
11,095
693
22,809
12,222
5,314
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
Jsablever
The Morrigan
19
4 / 5 / 11
11,162
698
18,062
8,265
3,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 5 / 10
10,658
666
19,981
13,735
15,623
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Nu Wa
Treys11
Nu Wa
19
8 / 5 / 10
11,673
730
23,111
12,355
5,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 5 / 7
10,929
683
12,462
14,596
6,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
El Richo4185
Thanatos
18
6 / 6 / 8
12,023
751
5,953
14,185
10,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
18
4 / 5 / 15
11,804
738
3,935
20,922
33,661
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 3 / 14
13,018
814
15,478
17,807
8,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
19
5 / 5 / 16
11,386
712
12,378
42,492
37,467
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
2 / 5 / 16
11,229
702
14,777
17,578
8,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
93
23
Kills
24
25
Deaths
24
53
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Vulcan
An The Nee
Vulcan
2
5
15
1.9
W
Thanatos
El Richo4185
Thanatos
6
6
8
1.67
W
Cabrakan
4
5
15
2.3
L
The Morrigan
Jsablever
The Morrigan
4
5
11
1.9
L
4
5
10
1.8
W
7
3
14
4.67
L
Nu Wa
Treys11
Nu Wa
8
5
10
2.6
W
Hercules
5
5
16
2.6
W
2
5
16
2
L
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,425
Damage
52,521
61,173
Taken
112,984
36,705
Mitigated
98,863
21,678
Healing
53,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
An The Nee
Vulcan
22,809
4,659
1,047
2,302
12,222
5,314
240
4,022
8,200
35,851
0
W
Thanatos
El Richo4185
Thanatos
5,953
1,293
2,002
6,284
14,185
10,216
320
8,632
5,479
0
10,389
W
Cabrakan
3,935
258
1,828
2,478
20,922
33,661
508
14,538
6,242
7,987
0
L
The Morrigan
Jsablever
The Morrigan
18,062
2,761
2,788
2,409
8,265
3,727
322
1,955
6,310
37,023
1,872
L
19,981
3,220
171
2,761
13,735
15,623
0
4,559
9,176
0
27,266
W
15,478
4,508
1,518
7,173
17,807
8,807
3,616
12,790
4,894
66,462
0
L
Nu Wa
Treys11
Nu Wa
23,111
6,561
968
1,289
12,355
5,061
1,503
5,421
6,934
39,679
0
W
Hercules
12,378
3,851
3,192
21,928
42,492
37,467
173
26,687
15,419
0
24,421
W
14,777
5,156
2,510
4,235
17,578
8,712
1,206
11,925
5,629
0
53,627
L
12,462
903
3,782
4,161
14,596
6,980
430
3,456
11,140
25,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,517
Gold Earned
59,460
163
Minions Killed
207
0
Camps Cleared
0
1,304,816
Distance Traveled
1,223,773
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,095
693
39
2
0
266,539
0
W
Thanatos
12,023
751
8
1
0
222,773
0
W
Cabrakan
11,804
738
7
0
0
257,111
0
L
The Morrigan
11,162
698
54
3
0
240,045
2
L
Ne Zha
10,658
666
15
1
0
261,998
1
W
Sol
13,018
814
122
8
0
242,570
1
L
Nu Wa
11,673
730
23
1
0
238,818
0
W
Hercules
11,386
712
19
1
0
259,726
1
W
Skadi
11,229
702
51
3
0
241,593
0
L
Nox
10,929
683
32
2
0
297,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role