Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
PAPW0RTH_
Fafnir
Level 106
God Stats
14W - 15L
1,467 SR
Queue Stats
124W - 116L
1,517 Elo+
Solo
Danzaburou
Danzaburou
StrawHat_856
Danzaburou
Level 121
God Stats
34W - 14L
1,792 SR
Queue Stats
658W - 636L
1,536 Elo+
Solo
Erlang Shen
Erlang Shen
krisbalsamo
Erlang Shen
Level 98
God Stats
11W - 10L
1,576 SR
Queue Stats
788W - 734L
1,568 Elo+
Solo
Anubis
Anubis
osado-piloto275
Anubis
Level 89
God Stats
3W - 3L
1,320 SR
Queue Stats
224W - 194L
1,569 Elo+
Solo
Team Averages
Level 109
1,531 SR
1,538 Elo+

VS

Team Averages
Level 108
1,584 SR
1,533 Elo+
Tyr
Tyr
L2-Tirapuerta
Tyr
Level 106
God Stats
14W - 8L
1,525 SR
Queue Stats
72W - 64L
1,539 Elo+
Solo
Serqet
Serqet
RAGE Jayz
Serqet
Level 110
God Stats
2W - 4L
1,520 SR
Queue Stats
236W - 223L
1,549 Elo+
Party 1
Ganesha
Ganesha
RAGE Subaru
Ganesha
Level 98
God Stats
6W - 4L
1,500 SR
Queue Stats
255W - 218L
1,612 Elo+
Party 1
Raijin
Raijin
Veszra
Raijin
Level 121
God Stats
1W - 1L
1,786 SR
Queue Stats
45W - 43L
1,432 Elo+
Solo
Anhur
Anhur
War Behemoth
Anhur
Level 107
God Stats
303W - 243L
1,592 SR
Queue Stats
409W - 345L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 3 / 4
7,418
530
6,895
15,264
12,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
PAPW0RTH_
Fafnir
13
5 / 1 / 8
8,572
612
6,785
11,132
10,436
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
StrawHat_856
Danzaburou
15
7 / 0 / 0
9,243
660
9,379
7,529
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
krisbalsamo
Erlang Shen
13
5 / 4 / 6
8,124
580
7,562
10,634
5,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 2 / 8
8,536
610
10,636
10,289
4,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
7,688
549
11,164
15,181
9,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
RAGE Jayz
Serqet
11
3 / 5 / 2
6,895
493
3,798
10,052
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
RAGE Subaru
Ganesha
10
0 / 5 / 5
6,356
454
3,887
15,176
8,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Veszra
Raijin
13
2 / 5 / 1
7,423
530
5,284
8,065
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 6 / 0
6,739
481
3,909
8,865
2,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
24
Kills
9
10
Deaths
24
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
3
4
1.33
L
3
3
3
1.5
W
Fafnir
PAPW0RTH_
Fafnir
5
1
8
9
L
Serqet
RAGE Jayz
Serqet
3
5
2
0.8
L
Ganesha
RAGE Subaru
Ganesha
0
5
5
0.5
W
Danzaburou
StrawHat_856
Danzaburou
7
0
0
7
L
Raijin
Veszra
Raijin
2
5
1
0.5
L
1
6
0
0.17
W
Erlang Shen
krisbalsamo
Erlang Shen
5
4
6
2
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,257
Damage
28,042
54,848
Taken
57,339
34,666
Mitigated
24,881
23,244
Healing
14,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,895
1,042
0
6,066
15,264
12,237
363
277
14,212
0
39,410
L
11,164
1,232
0
6,065
15,181
9,133
0
3,586
11,170
0
47,323
W
Fafnir
PAPW0RTH_
Fafnir
6,785
2,164
0
5,377
11,132
10,436
636
3,727
7,217
26,328
0
L
Serqet
RAGE Jayz
Serqet
3,798
582
0
2,701
10,052
3,169
0
2,848
7,104
0
26,462
L
Ganesha
RAGE Subaru
Ganesha
3,887
813
0
2,740
15,176
8,109
0
7,450
7,701
20,536
0
W
Danzaburou
StrawHat_856
Danzaburou
9,379
4,890
0
4,882
7,529
2,566
254
345
7,184
0
65,379
L
Raijin
Veszra
Raijin
5,284
622
0
1,481
8,065
2,454
126
3,086
4,979
48,624
0
L
3,909
2,033
0
1,688
8,865
2,016
0
451
8,414
0
36,971
W
Erlang Shen
krisbalsamo
Erlang Shen
7,562
3,710
0
904
10,634
5,018
0
1,588
8,899
0
43,222
W
10,636
1,221
0
6,015
10,289
4,409
849
2,690
7,297
48,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,893
Gold Earned
35,101
395
Minions Killed
352
0
Camps Cleared
0
1,285,558
Distance Traveled
1,282,116
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,418
530
71
5
0
245,122
1
L
Tyr
7,688
549
89
6
0
271,264
5
W
Fafnir
8,572
612
46
3
0
253,756
0
L
Serqet
6,895
493
59
4
0
274,099
2
L
Ganesha
6,356
454
10
1
0
260,087
1
W
Danzaburou
9,243
660
116
8
0
249,186
1
L
Raijin
7,423
530
91
7
0
237,855
5
L
Anhur
6,739
481
103
7
0
238,811
3
W
Erlang Shen
8,124
580
66
5
0
310,756
1
W
Anubis
8,536
610
96
7
0
226,738
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role