Player Matchup

Artemis
Artemis
Alteiel
Artemis
Level 28
God Stats
44W - 10L
1,837 SR
Queue Stats
109W - 54L
1,708 Elo+
Party 1
Ymir
Ymir
FrostyBomb
Ymir
Level 159
God Stats
4W - 4L
1,349 SR
Queue Stats
429W - 289L
1,728 Elo+
Party 1
Vulcan
Vulcan
Rhinoceruption
Vulcan
Level 160
God Stats
9W - 4L
1,719 SR
Queue Stats
88W - 38L
1,735 Elo+
Party 1
Cernunnos
Cernunnos
Thebuttcrust
Cernunnos
Level 154
God Stats
3W - 1L
1,461 SR
Queue Stats
418W - 275L
1,687 Elo+
Party 1
Susano
Susano
still_orchard4
Susano
Level 28
God Stats
2W - 0L
1,395 SR
Queue Stats
6W - 3L
1,638 Elo+
Solo
Team Averages
Level 106
1,552 SR
1,699 Elo+

VS

Team Averages
Level 56
1,597 SR
1,516 Elo+
Pele
Pele
ACoffeeTable
Pele
Level 124
God Stats
1W - 2L
1,579 SR
Queue Stats
99W - 56L
1,664 Elo+
Party 3
Horus
Horus
Monk3Ba11s
Horus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 39L
1,615 Elo+
Party 3
Jing Wei
Jing Wei
Oiumi
Jing Wei
Level 29
God Stats
11W - 5L
1,644 SR
Queue Stats
37W - 25L
1,472 Elo+
Party 3
King Arthur
King Arthur
PerseusSolaris
King Arthur
Level 15
God Stats
0W - 1L
1,850 SR
Queue Stats
8W - 11L
1,285 Elo+
Party 2
Kukulkan
Kukulkan
geronimo78541
Kukulkan
Level 64
God Stats
0W - 1L
1,411 SR
Queue Stats
10W - 13L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alteiel
Artemis
13
2 / 1 / 7
7,706
771
3,723
2,959
1,181
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 12
8,360
836
4,816
7,659
6,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
3 / 1 / 11
8,431
843
13,200
4,865
1,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Thebuttcrust
Cernunnos
15
4 / 2 / 11
8,701
870
12,983
8,362
4,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
14 / 0 / 3
10,137
1,014
15,075
7,711
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
7,437
744
7,204
10,203
3,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
11
0 / 6 / 3
6,440
644
2,419
13,481
9,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Oiumi
Jing Wei
13
0 / 3 / 1
6,332
633
3,230
9,595
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
PerseusSolaris
King Arthur
12
1 / 6 / 2
6,330
633
2,931
12,403
6,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
geronimo78541
Kukulkan
11
0 / 6 / 2
5,789
579
4,360
7,986
2,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
12
26
Kills
4
4
Deaths
26
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Artemis
Alteiel
Artemis
2
1
7
5.5
W
3
0
12
9
L
Horus
0
6
3
0.25
L
Jing Wei
Oiumi
Jing Wei
0
3
1
0.17
L
King Arthur
PerseusSolaris
King Arthur
1
6
2
0.33
W
3
1
11
8.5
W
Cernunnos
Thebuttcrust
Cernunnos
4
2
11
4.75
L
Kukulkan
geronimo78541
Kukulkan
0
6
2
0.17
W
14
0
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,797
Damage
20,144
31,556
Taken
53,668
17,622
Mitigated
25,184
6,453
Healing
8,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,204
680
0
866
10,203
3,466
1
2,824
7,329
0
29,458
W
Artemis
Alteiel
Artemis
3,723
989
0
294
2,959
1,181
1,406
258
2,651
0
17,089
W
4,816
856
0
1,425
7,659
6,806
0
1,920
5,622
21,186
0
L
Horus
2,419
1,209
982
1,707
13,481
9,063
0
5,257
8,149
0
3,941
L
Jing Wei
Oiumi
Jing Wei
3,230
1,817
0
2,186
9,595
3,442
0
3,364
6,206
0
23,546
L
King Arthur
PerseusSolaris
King Arthur
2,931
37
465
2,081
12,403
6,484
1
5,098
7,096
0
10,780
W
13,200
2,328
0
600
4,865
1,944
0
579
4,211
40,687
0
W
Cernunnos
Thebuttcrust
Cernunnos
12,983
6,733
0
3,078
8,362
4,396
300
569
7,743
0
35,283
L
Kukulkan
geronimo78541
Kukulkan
4,360
584
0
454
7,986
2,729
0
1,107
6,804
14,345
0
W
15,075
5,464
0
1,056
7,711
3,295
0
1,380
6,306
0
26,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,335
Gold Earned
32,328
236
Minions Killed
165
14
Camps Cleared
3
968,446
Distance Traveled
838,978
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,437
744
57
6
1
173,995
0
W
Artemis
7,706
771
38
4
1
174,298
1
W
Ymir
8,360
836
46
5
4
187,719
0
L
Horus
6,440
644
4
0
0
165,097
0
L
Jing Wei
6,332
633
59
6
1
190,203
0
L
King Arthur
6,330
633
20
2
0
163,779
0
W
Vulcan
8,431
843
71
7
6
218,917
3
W
Cernunnos
8,701
870
55
6
1
180,420
0
L
Kukulkan
5,789
579
25
3
1
145,904
0
W
Susano
10,137
1,014
26
3
2
207,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role