Player Matchup

Hel
Hel
AmethystxCat
Hel
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Hera
Hera
Hedina_Bars
Hera
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 123L
1,491 Elo+
Solo
Ymir
Ymir
Mrt_Gndz35
Ymir
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Artemis
Artemis
RubyxCarbuncle
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
vlBanshee
Bellona
Level 28
God Stats
6W - 4L
1,612 SR
Queue Stats
91W - 133L
1,506 Elo+
Solo
Team Averages
Level 14
1,522 SR
1,499 Elo+

VS

Team Averages
Level 18
1,552 SR
1,433 Elo+
Cupid
Cupid
 
Cupid
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Sennerby
Olorun
Level 26
God Stats
0W - 2L
1,306 SR
Queue Stats
91W - 79L
1,428 Elo+
Solo
Athena
Athena
TobiWicki
Athena
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,353 Elo+
Party 1
King Arthur
King Arthur
jan23031997
King Arthur
Level 6
God Stats
1W - 1L
1,696 SR
Queue Stats
2W - 6L
1,317 Elo+
Party 1
Hera
Hera
thunderchild2
Hera
Level 28
God Stats
10W - 5L
1,756 SR
Queue Stats
65W - 40L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 18
9,657
1,207
13,481
5,579
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 1 / 20
9,129
1,141
11,454
4,725
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 3 / 16
8,489
1,061
4,730
8,714
8,289
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
13 / 0 / 10
11,256
1,407
14,772
4,712
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Bellona
vlBanshee
Bellona
15
6 / 1 / 14
9,379
1,172
10,296
10,749
8,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

322

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
2 / 3 / 3
8,640
1,080
6,893
12,785
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Sennerby
Olorun
14
1 / 7 / 3
8,175
1,022
8,226
17,303
7,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
TobiWicki
Athena
13
0 / 5 / 4
7,455
932
2,488
10,815
5,476
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
jan23031997
King Arthur
12
1 / 8 / 0
7,406
926
2,733
9,849
6,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
1 / 4 / 4
8,206
1,026
8,866
10,370
4,282
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
19
27
Kills
5
5
Deaths
27
78
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
3
3
1.17
W
5
0
18
14
W
2
1
20
12
W
1
3
16
3
W
13
0
10
18
L
Olorun
Sennerby
Olorun
1
7
3
0.36
L
Athena
TobiWicki
Athena
0
5
4
0.4
L
King Arthur
jan23031997
King Arthur
1
8
0
0.13
L
1
4
4
0.75
W
Bellona
vlBanshee
Bellona
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,733
Damage
29,206
34,479
Taken
61,122
23,468
Mitigated
28,311
13,237
Healing
6,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,893
4,053
54
2,960
12,785
4,949
0
7,040
5,695
0
34,636
W
13,481
943
6,522
3,929
5,579
2,658
0
3,296
2,283
30,263
0
W
11,454
2,757
212
159
4,725
2,042
0
2,488
2,212
31,580
0
W
4,730
1,311
0
0
8,714
8,289
0
5,114
3,529
8,086
0
W
14,772
9,200
0
1,546
4,712
1,759
0
3,595
1,092
0
28,264
L
Olorun
Sennerby
Olorun
8,226
2,621
180
3,509
17,303
7,116
0
6,817
10,361
21,982
0
L
Athena
TobiWicki
Athena
2,488
747
0
0
10,815
5,476
0
6,142
4,548
6,506
0
L
King Arthur
jan23031997
King Arthur
2,733
497
0
75
9,849
6,488
0
4,613
5,089
0
5,429
L
8,866
2,346
0
219
10,370
4,282
0
5,097
5,198
28,687
0
W
Bellona
vlBanshee
Bellona
10,296
2,912
0
869
10,749
8,720
0
5,087
5,612
58
25,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,910
Gold Earned
39,882
159
Minions Killed
136
3
Camps Cleared
3
851,770
Distance Traveled
590,970
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,640
1,080
55
7
0
134,239
0
W
Hel
9,657
1,207
45
6
0
187,157
0
W
Hera
9,129
1,141
45
6
0
167,423
0
W
Ymir
8,489
1,061
9
1
0
134,926
0
W
Artemis
11,256
1,407
23
3
0
183,470
0
L
Olorun
8,175
1,022
30
4
1
140,150
0
L
Athena
7,455
932
13
2
2
80,342
0
L
King Arthur
7,406
926
2
0
0
85,383
1
L
Hera
8,206
1,026
36
5
0
150,856
0
W
Bellona
9,379
1,172
37
5
3
178,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role