Player Matchup

Fenrir
Fenrir
Dark_and_Evil17
Fenrir
Level 28
God Stats
4W - 8L
1,501 SR
Queue Stats
76W - 116L
1,412 Elo+
Party 1
Chaac
Chaac
Luiz gugaXDD
Chaac
Level 29
God Stats
6W - 3L
1,412 SR
Queue Stats
16W - 20L
1,413 Elo+
Solo
Tiamat
Tiamat
Y3rBN
Tiamat
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,437 Elo+
Party 1
Team Averages
Level 22
1,471 SR
1,421 Elo+

VS

Team Averages
Level 111
1,598 SR
1,450 Elo+
Ymir
Ymir
Dani3lSilv4
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MeninuMau
Neith
Level 106
God Stats
4W - 4L
1,794 SR
Queue Stats
40W - 52L
1,349 Elo+
Solo
Ra
Ra
MiitsukiL
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
7,453
621
5,827
8,940
3,886
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

11
3 / 4 / 1
8,327
694
5,546
9,364
7,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Y3rBN
Tiamat
11
1 / 5 / 3
7,577
631
6,820
9,248
5,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 9
8,030
669
4,692
7,450
4,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
MeninuMau
Neith
10
1 / 4 / 8
7,927
661
5,576
7,376
2,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
10 / 1 / 2
10,042
837
12,194
7,294
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
12
12
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
2
3
2
1
L
3
4
1
0.88
W
Neith
MeninuMau
Neith
1
4
8
1.25
W
10
1
2
11
L
Tiamat
Y3rBN
Tiamat
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,193
Damage
22,462
27,552
Taken
22,120
16,528
Mitigated
10,189
6,307
Healing
7,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,692
969
0
1,212
7,450
4,773
96
2,931
4,277
17,269
0
L
5,827
648
0
952
8,940
3,886
0
4,968
3,772
0
19,453
L
5,546
326
0
3,167
9,364
7,395
0
4,588
4,567
0
24,057
W
Neith
MeninuMau
Neith
5,576
1,807
0
1,015
7,376
2,595
771
1,990
5,290
0
15,817
W
12,194
1,249
1,827
3,255
7,294
2,821
190
1,934
5,325
47,553
0
L
Tiamat
Y3rBN
Tiamat
6,820
404
0
2,188
9,248
5,247
173
6,843
2,139
26,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,357
Gold Earned
25,999
120
Minions Killed
134
0
Camps Cleared
0
636,555
Distance Traveled
688,257
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,030
669
27
2
0
215,938
6
L
Fenrir
7,453
621
26
2
0
236,421
4
L
Chaac
8,327
694
41
3
0
191,834
4
W
Neith
7,927
661
19
2
0
219,253
0
W
Ra
10,042
837
88
7
0
253,066
4
L
Tiamat
7,577
631
53
4
0
208,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role