Player Matchup

Ne Zha
Ne Zha
Chlinguou
Ne Zha
Level 14
God Stats
0W - 2L
1,308 SR
Queue Stats
17W - 28L
1,338 Elo+
Party 1
Ares
Ares
Frozerd
Ares
Level 4
God Stats
4W - 7L
1,661 SR
Queue Stats
6W - 8L
1,621 Elo+
Party 1
Fenrir
Fenrir
Kushy852
Fenrir
Level 10
God Stats
10W - 17L
1,384 SR
Queue Stats
16W - 26L
1,346 Elo+
Party 1
Scylla
Scylla
LittleMissAna
Scylla
Level 17
God Stats
13W - 8L
1,500 SR
Queue Stats
33W - 29L
1,500 Elo+
Solo
Ymir
Ymir
Loup7500
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,801 Elo+
Party 1
Team Averages
Level 11
1,471 SR
1,521 Elo+

VS

Team Averages
Level 14
1,578 SR
1,622 Elo+
Xbalanque
Xbalanque
AshKetchuр
Xbalanque
Level 16
God Stats
2W - 1L
1,646 SR
Queue Stats
25W - 7L
1,730 Elo+
Party 2
Zeus
Zeus
Bartosaur
Zeus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 24L
1,599 Elo+
Party 3
Ra
Ra
JackieJackieChan
Ra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,658 Elo+
Party 2
Cerberus
Cerberus
bargo1337
Cerberus
Level 13
God Stats
12W - 6L
1,743 SR
Queue Stats
113W - 46L
1,614 Elo+
Party 3
Bellona
Bellona
白袍肝到服
Bellona
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 31L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chlinguou
Ne Zha
14
3 / 10 / 5
9,087
1,010
8,266
17,102
6,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Frozerd
Ares
14
0 / 9 / 3
8,607
956
4,338
19,587
14,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Kushy852
Fenrir
14
2 / 8 / 4
8,632
959
6,777
16,890
6,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 8 / 3
9,015
1,002
10,476
14,290
4,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
14
1 / 9 / 4
8,770
974
5,748
21,688
18,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AshKetchuр
Xbalanque
17
12 / 0 / 24
11,779
1,309
25,611
8,633
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
17
14 / 2 / 22
11,732
1,304
19,420
7,005
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 1 / 29
11,591
1,288
17,308
5,513
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
bargo1337
Cerberus
18
6 / 3 / 35
11,273
1,253
12,273
9,718
8,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 25
9,339
1,038
7,640
10,996
8,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
179
8
Kills
44
44
Deaths
8
19
Assists
135
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AshKetchuр
Xbalanque
12
0
24
24
W
Zeus
14
2
22
12.5
L
Ne Zha
Chlinguou
Ne Zha
3
10
5
0.55
L
Ares
Frozerd
Ares
0
9
3
0.17
W
10
1
29
24.5
L
Fenrir
Kushy852
Fenrir
2
8
4
0.5
L
2
8
3
0.44
L
Ymir
1
9
4
0.33
W
Cerberus
bargo1337
Cerberus
6
3
35
7.83
W
2
2
25
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,605
Damage
82,252
89,557
Taken
41,865
50,851
Mitigated
24,949
2,361
Healing
12,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AshKetchuр
Xbalanque
25,611
14,299
0
3,283
8,633
3,754
0
3,318
5,315
0
44,494
W
Zeus
19,420
2,715
0
1,230
7,005
1,984
0
3,434
3,571
32,927
0
L
Ne Zha
Chlinguou
Ne Zha
8,266
2,582
0
737
17,102
6,569
0
10,212
6,765
0
20,142
L
Ares
Frozerd
Ares
4,338
302
0
736
19,587
14,695
0
10,974
8,521
8,451
0
W
17,308
533
3,116
1,989
5,513
2,397
0
2,517
2,800
48,285
0
L
Fenrir
Kushy852
Fenrir
6,777
1,154
0
319
16,890
6,488
0
10,240
6,600
0
8,505
L
10,476
1,037
0
130
14,290
4,667
0
7,031
7,234
34,348
0
L
Ymir
5,748
694
0
439
21,688
18,432
0
10,544
11,031
20,460
0
W
Cerberus
bargo1337
Cerberus
12,273
818
0
2,468
9,718
8,135
0
5,383
4,335
18,092
0
W
7,640
2,286
0
661
10,996
8,679
0
5,910
4,386
0
15,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,111
Gold Earned
55,714
120
Minions Killed
201
4
Camps Cleared
8
795,975
Distance Traveled
864,085
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,779
1,309
40
4
4
190,714
0
W
Zeus
11,732
1,304
25
3
1
146,544
0
L
Ne Zha
9,087
1,010
11
1
2
164,922
0
L
Ares
8,607
956
10
1
1
148,167
2
W
Ra
11,591
1,288
87
10
2
196,158
0
L
Fenrir
8,632
959
5
1
0
179,795
0
L
Scylla
9,015
1,002
55
6
0
158,492
0
L
Ymir
8,770
974
39
4
1
144,599
1
W
Cerberus
11,273
1,253
26
3
1
168,760
0
W
Bellona
9,339
1,038
23
3
0
161,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role