Player Matchup

Bacchus
Bacchus
CtrlSaucyy
Bacchus
Level 60
God Stats
1W - 7L
1,294 SR
Queue Stats
98W - 93L
1,473 Elo+
Party 1
Janus
Janus
Funkie Munkie
Janus
Level 63
God Stats
0W - 4L
1,272 SR
Queue Stats
29W - 26L
1,355 Elo+
Party 1
Amaterasu
Amaterasu
Hendolorian
Amaterasu
Level 66
God Stats
31W - 28L
1,444 SR
Queue Stats
507W - 494L
1,379 Elo+
Solo
Yemoja
Yemoja
Lando2603
Yemoja
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Shiblaw
Cupid
Level 75
God Stats
4W - 5L
1,226 SR
Queue Stats
278W - 314L
1,357 Elo+
Solo
Team Averages
Level 73
1,347 SR
1,413 Elo+

VS

Team Averages
Level 83
1,421 SR
1,344 Elo+
Neith
Neith
Hugoer
Neith
Level 87
God Stats
72W - 76L
1,428 SR
Queue Stats
133W - 143L
1,423 Elo+
Solo
Fenrir
Fenrir
Iamthiccboy7693
Fenrir
Level 66
God Stats
1W - 4L
1,228 SR
Queue Stats
461W - 505L
1,341 Elo+
Solo
Medusa
Medusa
hOotS67
Medusa
Level 69
God Stats
3W - 2L
1,433 SR
Queue Stats
3W - 2L
1,212 Elo+
Solo
Chang'e
Chang'e
lvl_4_gastly
Chang'e
Level 87
God Stats
52W - 68L
1,517 SR
Queue Stats
329W - 387L
1,331 Elo+
Solo
Sun Wukong
Sun Wukong
uNa Godsmack
Sun Wukong
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 205L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CtrlSaucyy
Bacchus
14
3 / 5 / 2
9,043
452
6,935
19,253
14,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
0 / 10 / 3
8,667
433
5,088
11,308
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Hendolorian
Amaterasu
17
2 / 6 / 0
10,278
514
6,019
16,488
11,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Lando2603
Yemoja
14
4 / 6 / 2
9,351
468
8,660
15,203
5,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Shiblaw
Cupid
15
2 / 5 / 1
8,875
444
10,524
15,642
5,671
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hugoer
Neith
16
3 / 3 / 1
10,269
513
11,126
14,947
6,266
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
14 / 3 / 2
11,839
592
13,966
11,670
4,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
hOotS67
Medusa
19
11 / 4 / 2
12,097
605
13,836
15,263
6,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
lvl_4_gastly
Chang'e
16
2 / 1 / 5
10,917
546
5,900
9,390
3,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sun Wukong
uNa Godsmack
Sun Wukong
18
2 / 0 / 8
11,181
559
8,302
13,875
7,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
11
Kills
32
32
Deaths
11
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CtrlSaucyy
Bacchus
3
5
2
0.8
L
0
10
3
0.15
L
Amaterasu
Hendolorian
Amaterasu
2
6
0
0.33
W
Neith
Hugoer
Neith
3
3
1
1.17
W
14
3
2
5
L
Yemoja
Lando2603
Yemoja
4
6
2
0.83
L
Cupid
Shiblaw
Cupid
2
5
1
0.5
W
Medusa
hOotS67
Medusa
11
4
2
3
W
Chang'e
lvl_4_gastly
Chang'e
2
1
5
4.5
W
Sun Wukong
uNa Godsmack
Sun Wukong
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,226
Damage
53,130
77,894
Taken
65,145
39,749
Mitigated
28,453
20,910
Healing
22,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CtrlSaucyy
Bacchus
6,935
1,145
0
2,162
19,253
14,694
18
3,125
16,128
42,194
0
L
5,088
65
0
0
11,308
2,530
0
0
11,308
57,363
0
L
Amaterasu
Hendolorian
Amaterasu
6,019
2,763
0
6,917
16,488
11,126
0
354
16,134
0
66,264
W
Neith
Hugoer
Neith
11,126
5,126
402
5,313
14,947
6,266
716
3,206
11,741
0
74,236
W
13,966
2,786
0
888
11,670
4,949
0
3,965
7,705
0
67,322
L
Yemoja
Lando2603
Yemoja
8,660
1,152
823
3,960
15,203
5,728
0
1,525
13,678
35,497
0
L
Cupid
Shiblaw
Cupid
10,524
5,834
55
6,993
15,642
5,671
763
896
14,746
0
56,521
W
Medusa
hOotS67
Medusa
13,836
7,663
0
4,820
15,263
6,441
2,826
8,179
7,084
0
93,675
W
Chang'e
lvl_4_gastly
Chang'e
5,900
774
2,577
4,728
9,390
3,513
311
2,774
6,616
42,057
0
W
Sun Wukong
uNa Godsmack
Sun Wukong
8,302
2,104
0
4,115
13,875
7,284
437
2,559
11,316
0
71,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,214
Gold Earned
56,303
449
Minions Killed
545
0
Camps Cleared
0
1,689,826
Distance Traveled
1,874,875
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,043
452
50
3
0
358,383
3
L
Janus
8,667
433
105
5
0
272,819
0
L
Amaterasu
10,278
514
140
7
0
377,012
1
W
Neith
10,269
513
136
7
0
315,438
9
W
Fenrir
11,839
592
95
5
0
424,644
4
L
Yemoja
9,351
468
47
2
0
378,016
3
L
Cupid
8,875
444
107
5
0
303,596
3
W
Medusa
12,097
605
130
7
0
353,461
0
W
Chang'e
10,917
546
67
3
0
360,935
5
W
Sun Wukong
11,181
559
117
6
0
420,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role