Player Matchup

Cthulhu
Cthulhu
DeftOne96
Cthulhu
Level 64
God Stats
0W - 3L
1,509 SR
Queue Stats
44W - 89L
1,202 Elo+
Party 1
Hades
Hades
Giorsoland95
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
PandaVilleguin
Medusa
Level 59
God Stats
5W - 9L
1,360 SR
Queue Stats
48W - 79L
1,232 Elo+
Party 1
Team Averages
Level 83
1,457 SR
1,312 Elo+

VS

Team Averages
Level 66
1,575 SR
1,380 Elo+
Janus
Janus
Bloodseeker0001
Janus
Level 53
God Stats
13W - 16L
1,386 SR
Queue Stats
149W - 162L
1,435 Elo+
Solo
Apollo
Apollo
VampiroDoidao
Apollo
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,378 Elo+
Solo
Guan Yu
Guan Yu
ferClick
Guan Yu
Level 13
God Stats
2W - 2L
1,840 SR
Queue Stats
5W - 8L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeftOne96
Cthulhu
10
2 / 2 / 2
7,290
729
4,985
9,617
7,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
2 / 3 / 2
7,082
708
8,495
8,744
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 3
6,339
634
3,430
6,050
1,813
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 2
7,860
786
7,061
5,355
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 5
7,167
717
5,693
8,117
2,913
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
ferClick
Guan Yu
10
1 / 0 / 6
6,794
679
3,863
8,198
5,950
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
4
Kills
9
9
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
L
Cthulhu
DeftOne96
Cthulhu
2
2
2
1.5
L
2
3
2
1
L
0
4
3
0.38
W
2
3
5
1.5
W
Guan Yu
ferClick
Guan Yu
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,910
Damage
16,617
24,411
Taken
21,670
12,487
Mitigated
10,726
5,364
Healing
6,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,061
521
0
992
5,355
1,863
396
2,250
2,881
27,348
0
L
Cthulhu
DeftOne96
Cthulhu
4,985
240
0
672
9,617
7,376
0
2,172
7,303
16,925
0
L
8,495
375
140
3,028
8,744
3,298
0
1,413
7,321
24,295
0
L
3,430
1,229
0
1,524
6,050
1,813
0
3,156
2,654
0
21,786
W
5,693
4,370
0
1,346
8,117
2,913
0
5,851
2,056
0
23,922
W
Guan Yu
ferClick
Guan Yu
3,863
979
1,424
3,181
8,198
5,950
403
4,701
3,225
0
13,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,711
Gold Earned
21,821
101
Minions Killed
121
0
Camps Cleared
0
534,345
Distance Traveled
502,706
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,860
786
50
5
0
168,040
4
L
Cthulhu
7,290
729
27
3
0
193,084
0
L
Hades
7,082
708
32
3
0
164,997
4
L
Medusa
6,339
634
42
4
0
176,264
2
W
Apollo
7,167
717
55
6
0
153,705
0
W
Guan Yu
6,794
679
16
2
0
180,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role