Player Matchup

Cupid
Cupid
LordOrochihondo
Cupid
Level 26
God Stats
19W - 10L
1,659 SR
Queue Stats
60W - 47L
1,612 Elo+
Party 1
Baba Yaga
Baba Yaga
MortaISnipez
Baba Yaga
Level 25
God Stats
1W - 2L
1,892 SR
Queue Stats
136W - 138L
1,612 Elo+
Party 1
Ymir
Ymir
boogerblitz
Ymir
Level 6
God Stats
3W - 4L
1,622 SR
Queue Stats
157W - 145L
1,737 Elo+
Party 1
Sun Wukong
Sun Wukong
botsto
Sun Wukong
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
326W - 281L
1,612 Elo+
Party 1
Nemesis
Nemesis
zapju
Nemesis
Level 17
God Stats
4W - 3L
1,703 SR
Queue Stats
26W - 38L
1,612 Elo+
Party 1
Team Averages
Level 20
1,675 SR
1,637 Elo+

VS

Team Averages
Level 42
1,710 SR
1,657 Elo+
Tsukuyomi
Tsukuyomi
FreshNewPickle
Tsukuyomi
Level 3
God Stats
12W - 7L
1,549 SR
Queue Stats
14W - 10L
1,510 Elo+
Solo
Athena
Athena
Koffi0790
Athena
Level 14
God Stats
5W - 3L
1,684 SR
Queue Stats
37W - 42L
1,550 Elo+
Solo
Ra
Ra
ScyllasAjax
Ra
Level 154
God Stats
7W - 4L
1,660 SR
Queue Stats
85W - 60L
1,585 Elo+
Party 2
Ne Zha
Ne Zha
ScyllasZoey
Ne Zha
Level 29
God Stats
4W - 2L
1,826 SR
Queue Stats
142W - 65L
1,789 Elo+
Party 2
Heimdallr
Heimdallr
XxBigBrainTimexX
Heimdallr
Level 12
God Stats
20W - 14L
1,830 SR
Queue Stats
154W - 98L
1,851 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,363
397
3,535
6,371
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
MortaISnipez
Baba Yaga
7
1 / 4 / 0
4,777
434
1,636
4,938
1,647
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 5 / 0
4,366
397
801
8,843
2,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
botsto
Sun Wukong
9
1 / 3 / 1
5,374
489
3,845
9,928
5,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
zapju
Nemesis
5
0 / 6 / 1
4,313
392
1,725
6,382
1,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FreshNewPickle
Tsukuyomi
11
4 / 1 / 3
6,516
592
3,141
5,359
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Koffi0790
Athena
9
2 / 0 / 6
6,191
563
1,657
6,248
3,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
7 / 0 / 5
7,363
669
7,752
5,333
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
12
3 / 1 / 2
7,032
639
5,578
7,436
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
11
6 / 0 / 3
7,441
676
9,633
6,864
2,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
22
22
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
FreshNewPickle
Tsukuyomi
4
1
3
5.5
W
Athena
Koffi0790
Athena
2
0
6
5
L
0
4
0
0
L
Baba Yaga
MortaISnipez
Baba Yaga
1
4
0
0.25
W
7
0
5
9.5
W
Ne Zha
3
1
2
4
W
Heimdallr
6
0
3
7.5
L
0
5
0
0
L
Sun Wukong
botsto
Sun Wukong
1
3
1
0.5
L
Nemesis
zapju
Nemesis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,542
Damage
27,761
36,462
Taken
31,240
12,388
Mitigated
12,849
6,369
Healing
16,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
FreshNewPickle
Tsukuyomi
3,141
973
0
2,375
5,359
1,704
69
291
4,993
0
31,035
W
Athena
Koffi0790
Athena
1,657
541
0
1,448
6,248
3,241
0
591
5,657
13,166
0
L
3,535
1,556
60
1,487
6,371
1,436
0
2,086
4,170
0
16,895
L
Baba Yaga
MortaISnipez
Baba Yaga
1,636
58
0
471
4,938
1,647
0
2,960
1,793
10,727
0
W
7,752
709
467
3,449
5,333
1,959
0
860
4,448
47,622
0
W
Ne Zha
5,578
2,059
0
4,934
7,436
3,153
0
98
7,088
0
43,004
W
Heimdallr
9,633
6,460
0
4,064
6,864
2,792
767
597
6,242
0
42,437
L
801
254
0
0
8,843
2,321
0
1,464
7,297
3,453
0
L
Sun Wukong
botsto
Sun Wukong
3,845
537
0
4,061
9,928
5,540
0
864
9,060
0
25,706
L
Nemesis
zapju
Nemesis
1,725
1,318
0
290
6,382
1,444
0
1,547
4,733
0
9,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,193
Gold Earned
34,543
115
Minions Killed
346
0
Camps Cleared
0
974,280
Distance Traveled
1,137,847
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,516
592
70
6
0
270,763
0
W
Athena
6,191
563
13
1
0
244,236
3
L
Cupid
4,363
397
25
2
0
206,297
1
L
Baba Yaga
4,777
434
12
1
0
145,557
0
W
Ra
7,363
669
99
9
0
216,700
2
W
Ne Zha
7,032
639
81
7
0
221,169
1
W
Heimdallr
7,441
676
83
8
0
184,979
2
L
Ymir
4,366
397
7
1
0
242,897
0
L
Sun Wukong
5,374
489
52
5
0
194,332
2
L
Nemesis
4,313
392
19
2
0
185,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role