Player Matchup

Guan Yu
Guan Yu
Damacrius
Guan Yu
Level 97
God Stats
12W - 8L
1,509 SR
Queue Stats
367W - 368L
1,459 Elo+
Party 1
Loki
Loki
Dj_Hypnotic_1
Loki
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Discordia
Discordia
RAZKHOV
Discordia
Level 87
God Stats
12W - 10L
1,771 SR
Queue Stats
110W - 135L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
Sciverius
Danzaburou
Level 108
God Stats
16W - 15L
1,712 SR
Queue Stats
474W - 460L
1,460 Elo+
Party 1
Tyr
Tyr
hungryrobe
Tyr
Level 88
God Stats
4W - 9L
1,222 SR
Queue Stats
71W - 97L
1,281 Elo+
Solo
Team Averages
Level 88
1,543 SR
1,434 Elo+

VS

Team Averages
Level 76
1,447 SR
1,416 Elo+
Zeus
Zeus
 
Zeus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CarlosBeta
Amaterasu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hel
Hel
FisherPrice145
Hel
Level 89
God Stats
4W - 3L
1,472 SR
Queue Stats
586W - 685L
1,389 Elo+
Solo
Fenrir
Fenrir
SpartanMist1991
Fenrir
Level 66
God Stats
14W - 19L
1,447 SR
Queue Stats
346W - 380L
1,358 Elo+
Solo
Achilles
Achilles
Xiissco
Achilles
Level 76
God Stats
1W - 4L
1,317 SR
Queue Stats
52W - 63L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Damacrius
Guan Yu
18
4 / 0 / 19
12,985
565
10,268
21,569
27,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 6 / 9
10,278
447
8,016
15,611
9,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
RAZKHOV
Discordia
19
6 / 2 / 13
12,454
541
15,753
14,305
5,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Sciverius
Danzaburou
20
19 / 2 / 9
14,626
636
23,752
18,536
11,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 3 / 6
11,981
521
11,679
15,706
12,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
6 / 9 / 0
10,963
477
19,503
19,467
7,575
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
CarlosBeta
Amaterasu
14
0 / 4 / 4
9,254
402
3,355
12,801
10,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 8 / 1
10,688
465
9,492
15,355
5,715
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 8 / 5
10,219
444
12,796
26,253
15,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Xiissco
Achilles
14
0 / 9 / 2
7,908
344
5,238
16,806
9,954
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
25
38
Kills
13
13
Deaths
38
56
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
6
9
0
0.67
L
Amaterasu
CarlosBeta
Amaterasu
0
4
4
0.5
W
Guan Yu
Damacrius
Guan Yu
4
0
19
13.5
W
2
6
9
1.08
L
2
8
1
0.31
W
Discordia
RAZKHOV
Discordia
6
2
13
6.25
W
Danzaburou
Sciverius
Danzaburou
19
2
9
11.75
L
5
8
5
0.94
L
Achilles
Xiissco
Achilles
0
9
2
0.11
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,468
Damage
50,384
85,727
Taken
90,682
65,792
Mitigated
48,784
32,969
Healing
17,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
19,503
1,441
0
1,827
19,467
7,575
0
5,715
13,527
81,635
0
L
Amaterasu
CarlosBeta
Amaterasu
3,355
1,039
0
3,528
12,801
10,139
830
1,873
10,855
0
34,417
W
Guan Yu
Damacrius
Guan Yu
10,268
1,582
3,989
10,774
21,569
27,747
588
6,074
15,445
0
51,093
W
8,016
1,290
0
390
15,611
9,113
367
8,009
7,556
0
35,922
L
9,492
1,081
1,207
4,409
15,355
5,715
904
1,430
13,800
67,051
0
W
Discordia
RAZKHOV
Discordia
15,753
744
1,328
5,103
14,305
5,538
1,240
6,337
7,968
90,204
0
W
Danzaburou
Sciverius
Danzaburou
23,752
13,681
0
8,111
18,536
11,096
2,039
4,358
14,153
0
110,378
L
12,796
2,837
677
4,409
26,253
15,401
0
5,083
21,045
0
44,130
L
Achilles
Xiissco
Achilles
5,238
1,851
468
831
16,806
9,954
0
1,652
15,054
0
35,014
W
11,679
1,339
0
3,274
15,706
12,298
3,555
4,217
11,239
0
53,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,324
Gold Earned
49,032
480
Minions Killed
463
0
Camps Cleared
0
2,317,816
Distance Traveled
1,871,995
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,963
477
140
6
0
335,666
4
L
Amaterasu
9,254
402
84
4
0
374,825
4
W
Guan Yu
12,985
565
80
3
0
506,177
0
W
Loki
10,278
447
43
2
0
493,429
0
L
Hel
10,688
465
130
6
0
382,411
1
W
Discordia
12,454
541
127
6
0
433,950
10
W
Danzaburou
14,626
636
141
6
0
419,838
1
L
Fenrir
10,219
444
70
3
0
394,150
1
L
Achilles
7,908
344
39
2
0
384,943
9
W
Tyr
11,981
521
89
4
0
464,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role