Player Matchup

Jormungandr
Jormungandr
Ankilesaurus
Jormungandr
Level 9
God Stats
2W - 3L
1,316 SR
Queue Stats
10W - 9L
1,446 Elo+
Party 1
Guan Yu
Guan Yu
Blank___Game
Guan Yu
Level 8
God Stats
108W - 96L
1,364 SR
Queue Stats
135W - 134L
1,268 Elo+
Party 1
Nemesis
Nemesis
MrNiceGuy33
Nemesis
Level 15
God Stats
12W - 13L
1,436 SR
Queue Stats
99W - 83L
1,418 Elo+
Solo
Apollo
Apollo
Rennan_wt
Apollo
Level 27
God Stats
36W - 33L
1,439 SR
Queue Stats
136W - 148L
1,448 Elo+
Solo
Raijin
Raijin
ZentraliTee
Raijin
Level 12
God Stats
2W - 0L
1,715 SR
Queue Stats
9W - 5L
1,512 Elo+
Party 1
Team Averages
Level 14
1,454 SR
1,418 Elo+

VS

Team Averages
Level 21
1,492 SR
1,356 Elo+
Kuzenbo
Kuzenbo
Chooooraa_Moita
Kuzenbo
Level 6
God Stats
3W - 4L
1,517 SR
Queue Stats
44W - 45L
1,351 Elo+
Solo
Cthulhu
Cthulhu
FIRST NAME12
Cthulhu
Level 13
God Stats
11W - 19L
1,419 SR
Queue Stats
18W - 27L
1,404 Elo+
Solo
Zeus
Zeus
Orrant
Zeus
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 7L
1,155 Elo+
Solo
Camazotz
Camazotz
TheGreatTimTim
Camazotz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Hou Yi
Hou Yi
hypebeastassain
Hou Yi
Level 28
God Stats
5W - 11L
1,522 SR
Queue Stats
202W - 275L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ankilesaurus
Jormungandr
16
5 / 2 / 14
10,823
492
11,333
17,880
13,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Blank___Game
Guan Yu
14
1 / 5 / 2
9,007
409
3,484
13,238
10,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
MrNiceGuy33
Nemesis
19
8 / 1 / 11
12,047
548
12,896
15,732
6,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Rennan_wt
Apollo
18
9 / 1 / 3
11,586
527
11,754
13,294
5,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
19
8 / 5 / 7
12,015
546
13,276
13,502
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
8,131
370
5,275
15,075
13,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
FIRST NAME12
Cthulhu
16
6 / 5 / 1
10,749
489
16,470
17,359
9,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
Orrant
Zeus
14
4 / 11 / 2
9,511
432
11,140
15,111
4,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
15
2 / 5 / 2
9,526
433
5,678
16,905
5,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 6 / 2
8,866
403
7,313
12,704
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
31
Kills
14
14
Deaths
32
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Ankilesaurus
Jormungandr
5
2
14
6
W
Guan Yu
Blank___Game
Guan Yu
1
5
2
0.4
L
0
5
3
0.3
L
Cthulhu
FIRST NAME12
Cthulhu
6
5
1
1.3
W
Nemesis
MrNiceGuy33
Nemesis
8
1
11
13.5
L
Zeus
Orrant
Zeus
4
11
2
0.45
W
Apollo
Rennan_wt
Apollo
9
1
3
10.5
L
Camazotz
2
5
2
0.6
W
Raijin
8
5
7
2.3
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,743
Damage
45,876
73,646
Taken
77,154
41,742
Mitigated
38,661
26,135
Healing
16,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Ankilesaurus
Jormungandr
11,333
2,793
0
2,791
17,880
13,924
468
8,230
9,550
42,346
0
W
Guan Yu
Blank___Game
Guan Yu
3,484
926
85
3,879
13,238
10,361
54
4,992
7,846
0
32,463
L
5,275
1,636
0
1,300
15,075
13,727
0
3,794
11,281
33,550
0
L
Cthulhu
FIRST NAME12
Cthulhu
16,470
347
352
3,786
17,359
9,878
1,246
5,688
11,452
54,482
0
W
Nemesis
MrNiceGuy33
Nemesis
12,896
7,267
855
9,685
15,732
6,732
592
6,763
8,844
0
87,156
L
Zeus
Orrant
Zeus
11,140
2,299
0
1,015
15,111
4,694
610
7,213
7,898
48,607
0
W
Apollo
Rennan_wt
Apollo
11,754
7,244
0
6,942
13,294
5,338
2,058
4,888
8,356
0
72,537
L
Camazotz
5,678
1,779
0
8,072
16,905
5,889
0
2,605
14,250
0
46,605
W
Raijin
13,276
1,610
0
1,898
13,502
5,387
272
7,262
6,165
69,858
0
L
7,313
2,678
0
2,454
12,704
4,473
465
5,309
7,370
0
48,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,478
Gold Earned
46,783
486
Minions Killed
382
0
Camps Cleared
0
2,022,849
Distance Traveled
1,792,526
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,823
492
49
2
0
408,927
1
W
Guan Yu
9,007
409
66
3
0
399,263
0
L
Kuzenbo
8,131
370
42
2
0
398,142
2
L
Cthulhu
10,749
489
94
4
0
373,648
1
W
Nemesis
12,047
548
112
5
0
478,786
2
L
Zeus
9,511
432
94
4
0
311,295
0
W
Apollo
11,586
527
132
6
0
350,108
0
L
Camazotz
9,526
433
75
3
0
383,212
2
W
Raijin
12,015
546
127
6
0
385,765
0
L
Hou Yi
8,866
403
77
4
0
326,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role