Player Matchup

Achilles
Achilles
AzooTeUz
Achilles
Level 25
God Stats
12W - 19L
1,502 SR
Queue Stats
284W - 306L
1,455 Elo+
Solo
Hel
Hel
Dkdance
Hel
Level 26
God Stats
0W - 3L
1,193 SR
Queue Stats
92W - 116L
1,404 Elo+
Solo
Neith
Neith
G4113T4
Neith
Level 3
God Stats
3W - 9L
1,266 SR
Queue Stats
96W - 117L
1,206 Elo+
Solo
Bakasura
Bakasura
KleinMeik
Bakasura
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Marius1604
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,293 Elo+
Party 1
Team Averages
Level 16
1,392 SR
1,371 Elo+

VS

Team Averages
Level 12
1,543 SR
1,304 Elo+
Ganesha
Ganesha
JRagod
Ganesha
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,237 Elo+
Party 3
Hou Yi
Hou Yi
StarSky01001
Hou Yi
Level 11
God Stats
4W - 1L
1,775 SR
Queue Stats
8W - 10L
1,280 Elo+
Party 2
Agni
Agni
YingDosYangs
Agni
Level 29
God Stats
18W - 24L
1,440 SR
Queue Stats
109W - 129L
1,460 Elo+
Solo
Mercury
Mercury
YoshimitzuXZ
Mercury
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,308 Elo+
Party 2
Cu Chulainn
Cu Chulainn
kosfox22
Cu Chulainn
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,237 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AzooTeUz
Achilles
9
1 / 3 / 1
5,492
499
4,396
6,492
5,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hel
8
0 / 6 / 0
4,995
454
1,186
6,878
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
G4113T4
Neith
8
2 / 2 / 0
5,188
472
2,392
3,599
992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
KleinMeik
Bakasura
7
1 / 4 / 0
4,765
433
3,613
7,421
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 1
4,908
446
2,260
6,331
2,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JRagod
Ganesha
7
0 / 0 / 4
5,146
468
2,044
4,629
1,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hou Yi
7
2 / 3 / 3
5,046
459
2,581
4,280
926
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
6 / 0 / 0
6,542
595
6,814
4,218
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
YoshimitzuXZ
Mercury
12
8 / 0 / 2
7,162
651
4,670
4,815
1,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
kosfox22
Cu Chulainn
10
2 / 2 / 3
6,190
563
4,180
8,467
3,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
18
18
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
AzooTeUz
Achilles
1
3
1
0.5
L
Hel
0
6
0
0
L
Neith
G4113T4
Neith
2
2
0
1
W
Ganesha
JRagod
Ganesha
0
0
4
2
L
Bakasura
KleinMeik
Bakasura
1
4
0
0.25
L
0
3
1
0.17
W
Hou Yi
2
3
3
1.17
W
6
0
0
6
W
Mercury
YoshimitzuXZ
Mercury
8
0
2
9
W
Cu Chulainn
kosfox22
Cu Chulainn
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,847
Damage
20,289
30,721
Taken
26,409
12,814
Mitigated
8,757
6,752
Healing
6,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AzooTeUz
Achilles
4,396
1,086
0
1,807
6,492
5,132
0
269
6,217
0
21,791
L
Hel
1,186
0
0
1,320
6,878
2,157
0
3,427
3,199
23,000
0
L
Neith
G4113T4
Neith
2,392
1,323
0
1,112
3,599
992
620
1,073
2,520
0
20,102
W
Ganesha
JRagod
Ganesha
2,044
419
0
938
4,629
1,734
66
975
3,654
8,417
0
L
Bakasura
KleinMeik
Bakasura
3,613
2,557
0
1,948
7,421
2,086
0
1,788
5,531
0
13,857
L
2,260
323
0
565
6,331
2,447
0
1,885
4,396
11,843
0
W
Hou Yi
2,581
1,735
0
600
4,280
926
0
643
3,425
0
13,548
W
6,814
767
0
1,941
4,218
1,264
288
1,249
2,763
36,747
0
W
Mercury
YoshimitzuXZ
Mercury
4,670
3,022
0
411
4,815
1,601
0
445
4,250
0
38,355
W
Cu Chulainn
kosfox22
Cu Chulainn
4,180
1,415
0
2,782
8,467
3,232
0
0
7,969
543
27,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,348
Gold Earned
30,086
200
Minions Killed
260
0
Camps Cleared
0
953,531
Distance Traveled
1,040,005
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,492
499
55
5
0
199,836
1
L
Hel
4,995
454
49
4
0
173,747
3
L
Neith
5,188
472
42
4
0
159,784
0
W
Ganesha
5,146
468
4
0
0
192,644
0
L
Bakasura
4,765
433
39
4
0
212,083
0
L
Geb
4,908
446
15
1
0
208,081
0
W
Hou Yi
5,046
459
27
2
0
184,617
0
W
Agni
6,542
595
78
7
0
222,596
2
W
Mercury
7,162
651
82
7
0
246,264
0
W
Cu Chulainn
6,190
563
69
6
0
193,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role