Player Matchup

Baba Yaga
Baba Yaga
BmoreJuice410
Baba Yaga
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Jewbaccca123
Ne Zha
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,523 Elo+
Party 2
Chaac
Chaac
KriegerZero
Chaac
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,523 Elo+
Party 2
Cupid
Cupid
SenseiRayn
Cupid
Level 119
God Stats
0W - 1L
1,706 SR
Queue Stats
32W - 50L
1,160 Elo+
Party 3
Team Averages
Level 110
1,552 SR
1,427 Elo+

VS

Team Averages
Level 88
1,535 SR
1,855 Elo+
He Bo
He Bo
MafiaPledge
He Bo
Level 147
God Stats
2W - 0L
1,695 SR
Queue Stats
84W - 19L
1,932 Elo+
Party 1
Rama
Rama
Mormhaor
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 1L
1,836 Elo+
Party 1
Arachne
Arachne
TheBigMonchee
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
2,061 Elo+
Party 1
Cerberus
Cerberus
cazador666
Cerberus
Level 149
God Stats
2W - 2L
1,446 SR
Queue Stats
99W - 87L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BmoreJuice410
Baba Yaga
12
1 / 5 / 2
7,037
782
7,315
7,202
2,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
11
0 / 5 / 0
6,258
695
2,233
6,859
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 4 / 1
6,985
776
7,707
10,845
9,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
12
2 / 3 / 1
7,070
786
3,410
5,633
2,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 5
9,622
1,069
10,762
5,741
2,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
14
2 / 1 / 6
8,362
929
3,461
6,807
3,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
13
3 / 1 / 5
8,132
904
5,804
10,296
4,372
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
cazador666
Cerberus
13
1 / 2 / 9
8,209
912
3,654
9,693
7,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
17
17
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BmoreJuice410
Baba Yaga
1
5
2
0.4
L
Ne Zha
0
5
0
0
L
1
4
1
0.38
W
11
0
5
13.5
W
Rama
2
1
6
5
L
Cupid
2
3
1
0.83
W
Arachne
3
1
5
5.5
W
Cerberus
cazador666
Cerberus
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,665
Damage
23,681
30,539
Taken
32,537
16,411
Mitigated
17,872
3,309
Healing
10,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BmoreJuice410
Baba Yaga
7,315
527
0
904
7,202
2,342
54
4,035
3,092
22,548
0
L
Ne Zha
2,233
972
354
688
6,859
2,162
932
3,797
2,962
0
7,980
L
7,707
1,298
0
820
10,845
9,292
637
4,800
5,920
1,540
23,272
W
10,762
988
0
3,349
5,741
2,600
1,457
1,031
4,685
30,706
0
W
Rama
3,461
2,043
0
890
6,807
3,582
2,268
1,849
4,888
0
25,034
L
Cupid
3,410
1,297
138
405
5,633
2,615
518
1,846
3,712
0
16,021
W
Arachne
5,804
2,912
0
3,774
10,296
4,372
259
1,355
8,766
0
17,483
W
Cerberus
cazador666
Cerberus
3,654
233
0
2,840
9,693
7,318
783
4,180
5,463
15,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,350
Gold Earned
34,325
138
Minions Killed
161
6
Camps Cleared
9
635,538
Distance Traveled
844,448
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,037
782
39
4
1
168,283
1
L
Ne Zha
6,258
695
17
2
2
126,002
1
L
Chaac
6,985
776
49
5
1
169,602
4
W
He Bo
9,622
1,069
47
5
3
233,175
3
W
Rama
8,362
929
57
6
1
178,579
2
L
Cupid
7,070
786
33
4
2
171,651
2
W
Arachne
8,132
904
23
3
2
237,313
2
W
Cerberus
8,209
912
34
4
3
195,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role