Player Matchup

Anhur
Anhur
Dinkleskunch
Anhur
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 9L
1,630 Elo+
Party 1
Xing Tian
Xing Tian
Horogium
Xing Tian
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,364 Elo+
Party 1
Camazotz
Camazotz
gotdeserter123
Camazotz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 92L
1,631 Elo+
Solo
Xbalanque
Xbalanque
konihh
Xbalanque
Level 11
God Stats
10W - 8L
1,889 SR
Queue Stats
102W - 94L
1,825 Elo+
Party 2
Bakasura
Bakasura
shadowkiller897
Bakasura
Level 107
God Stats
5W - 3L
1,500 SR
Queue Stats
171W - 168L
1,785 Elo+
Party 2
Team Averages
Level 34
1,578 SR
1,647 Elo+

VS

Team Averages
Level 23
1,440 SR
1,603 Elo+
Yemoja
Yemoja
Bushwookiebrew
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Cactoos
Nemesis
Level 6
God Stats
0W - 2L
1,282 SR
Queue Stats
17W - 19L
1,517 Elo+
Solo
Baba Yaga
Baba Yaga
Schlucht
Baba Yaga
Level 26
God Stats
1W - 2L
1,267 SR
Queue Stats
196W - 154L
1,718 Elo+
Solo
Guan Yu
Guan Yu
TheSeventhOmen
Guan Yu
Level 28
God Stats
28W - 24L
1,650 SR
Queue Stats
58W - 56L
1,610 Elo+
Solo
Artemis
Artemis
Yuo3
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
5,344
534
4,310
3,967
931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xing Tian
Horogium
Xing Tian
9
2 / 0 / 4
5,813
581
1,829
5,671
2,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
11
2 / 0 / 0
6,472
647
2,045
4,560
2,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
konihh
Xbalanque
12
0 / 0 / 2
6,723
672
2,557
4,623
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
11
4 / 1 / 2
6,775
678
4,589
9,305
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,023
502
1,369
6,022
1,908
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
Cactoos
Nemesis
7
0 / 5 / 0
4,524
452
2,331
6,735
1,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
Schlucht
Baba Yaga
11
0 / 0 / 0
5,803
580
2,761
3,192
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
0 / 0 / 0
3,504
350
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Artemis
Yuo3
Artemis
8
0 / 2 / 1
4,785
479
5,641
6,234
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
10
Kills
1
1
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Nemesis
Cactoos
Nemesis
0
5
0
0
W
2
0
4
4
W
Xing Tian
Horogium
Xing Tian
2
0
4
4
L
Baba Yaga
Schlucht
Baba Yaga
0
0
0
0
L
0
0
0
0
L
Artemis
Yuo3
Artemis
0
2
1
0.25
W
Camazotz
2
0
0
2
W
Xbalanque
konihh
Xbalanque
0
0
2
1
W
Bakasura
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,330
Damage
12,102
28,126
Taken
22,183
9,855
Mitigated
6,439
13,511
Healing
5,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,369
291
456
1,068
6,022
1,908
0
977
4,874
8,853
0
L
Nemesis
Cactoos
Nemesis
2,331
756
0
521
6,735
1,416
0
32
6,460
0
17,036
W
4,310
2,193
0
1,126
3,967
931
350
350
3,617
0
25,137
W
Xing Tian
Horogium
Xing Tian
1,829
354
0
1,324
5,671
2,278
0
744
4,927
6,520
0
L
Baba Yaga
Schlucht
Baba Yaga
2,761
56
0
1,431
3,192
1,273
0
0
3,162
37,982
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
Yuo3
Artemis
5,641
1,923
0
2,176
6,234
1,842
0
820
5,339
0
31,085
W
Camazotz
2,045
485
0
3,328
4,560
2,193
0
235
4,307
0
38,642
W
Xbalanque
konihh
Xbalanque
2,557
789
0
2,899
4,623
1,442
52
1,074
3,441
0
44,262
W
Bakasura
4,589
2,804
0
4,834
9,305
3,011
0
1,485
7,704
0
36,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,127
Gold Earned
23,639
331
Minions Killed
190
0
Camps Cleared
0
932,087
Distance Traveled
756,592
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,023
502
9
1
0
169,545
0
L
Nemesis
4,524
452
38
4
0
220,783
1
W
Anhur
5,344
534
48
5
0
159,059
1
W
Xing Tian
5,813
581
13
1
0
189,920
0
L
Baba Yaga
5,803
580
83
8
0
193,871
6
L
Guan Yu
3,504
350
0
0
0
13,577
0
L
Artemis
4,785
479
60
6
0
158,816
3
W
Camazotz
6,472
647
90
9
0
176,676
2
W
Xbalanque
6,723
672
94
9
0
180,645
1
W
Bakasura
6,775
678
86
9
0
225,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role