Player Matchup

Hera
Hera
RICO_CARTER
Hera
Level 26
God Stats
11W - 19L
1,476 SR
Queue Stats
25W - 33L
1,448 Elo+
Party 1
Serqet
Serqet
a_MOLE_
Serqet
Level 125
God Stats
1W - 2L
1,621 SR
Queue Stats
82W - 81L
1,557 Elo+
Party 1
Da Ji
Da Ji
iimaishii
Da Ji
Level 16
God Stats
0W - 1L
1,415 SR
Queue Stats
4W - 3L
1,665 Elo+
Party 1
Sylvanus
Sylvanus
magicninja2460
Sylvanus
Level 108
God Stats
3W - 6L
1,596 SR
Queue Stats
42W - 44L
1,515 Elo+
Party 1
Persephone
Persephone
salvea1
Persephone
Level 103
God Stats
2W - 6L
1,792 SR
Queue Stats
64W - 73L
1,531 Elo+
Party 1
Team Averages
Level 76
1,580 SR
1,543 Elo+

VS

Team Averages
Level 67
1,606 SR
1,523 Elo+
Chaac
Chaac
DigDugDoug
Chaac
Level 85
God Stats
105W - 44L
1,700 SR
Queue Stats
192W - 134L
1,584 Elo+
Party 3
Ao Kuang
Ao Kuang
SUCCKK OUTTT
Ao Kuang
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,619 Elo+
Party 2
Hachiman
Hachiman
minty290
Hachiman
Level 61
God Stats
4W - 0L
1,709 SR
Queue Stats
335W - 384L
1,407 Elo+
Party 2
Kuzenbo
Kuzenbo
striddyyy
Kuzenbo
Level 46
God Stats
21W - 12L
1,676 SR
Queue Stats
99W - 68L
1,592 Elo+
Party 3
Thoth
Thoth
twitchprimeguy
Thoth
Level 103
God Stats
25W - 26L
1,445 SR
Queue Stats
484W - 485L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 6
9,337
424
10,417
14,381
4,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
a_MOLE_
Serqet
14
1 / 4 / 3
9,238
420
8,017
12,936
4,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
iimaishii
Da Ji
10
0 / 5 / 0
7,185
327
3,127
11,231
5,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
15
3 / 6 / 0
9,358
425
12,057
21,728
12,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
salvea1
Persephone
15
8 / 8 / 4
9,884
449
14,060
17,426
5,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
3 / 2 / 5
14,752
671
18,039
20,705
14,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
SUCCKK OUTTT
Ao Kuang
20
13 / 1 / 4
14,399
655
14,514
20,469
7,904
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
minty290
Hachiman
16
0 / 7 / 13
10,552
480
7,510
16,003
5,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
striddyyy
Kuzenbo
16
4 / 3 / 10
11,822
537
6,393
16,786
14,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 2 / 7
13,828
629
13,256
10,303
4,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
15
Kills
30
30
Deaths
15
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
2
5
2.75
L
3
7
6
0.86
W
Ao Kuang
SUCCKK OUTTT
Ao Kuang
13
1
4
15
L
Serqet
a_MOLE_
Serqet
1
4
3
0.63
L
Da Ji
iimaishii
Da Ji
0
5
0
0
L
Sylvanus
3
6
0
0.5
W
Hachiman
minty290
Hachiman
0
7
13
0.93
L
Persephone
salvea1
Persephone
8
8
4
1.25
W
Kuzenbo
striddyyy
Kuzenbo
4
3
10
3
W
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,678
Damage
59,712
77,702
Taken
84,266
32,394
Mitigated
46,932
21,194
Healing
32,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
18,039
3,864
0
11,303
20,705
14,251
4,239
7,590
13,115
0
123,349
L
10,417
2,196
0
2,072
14,381
4,723
282
8,721
5,518
48,327
0
W
Ao Kuang
SUCCKK OUTTT
Ao Kuang
14,514
2,693
0
10,137
20,469
7,904
1,739
5,200
13,527
108,987
0
L
Serqet
a_MOLE_
Serqet
8,017
2,043
450
2,865
12,936
4,281
0
6,868
5,936
0
42,904
L
Da Ji
iimaishii
Da Ji
3,127
410
159
934
11,231
5,218
0
4,264
6,895
0
29,134
L
Sylvanus
12,057
3,115
1,414
7,713
21,728
12,658
0
5,473
16,208
42,337
4,450
W
Hachiman
minty290
Hachiman
7,510
2,374
0
4,805
16,003
5,690
2,208
8,544
7,227
0
65,768
L
Persephone
salvea1
Persephone
14,060
1,671
772
4,815
17,426
5,514
366
8,239
8,982
57,779
0
W
Kuzenbo
striddyyy
Kuzenbo
6,393
2,649
0
3,145
16,786
14,882
1,415
10,649
5,773
30,061
0
W
13,256
377
0
2,621
10,303
4,205
4,107
3,094
6,748
91,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,002
Gold Earned
65,353
403
Minions Killed
663
0
Camps Cleared
0
1,738,521
Distance Traveled
2,071,652
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,752
671
223
10
0
418,977
4
L
Hera
9,337
424
86
4
0
358,560
3
W
Ao Kuang
14,399
655
149
7
0
444,598
7
L
Serqet
9,238
420
88
4
0
362,276
1
L
Da Ji
7,185
327
46
2
0
360,426
3
L
Sylvanus
9,358
425
89
4
0
314,321
0
W
Hachiman
10,552
480
87
4
0
350,509
1
L
Persephone
9,884
449
94
4
0
342,938
5
W
Kuzenbo
11,822
537
35
2
0
441,940
5
W
Thoth
13,828
629
169
8
0
415,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role