Player Matchup

Aphrodite
Aphrodite
ATargaryen
Aphrodite
Level 116
God Stats
41W - 33L
1,643 SR
Queue Stats
112W - 121L
1,484 Elo+
Solo
Serqet
Serqet
Flimms
Serqet
Level 123
God Stats
12W - 7L
1,538 SR
Queue Stats
327W - 309L
1,482 Elo+
Party 2
Anhur
Anhur
IcyYep
Anhur
Level 66
God Stats
12W - 8L
1,500 SR
Queue Stats
307W - 290L
1,472 Elo+
Party 2
Ra
Ra
LiI Spoony
Ra
Level 75
God Stats
3W - 4L
1,281 SR
Queue Stats
152W - 160L
1,496 Elo+
Party 2
Ymir
Ymir
SitoGamerZ
Ymir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 89
1,492 SR
1,487 Elo+

VS

Team Averages
Level 99
1,496 SR
1,422 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Bandit50064
Fafnir
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 52L
1,363 Elo+
Solo
Hun Batz
Hun Batz
Londom
Hun Batz
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,334 Elo+
Solo
Cupid
Cupid
PuzzlexPeace
Cupid
Level 115
God Stats
7W - 6L
1,520 SR
Queue Stats
25W - 39L
1,433 Elo+
Party 1
Ra
Ra
ubburned
Ra
Level 76
God Stats
1W - 3L
1,461 SR
Queue Stats
104W - 95L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ATargaryen
Aphrodite
14
1 / 1 / 1
8,187
546
6,042
8,096
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Flimms
Serqet
15
8 / 1 / 3
8,963
598
7,699
11,135
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
IcyYep
Anhur
11
3 / 2 / 3
6,724
448
6,542
8,153
2,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
6 / 3 / 6
9,023
602
6,613
8,141
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 2 / 2
6,931
462
4,378
9,275
4,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
1 / 1 / 0
8,085
539
6,450
10,572
8,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
10
1 / 2 / 2
7,310
487
3,251
10,147
7,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Londom
Hun Batz
12
3 / 7 / 2
7,839
523
7,064
10,918
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
3 / 2 / 0
7,124
475
8,199
8,407
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 7 / 0
7,089
473
2,618
10,629
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
19
Kills
9
9
Deaths
19
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
1
0
1
W
Aphrodite
ATargaryen
Aphrodite
1
1
1
1.5
L
Fafnir
1
2
2
1
W
Serqet
Flimms
Serqet
8
1
3
9.5
W
Anhur
IcyYep
Anhur
3
2
3
2.25
W
6
3
6
3
L
Hun Batz
Londom
Hun Batz
3
7
2
0.57
L
3
2
0
1.5
W
1
2
2
1
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,274
Damage
27,582
44,800
Taken
50,673
17,753
Mitigated
25,417
19,720
Healing
16,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,450
1,791
0
3,617
10,572
8,306
0
4,878
5,363
0
50,162
W
Aphrodite
ATargaryen
Aphrodite
6,042
561
321
5,032
8,096
2,814
1,939
278
7,818
47,241
0
L
Fafnir
3,251
489
0
3,005
10,147
7,568
0
2,228
7,579
10,990
0
W
Serqet
Flimms
Serqet
7,699
2,312
0
6,065
11,135
4,285
65
470
10,665
0
56,883
W
Anhur
IcyYep
Anhur
6,542
3,532
0
2,573
8,153
2,392
987
1,582
6,571
0
28,928
W
6,613
493
840
3,111
8,141
3,282
790
2,555
5,586
57,605
0
L
Hun Batz
Londom
Hun Batz
7,064
2,668
0
1,858
10,918
3,406
0
1,490
9,048
0
36,398
L
8,199
3,894
177
4,331
8,407
2,379
298
2,084
6,237
0
45,280
W
4,378
770
0
1,778
9,275
4,980
90
984
8,291
28,624
0
L
2,618
439
124
3,137
10,629
3,758
838
5,946
4,611
43,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,828
Gold Earned
37,447
427
Minions Killed
354
0
Camps Cleared
0
1,400,353
Distance Traveled
1,247,708
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,085
539
105
7
0
268,680
3
W
Aphrodite
8,187
546
125
8
0
246,453
3
L
Fafnir
7,310
487
15
1
0
272,693
2
W
Serqet
8,963
598
106
7
0
332,192
1
W
Anhur
6,724
448
40
3
0
256,063
4
W
Ra
9,023
602
117
8
0
285,053
5
L
Hun Batz
7,839
523
61
4
0
255,184
7
L
Cupid
7,124
475
92
6
0
245,118
7
W
Ymir
6,931
462
39
3
0
280,592
4
L
Ra
7,089
473
81
5
0
206,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role