Player Matchup

Tiamat
Tiamat
I3iggyG
Tiamat
Level 109
God Stats
16W - 16L
1,510 SR
Queue Stats
321W - 282L
1,615 Elo+
Party 2
Xing Tian
Xing Tian
KoolAidOHYEAH3
Xing Tian
Level 122
God Stats
5W - 2L
1,322 SR
Queue Stats
188W - 167L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
Meatwad233
Sun Wukong
Level 118
God Stats
10W - 2L
1,717 SR
Queue Stats
766W - 700L
1,607 Elo+
Party 2
Cthulhu
Cthulhu
OUTLAWIII45CAL
Cthulhu
Level 105
God Stats
9W - 15L
1,658 SR
Queue Stats
167W - 200L
1,511 Elo+
Solo
Jing Wei
Jing Wei
uwu vaeda
Jing Wei
Level 147
God Stats
66W - 42L
1,660 SR
Queue Stats
596W - 519L
1,526 Elo+
Solo
Team Averages
Level 120
1,573 SR
1,547 Elo+

VS

Team Averages
Level 112
1,448 SR
1,541 Elo+
Thor
Thor
GetUpItachi-OB
Thor
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
245W - 194L
1,569 Elo+
Party 1
Janus
Janus
PopSmokesBurner
Janus
Level 117
God Stats
7W - 10L
1,449 SR
Queue Stats
323W - 294L
1,549 Elo+
Party 1
Amaterasu
Amaterasu
SinfulHyena16
Amaterasu
Level 94
God Stats
0W - 1L
1,605 SR
Queue Stats
21W - 22L
1,529 Elo+
Solo
Neith
Neith
TheBeans3
Neith
Level 101
God Stats
0W - 2L
1,285 SR
Queue Stats
25W - 30L
1,533 Elo+
Solo
Cerberus
Cerberus
oOCarter A259Oo
Cerberus
Level 145
God Stats
24W - 38L
1,401 SR
Queue Stats
622W - 597L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
I3iggyG
Tiamat
16
4 / 2 / 8
9,981
525
12,922
12,642
7,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
KoolAidOHYEAH3
Xing Tian
15
2 / 3 / 4
9,159
482
7,809
14,221
8,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sun Wukong
Meatwad233
Sun Wukong
15
5 / 2 / 6
9,897
521
10,671
12,171
5,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 4 / 7
9,249
487
11,827
14,908
11,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
uwu vaeda
Jing Wei
16
3 / 2 / 5
9,463
498
12,345
15,049
6,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
7,888
415
8,053
15,684
5,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 5 / 2
9,583
504
8,410
12,693
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
SinfulHyena16
Amaterasu
14
0 / 1 / 6
8,362
440
6,100
14,375
8,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
TheBeans3
Neith
14
3 / 5 / 4
8,962
472
11,905
15,039
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
13
2 / 4 / 4
8,428
444
8,799
21,633
15,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
21
Kills
13
13
Deaths
21
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Tiamat
I3iggyG
Tiamat
4
2
8
4
W
Xing Tian
KoolAidOHYEAH3
Xing Tian
2
3
4
1.33
W
Sun Wukong
Meatwad233
Sun Wukong
5
2
6
4
W
7
4
7
2.63
L
6
5
2
1.4
L
Amaterasu
SinfulHyena16
Amaterasu
0
1
6
3
L
Neith
TheBeans3
Neith
3
5
4
1
L
Cerberus
2
4
4
1
W
Jing Wei
uwu vaeda
Jing Wei
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,574
Damage
43,267
68,991
Taken
79,424
39,516
Mitigated
37,437
20,882
Healing
26,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,053
2,815
0
1,446
15,684
5,227
0
5,480
9,933
0
46,643
W
Tiamat
I3iggyG
Tiamat
12,922
1,079
0
3,759
12,642
7,812
352
5,748
6,471
61,576
0
W
Xing Tian
KoolAidOHYEAH3
Xing Tian
7,809
403
71
3,987
14,221
8,023
301
1,913
12,280
47,440
0
W
Sun Wukong
Meatwad233
Sun Wukong
10,671
1,634
0
4,037
12,171
5,182
0
2,429
9,584
0
55,259
W
11,827
664
596
4,139
14,908
11,619
266
4,225
10,621
37,348
0
L
8,410
419
0
1,694
12,693
4,010
0
6,244
6,078
48,344
0
L
Amaterasu
SinfulHyena16
Amaterasu
6,100
3,210
0
6,881
14,375
8,044
0
5,052
9,029
0
38,983
L
Neith
TheBeans3
Neith
11,905
6,643
0
5,614
15,039
4,794
270
3,524
11,477
0
56,549
L
Cerberus
8,799
902
1,040
9,427
21,633
15,362
90
10,950
10,349
42,247
0
W
Jing Wei
uwu vaeda
Jing Wei
12,345
8,370
0
4,293
15,049
6,880
328
2,194
12,826
0
70,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,749
Gold Earned
43,223
469
Minions Killed
456
0
Camps Cleared
0
1,901,023
Distance Traveled
1,726,830
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,888
415
73
4
0
341,535
0
W
Tiamat
9,981
525
105
6
0
368,100
8
W
Xing Tian
9,159
482
100
5
0
351,325
2
W
Sun Wukong
9,897
521
90
5
0
404,339
10
W
Cthulhu
9,249
487
50
3
0
391,497
3
L
Janus
9,583
504
105
6
0
346,640
9
L
Amaterasu
8,362
440
101
5
0
360,112
3
L
Neith
8,962
472
96
5
0
324,722
4
L
Cerberus
8,428
444
81
4
0
353,821
1
W
Jing Wei
9,463
498
124
7
0
385,762
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role