Player Matchup

Arachne
Arachne
CitizenSC
Arachne
Level 27
God Stats
22W - 20L
1,536 SR
Queue Stats
45W - 51L
1,503 Elo+
Solo
Ao Kuang
Ao Kuang
GmZKeviin
Ao Kuang
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
584W - 504L
1,679 Elo+
Solo
Agni
Agni
ImmortalVIV
Agni
Level 17
God Stats
5W - 2L
1,957 SR
Queue Stats
15W - 18L
1,545 Elo+
Solo
Medusa
Medusa
MissaChow
Medusa
Level 11
God Stats
10W - 17L
1,523 SR
Queue Stats
83W - 83L
1,542 Elo+
Solo
Athena
Athena
SlimTrngKn
Athena
Level 16
God Stats
7W - 4L
1,594 SR
Queue Stats
30W - 30L
1,516 Elo+
Solo
Team Averages
Level 20
1,622 SR
1,557 Elo+

VS

Team Averages
Level 28
1,790 SR
1,739 Elo+
Guan Yu
Guan Yu
DRSTRANGESV
Guan Yu
Level 29
God Stats
9W - 4L
1,787 SR
Queue Stats
136W - 97L
1,749 Elo+
Solo
Cabrakan
Cabrakan
LokiNotLowkey
Cabrakan
Level 7
God Stats
2W - 0L
1,785 SR
Queue Stats
84W - 21L
1,799 Elo+
Party 1
Hun Batz
Hun Batz
ProfPengvin
Hun Batz
Level 63
God Stats
3W - 0L
1,990 SR
Queue Stats
3W - 0L
1,895 Elo+
Party 1
Anubis
Anubis
RivenOneTrick69
Anubis
Level 22
God Stats
8W - 3L
1,783 SR
Queue Stats
20W - 7L
1,786 Elo+
Party 1
Izanami
Izanami
shaeieiei
Izanami
Level 20
God Stats
1W - 0L
1,605 SR
Queue Stats
50W - 42L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CitizenSC
Arachne
19
6 / 5 / 4
12,212
555
11,496
18,629
10,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
GmZKeviin
Ao Kuang
20
8 / 5 / 1
12,632
574
17,417
27,287
9,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 9 / 3
10,760
489
11,462
14,162
4,303
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
MissaChow
Medusa
16
4 / 10 / 8
11,243
511
12,567
18,371
5,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
SlimTrngKn
Athena
14
2 / 8 / 7
10,016
455
6,837
19,241
13,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DRSTRANGESV
Guan Yu
17
0 / 3 / 8
10,822
492
11,724
18,006
20,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
LokiNotLowkey
Cabrakan
20
14 / 6 / 15
13,687
622
26,296
22,651
14,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
ProfPengvin
Hun Batz
17
6 / 4 / 9
11,541
525
9,970
14,496
13,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
15 / 4 / 6
14,314
651
20,303
16,314
9,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
shaeieiei
Izanami
17
2 / 6 / 8
11,063
503
4,967
14,314
4,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
83
23
Kills
37
37
Deaths
23
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Arachne
CitizenSC
Arachne
6
5
4
1.6
W
Guan Yu
DRSTRANGESV
Guan Yu
0
3
8
1.33
L
Ao Kuang
GmZKeviin
Ao Kuang
8
5
1
1.7
L
3
9
3
0.5
W
Cabrakan
LokiNotLowkey
Cabrakan
14
6
15
3.58
L
Medusa
MissaChow
Medusa
4
10
8
0.8
W
Hun Batz
ProfPengvin
Hun Batz
6
4
9
2.63
W
15
4
6
4.5
L
Athena
SlimTrngKn
Athena
2
8
7
0.69
W
Izanami
shaeieiei
Izanami
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,779
Damage
73,260
97,690
Taken
85,781
43,044
Mitigated
62,430
24,746
Healing
29,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CitizenSC
Arachne
11,496
8,780
0
2,002
18,629
10,010
0
9,035
9,594
0
87,006
W
Guan Yu
DRSTRANGESV
Guan Yu
11,724
1,632
1,006
7,378
18,006
20,496
501
10,251
7,689
0
72,893
L
Ao Kuang
GmZKeviin
Ao Kuang
17,417
4,269
0
15,925
27,287
9,867
970
10,593
16,694
86,553
0
L
11,462
1,071
0
1,550
14,162
4,303
0
7,550
6,612
66,498
0
W
Cabrakan
LokiNotLowkey
Cabrakan
26,296
3,945
0
6,542
22,651
14,826
0
11,927
10,533
92,101
0
L
Medusa
MissaChow
Medusa
12,567
5,656
0
3,190
18,371
5,604
2,594
8,512
9,859
0
58,081
W
Hun Batz
ProfPengvin
Hun Batz
9,970
3,283
0
992
14,496
13,191
93
4,723
9,586
0
52,791
W
20,303
985
0
9,651
16,314
9,513
1,752
5,951
9,921
95,113
0
L
Athena
SlimTrngKn
Athena
6,837
1,469
0
2,079
19,241
13,260
399
10,909
8,332
23,080
0
W
Izanami
shaeieiei
Izanami
4,967
2,743
0
3,483
14,314
4,404
4,060
1,960
12,336
0
64,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,863
Gold Earned
61,427
482
Minions Killed
566
0
Camps Cleared
0
1,973,883
Distance Traveled
2,067,535
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,212
555
117
5
0
458,684
0
W
Guan Yu
10,822
492
97
4
0
484,986
5
L
Ao Kuang
12,632
574
138
6
0
392,268
1
L
Agni
10,760
489
108
5
0
386,389
5
W
Cabrakan
13,687
622
121
6
0
394,795
4
L
Medusa
11,243
511
81
4
0
339,937
0
W
Hun Batz
11,541
525
66
3
0
413,642
1
W
Anubis
14,314
651
168
8
0
378,597
1
L
Athena
10,016
455
38
2
0
396,605
6
W
Izanami
11,063
503
114
5
0
395,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role