Player Matchup

Chernobog
Chernobog
R3DJ1V3
Chernobog
Level 28
God Stats
4W - 0L
1,828 SR
Queue Stats
38W - 42L
1,364 Elo+
Party 2
Da Ji
Da Ji
Ryan213
Da Ji
Level 61
God Stats
1W - 1L
1,226 SR
Queue Stats
64W - 78L
1,375 Elo+
Party 2
Scylla
Scylla
ZarSean
Scylla
Level 26
God Stats
13W - 19L
1,398 SR
Queue Stats
88W - 96L
1,319 Elo+
Party 2
Nu Wa
Nu Wa
bigdaddy_ab93
Nu Wa
Level 41
God Stats
24W - 15L
1,549 SR
Queue Stats
100W - 96L
1,439 Elo+
Solo
Cerberus
Cerberus
zachthecreeper2
Cerberus
Level 47
God Stats
3W - 4L
1,676 SR
Queue Stats
65W - 79L
1,488 Elo+
Solo
Team Averages
Level 41
1,535 SR
1,397 Elo+

VS

Team Averages
Level 54
1,439 SR
1,415 Elo+
Serqet
Serqet
BelatedStorm972
Serqet
Level 48
God Stats
0W - 1L
1,443 SR
Queue Stats
58W - 88L
1,337 Elo+
Solo
Bellona
Bellona
FireSqad1
Bellona
Level 40
God Stats
22W - 23L
1,589 SR
Queue Stats
83W - 95L
1,531 Elo+
Solo
Chernobog
Chernobog
IceyFire527
Chernobog
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
Marc D Man
Cthulhu
Level 80
God Stats
16W - 23L
1,439 SR
Queue Stats
139W - 163L
1,342 Elo+
Party 1
Ra
Ra
Spirostryker
Ra
Level 67
God Stats
3W - 9L
1,226 SR
Queue Stats
327W - 352L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
R3DJ1V3
Chernobog
12
1 / 7 / 5
8,067
448
4,812
13,258
5,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
Ryan213
Da Ji
15
9 / 3 / 3
10,586
588
6,800
12,720
4,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
ZarSean
Scylla
15
4 / 4 / 6
9,718
540
6,293
8,872
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 0 / 2
11,620
646
19,952
6,461
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
14
1 / 3 / 3
8,322
462
4,166
19,072
8,832
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
5,945
330
611
6,211
1,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
FireSqad1
Bellona
13
0 / 4 / 0
7,317
407
1,060
11,500
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
IceyFire527
Chernobog
13
7 / 4 / 5
8,496
472
12,076
9,869
3,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Marc D Man
Cthulhu
13
4 / 5 / 7
9,039
502
14,141
14,109
9,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 7 / 1
9,992
555
11,555
13,513
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
22
Kills
17
17
Deaths
22
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Bellona
FireSqad1
Bellona
0
4
0
0
L
Chernobog
IceyFire527
Chernobog
7
4
5
2.38
L
Cthulhu
Marc D Man
Cthulhu
4
5
7
1.5
W
Chernobog
R3DJ1V3
Chernobog
1
7
5
0.5
W
Da Ji
Ryan213
Da Ji
9
3
3
3.5
L
6
7
1
0.93
W
Scylla
ZarSean
Scylla
4
4
6
1.75
W
7
0
2
8
W
Cerberus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,023
Damage
39,443
60,383
Taken
55,202
25,173
Mitigated
22,677
15,075
Healing
12,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
611
170
0
897
6,211
1,488
0
2,565
3,460
0
11,880
L
Bellona
FireSqad1
Bellona
1,060
285
0
2,453
11,500
4,359
931
8,074
2,880
0
34,611
L
Chernobog
IceyFire527
Chernobog
12,076
7,061
1,096
1,994
9,869
3,197
0
3,327
6,208
0
34,421
L
Cthulhu
Marc D Man
Cthulhu
14,141
911
413
782
14,109
9,739
0
6,660
6,940
46,554
0
W
Chernobog
R3DJ1V3
Chernobog
4,812
2,041
0
475
13,258
5,961
446
4,002
9,036
0
32,576
W
Da Ji
Ryan213
Da Ji
6,800
1,128
0
374
12,720
4,919
0
2,987
9,549
0
66,444
L
11,555
1,715
471
4,036
13,513
3,894
492
8,209
4,773
65,121
0
W
Scylla
ZarSean
Scylla
6,293
472
0
1,520
8,872
3,075
316
5,884
2,632
38,975
0
W
19,952
5,155
0
3,474
6,461
2,386
1,652
3,540
2,613
80,724
0
W
Cerberus
4,166
335
477
8,755
19,072
8,832
273
8,529
10,519
38,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,313
Gold Earned
40,789
479
Minions Killed
338
0
Camps Cleared
0
1,688,359
Distance Traveled
1,468,836
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,945
330
30
2
0
168,859
0
L
Bellona
7,317
407
71
4
0
325,835
3
L
Chernobog
8,496
472
49
3
0
315,590
1
L
Cthulhu
9,039
502
66
4
0
326,896
1
W
Chernobog
8,067
448
51
3
0
332,219
1
W
Da Ji
10,586
588
86
5
0
361,580
0
L
Ra
9,992
555
122
7
0
331,656
10
W
Scylla
9,718
540
74
4
0
343,612
0
W
Nu Wa
11,620
646
135
8
0
306,484
5
W
Cerberus
8,322
462
133
7
0
344,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role