Player Matchup

Izanami
Izanami
ANILDRE DOOMDAY
Izanami
Level 83
God Stats
1W - 3L
1,708 SR
Queue Stats
198W - 222L
1,478 Elo+
Party 1
Amaterasu
Amaterasu
VReactions
Amaterasu
Level 88
God Stats
2W - 7L
1,270 SR
Queue Stats
143W - 151L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
jrcholo19
Cthulhu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,337 Elo+
Solo
Team Averages
Level 58
1,493 SR
1,427 Elo+

VS

Team Averages
Level 55
1,702 SR
1,528 Elo+
Guan Yu
Guan Yu
CryAbtItLtr
Guan Yu
Level 15
God Stats
2W - 0L
1,724 SR
Queue Stats
8W - 2L
1,607 Elo+
Solo
Eset
Eset
Plutonium54
Eset
Level 125
God Stats
20W - 15L
1,721 SR
Queue Stats
322W - 295L
1,551 Elo+
Party 2
Danzaburou
Danzaburou
rabbitbooty
Danzaburou
Level 25
God Stats
44W - 44L
1,661 SR
Queue Stats
199W - 237L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 0
8,431
602
9,803
13,839
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
VReactions
Amaterasu
10
0 / 6 / 1
7,535
538
3,831
17,448
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
jrcholo19
Cthulhu
11
0 / 9 / 2
8,549
611
2,940
15,811
8,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CryAbtItLtr
Guan Yu
14
2 / 1 / 18
10,093
721
10,497
14,463
11,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
16 / 0 / 5
11,629
831
20,759
9,560
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
rabbitbooty
Danzaburou
13
4 / 1 / 12
9,999
714
7,970
8,239
3,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
57
2
Kills
22
22
Deaths
2
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
Guan Yu
CryAbtItLtr
Guan Yu
2
1
18
11
W
16
0
5
18.5
L
Amaterasu
VReactions
Amaterasu
0
6
1
0.08
L
Cthulhu
jrcholo19
Cthulhu
0
9
2
0.11
W
Danzaburou
rabbitbooty
Danzaburou
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,574
Damage
39,226
47,098
Taken
32,262
18,179
Mitigated
19,057
8,148
Healing
12,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,803
6,591
0
2,588
13,839
3,530
146
5,980
7,585
0
41,817
W
Guan Yu
CryAbtItLtr
Guan Yu
10,497
1,841
1,545
4,360
14,463
11,735
270
1,525
12,938
0
38,193
W
20,759
828
2,126
2,910
9,560
4,148
1,179
670
8,890
49,785
0
L
Amaterasu
VReactions
Amaterasu
3,831
1,235
0
4,785
17,448
5,748
0
7,073
10,059
0
13,624
L
Cthulhu
jrcholo19
Cthulhu
2,940
93
269
506
15,811
8,901
0
6,861
8,575
17,889
0
W
Danzaburou
rabbitbooty
Danzaburou
7,970
3,234
0
1,397
8,239
3,174
1,597
821
7,418
0
30,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,515
Gold Earned
31,721
112
Minions Killed
165
0
Camps Cleared
0
630,866
Distance Traveled
853,517
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,431
602
67
5
0
199,341
0
W
Guan Yu
10,093
721
48
3
0
300,787
2
W
Eset
11,629
831
75
5
0
282,923
3
L
Amaterasu
7,535
538
27
2
0
234,262
3
L
Cthulhu
8,549
611
18
1
0
197,263
3
W
Danzaburou
9,999
714
42
3
0
269,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role