Player Matchup

Athena
Athena
BLAZE HOLTZ8
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
Leshawnaa
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,690 Elo+
Solo
Ares
Ares
South guto
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,435 Elo+
Solo
Skadi
Skadi
Stilts_530
Skadi
Level 23
God Stats
25W - 17L
1,710 SR
Queue Stats
161W - 162L
1,442 Elo+
Solo
Set
Set
big_bolby57
Set
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,475 Elo+
Solo
Team Averages
Level 16
1,542 SR
1,523 Elo+

VS

Team Averages
Level 24
1,551 SR
1,578 Elo+
Kukulkan
Kukulkan
Bllackout541
Kukulkan
Level 29
God Stats
1W - 3L
1,026 SR
Queue Stats
10W - 12L
1,510 Elo+
Solo
Danzaburou
Danzaburou
DanielStorm
Danzaburou
Level 26
God Stats
12W - 10L
1,495 SR
Queue Stats
476W - 509L
1,456 Elo+
Solo
Jormungandr
Jormungandr
Nio FK
Jormungandr
Level 21
God Stats
2W - 0L
1,759 SR
Queue Stats
26W - 27L
1,575 Elo+
Solo
Bellona
Bellona
OTACHl
Bellona
Level 18
God Stats
12W - 10L
1,805 SR
Queue Stats
12W - 15L
1,794 Elo+
Solo
Vulcan
Vulcan
StevenPham
Vulcan
Level 24
God Stats
75W - 56L
1,670 SR
Queue Stats
147W - 136L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
2 / 6 / 2
10,849
904
11,515
27,149
18,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
Leshawnaa
Sun Wukong
16
2 / 4 / 1
10,482
874
12,050
24,140
15,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 8 / 5
10,277
856
9,004
19,229
16,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
17
3 / 4 / 2
11,360
947
11,321
25,595
9,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 8 / 3
10,592
883
8,818
20,068
9,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bllackout541
Kukulkan
19
7 / 1 / 17
12,906
1,076
29,676
6,619
3,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DanielStorm
Danzaburou
18
7 / 2 / 13
12,400
1,033
16,180
11,569
4,877
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Nio FK
Jormungandr
18
4 / 1 / 18
11,724
977
13,599
17,961
21,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
OTACHl
Bellona
18
4 / 4 / 18
11,466
956
16,792
14,193
11,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
StevenPham
Vulcan
19
8 / 1 / 14
13,586
1,132
26,847
7,639
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
110
9
Kills
30
30
Deaths
9
13
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Athena
2
6
2
0.5
W
Kukulkan
Bllackout541
Kukulkan
7
1
17
15.5
W
Danzaburou
DanielStorm
Danzaburou
7
2
13
6.75
L
Sun Wukong
Leshawnaa
Sun Wukong
2
4
1
0.63
W
Jormungandr
Nio FK
Jormungandr
4
1
18
13
W
Bellona
OTACHl
Bellona
4
4
18
3.25
L
0
8
5
0.31
W
Vulcan
StevenPham
Vulcan
8
1
14
15
L
Skadi
3
4
2
1
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,708
Damage
103,094
116,181
Taken
57,981
69,971
Mitigated
43,999
7,440
Healing
4,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
11,515
2,316
0
534
27,149
18,747
0
17,077
9,872
25,829
0
W
Kukulkan
Bllackout541
Kukulkan
29,676
2,803
0
0
6,619
3,101
0
2,263
4,306
44,290
0
W
Danzaburou
DanielStorm
Danzaburou
16,180
6,228
0
2,247
11,569
4,877
0
3,134
8,385
0
25,031
L
Sun Wukong
Leshawnaa
Sun Wukong
12,050
2,277
0
1,344
24,140
15,792
0
12,027
11,988
0
32,301
W
Jormungandr
Nio FK
Jormungandr
13,599
5,759
0
495
17,961
21,143
0
6,812
10,409
22,193
0
W
Bellona
OTACHl
Bellona
16,792
5,930
0
464
14,193
11,454
0
4,372
9,656
0
26,779
L
9,004
693
0
1,265
19,229
16,687
0
12,929
6,200
13,778
0
W
Vulcan
StevenPham
Vulcan
26,847
9,740
489
1,301
7,639
3,424
0
2,898
4,616
84,170
0
L
Skadi
11,321
5,718
0
3,542
25,595
9,399
0
17,066
8,454
0
41,935
L
8,818
3,180
0
755
20,068
9,346
0
10,348
9,545
0
16,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,560
Gold Earned
62,082
167
Minions Killed
238
3
Camps Cleared
4
1,023,315
Distance Traveled
1,139,364
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,849
904
29
2
0
215,640
0
W
Kukulkan
12,906
1,076
33
3
1
225,027
0
W
Danzaburou
12,400
1,033
15
1
2
226,535
1
L
Sun Wukong
10,482
874
40
3
0
211,552
0
W
Jormungandr
11,724
977
12
1
1
200,384
0
W
Bellona
11,466
956
20
2
0
214,754
0
L
Ares
10,277
856
17
1
0
147,304
2
W
Vulcan
13,586
1,132
158
13
0
272,664
1
L
Skadi
11,360
947
67
6
1
223,660
0
L
Set
10,592
883
14
1
2
225,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role