Player Matchup

Bakasura
Bakasura
Silver IV
Adarez
Bakasura
Silver IV
Level 140
God Stats
3W - 3L
1,785 SR
Queue Stats
217W - 224L
1,100 MMR
Solo
Izanami
Izanami
Gold V
BOEMM
Izanami
Gold V
Level 153
God Stats
12W - 9L
1,731 SR
Queue Stats
223W - 223L
1,165 MMR
Solo
Yemoja
Yemoja
Silver I
HydroMatic
Yemoja
Silver I
Level 105
God Stats
10W - 9L
1,761 SR
Queue Stats
500W - 489L
1,164 MMR
Solo
King Arthur
King Arthur
Silver III
lSALVATOREl
King Arthur
Silver III
Level 109
God Stats
19W - 29L
1,563 SR
Queue Stats
271W - 286L
1,169 MMR
Solo
Janus
Janus
Silver I
totchtosleva
Janus
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,668 SR
1,220 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 84
1,508 SR
1,213 MMR
Danzaburou
Danzaburou
Bronze IV
Defaulttasher
Danzaburou
Bronze IV
Level 81
God Stats
3W - 5L
1,414 SR
Queue Stats
20W - 28L
1,185 MMR
Party 1
Ao Kuang
Ao Kuang
Silver II
LtCommanderData
Ao Kuang
Silver II
Level 123
God Stats
7W - 5L
1,605 SR
Queue Stats
130W - 156L
1,057 MMR
Solo
Chang'e
Chang'e
Silver V
NarçoCrazyness
Chang'e
Silver V
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 55L
1,136 MMR
Solo
Athena
Athena
Bronze IV
ansarrr
Athena
Bronze IV
Level 70
God Stats
0W - 1L
1,522 SR
Queue Stats
0W - 7L
1,185 MMR
Party 1
Aphrodite
Aphrodite
Silver I
lSiosl
Aphrodite
Silver I
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Adarez
Bakasura
15
5 / 3 / 5
9,662
568
8,790
15,571
6,475
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
BOEMM
Izanami
18
7 / 0 / 2
10,821
637
8,959
10,015
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
HydroMatic
Yemoja
14
0 / 2 / 12
8,929
525
9,291
12,879
10,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
lSALVATOREl
King Arthur
15
3 / 2 / 1
9,523
560
11,245
14,656
11,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
8 / 1 / 5
10,262
604
16,509
6,776
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ApolloTsukuyomiSetScylla

VS

Bans
Nu WaYmirBaba YagaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Defaulttasher
Danzaburou
13
0 / 3 / 1
7,668
451
4,471
11,180
3,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
12
2 / 8 / 2
7,885
464
7,296
17,215
8,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 2
8,106
477
6,446
13,070
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
ansarrr
Athena
11
1 / 5 / 4
7,742
455
2,776
14,513
10,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
lSiosl
Aphrodite
16
3 / 2 / 2
9,540
561
10,581
14,494
5,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
23
Kills
8
8
Deaths
23
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Adarez
Bakasura
5
3
5
2.5
W
Izanami
BOEMM
Izanami
7
0
2
8
L
Danzaburou
Defaulttasher
Danzaburou
0
3
1
0.17
W
Yemoja
HydroMatic
Yemoja
0
2
12
3
L
Ao Kuang
2
8
2
0.38
L
2
5
2
0.6
L
Athena
ansarrr
Athena
1
5
4
0.6
W
King Arthur
lSALVATOREl
King Arthur
3
2
1
1.75
L
Aphrodite
lSiosl
Aphrodite
3
2
2
2
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,794
Damage
31,570
59,897
Taken
70,472
34,816
Mitigated
31,412
19,380
Healing
27,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Adarez
Bakasura
8,790
6,210
0
5,728
15,571
6,475
37
6,355
9,046
0
48,406
W
Izanami
BOEMM
Izanami
8,959
6,369
0
4,756
10,015
3,785
1,980
2,931
7,050
0
107,568
L
Danzaburou
Defaulttasher
Danzaburou
4,471
1,460
0
3,479
11,180
3,317
0
5,032
6,148
0
45,464
W
Yemoja
HydroMatic
Yemoja
9,291
1,831
1,464
3,756
12,879
10,488
1,028
5,272
7,607
29,382
0
L
Ao Kuang
7,296
2,575
0
4,681
17,215
8,008
0
6,974
9,911
39,258
9,513
L
6,446
280
1,158
4,798
13,070
4,281
0
6,566
6,128
47,612
0
L
Athena
ansarrr
Athena
2,776
856
0
2,150
14,513
10,119
0
5,723
8,502
16,861
0
W
King Arthur
lSALVATOREl
King Arthur
11,245
996
0
2,500
14,656
11,322
778
7,459
6,714
0
56,752
L
Aphrodite
lSiosl
Aphrodite
10,581
798
1,464
9,735
14,494
5,687
0
1,505
12,359
56,623
0
W
16,509
1,238
0
1,176
6,776
2,746
183
3,866
2,910
66,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,197
Gold Earned
40,941
561
Minions Killed
402
0
Camps Cleared
0
1,569,663
Distance Traveled
1,541,215
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,662
568
109
6
0
307,044
5
W
Izanami
10,821
637
179
11
0
288,426
2
L
Danzaburou
7,668
451
79
5
0
305,788
3
W
Yemoja
8,929
525
35
2
0
307,016
8
L
Ao Kuang
7,885
464
83
5
0
310,422
1
L
Chang'e
8,106
477
92
5
0
320,198
2
L
Athena
7,742
455
23
1
0
297,604
11
W
King Arthur
9,523
560
112
7
0
309,090
0
L
Aphrodite
9,540
561
125
7
0
307,203
4
W
Janus
10,262
604
126
7
0
358,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role