Player Matchup

Sun Wukong
Sun Wukong
Platinum II
Brachiosauro
Sun Wukong
Platinum II
Level 157
God Stats
25W - 16L
1,897 SR
Queue Stats
117W - 98L
2,110 MMR
Solo
Nemesis
Nemesis
Diamond V
Kida33
Nemesis
Diamond V
Level 157
God Stats
5W - 0L
1,556 SR
Queue Stats
117W - 89L
2,127 MMR
Party 2
Janus
Janus
Platinum V
Pembrokee
Janus
Platinum V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Diamond V
ThePhilipus
Ymir
Diamond V
Level 160
God Stats
13W - 2L
1,960 SR
Queue Stats
93W - 81L
2,000 MMR
Party 1
Heimdallr
Heimdallr
Diamond V
the1orel
Heimdallr
Diamond V
Level 160
God Stats
12W - 5L
1,661 SR
Queue Stats
219W - 190L
2,098 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,715 SR
1,967 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 119
1,610 SR
2,060 MMR
Athena
Athena
Platinum II
BioCiccio
Athena
Platinum II
Level 149
God Stats
18W - 19L
1,478 SR
Queue Stats
136W - 133L
1,971 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
DiscoFerry
Tsukuyomi
Diamond III
Level 157
God Stats
5W - 10L
1,554 SR
Queue Stats
275W - 246L
2,243 MMR
Solo
Osiris
Osiris
Platinum I
NotSarthak
Osiris
Platinum I
Level 67
God Stats
1W - 1L
1,715 SR
Queue Stats
76W - 53L
2,047 MMR
Solo
Chiron
Chiron
Platinum IV
PepsiDestroyer
Chiron
Platinum IV
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
2,011 MMR
Solo
Agni
Agni
Diamond V
Sentani
Agni
Diamond V
Level 159
God Stats
3W - 2L
1,801 SR
Queue Stats
238W - 218L
2,028 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brachiosauro
Sun Wukong
20
3 / 3 / 4
12,968
618
10,694
21,704
18,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Kida33
Nemesis
20
7 / 1 / 11
13,070
622
11,952
18,159
9,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Pembrokee
Janus
20
10 / 1 / 11
14,430
687
25,088
16,550
7,524
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 1 / 16
11,684
556
9,698
23,667
26,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
the1orel
Heimdallr
20
4 / 1 / 16
13,011
620
16,932
16,097
8,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Guan YuChang'eAphroditeSetApollo

VS

Bans
ScyllaYemojaJing WeiSobekPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BioCiccio
Athena
13
0 / 8 / 5
8,408
400
7,160
24,910
23,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
DiscoFerry
Tsukuyomi
16
4 / 6 / 1
10,098
481
13,687
15,087
9,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Osiris
NotSarthak
Osiris
19
3 / 3 / 1
11,500
548
15,410
24,577
28,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 7 / 2
9,906
472
9,111
18,901
7,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
Sentani
Agni
15
0 / 4 / 1
9,387
447
9,406
12,919
5,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
17
28
Kills
7
7
Deaths
28
58
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
BioCiccio
Athena
0
8
5
0.31
W
Sun Wukong
Brachiosauro
Sun Wukong
3
3
4
1.67
L
Tsukuyomi
DiscoFerry
Tsukuyomi
4
6
1
0.75
W
Nemesis
Kida33
Nemesis
7
1
11
12.5
L
Osiris
NotSarthak
Osiris
3
3
1
1.17
W
Janus
Pembrokee
Janus
10
1
11
15.5
L
0
7
2
0.14
L
Agni
Sentani
Agni
0
4
1
0.13
W
4
1
16
12
W
Heimdallr
the1orel
Heimdallr
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,364
Damage
54,774
96,177
Taken
96,394
70,521
Mitigated
74,642
36,637
Healing
24,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BioCiccio
Athena
7,160
2,585
0
2,102
24,910
23,816
0
12,303
12,607
26,200
0
W
Sun Wukong
Brachiosauro
Sun Wukong
10,694
2,131
0
10,094
21,704
18,217
725
1,036
19,507
48
93,102
L
Tsukuyomi
DiscoFerry
Tsukuyomi
13,687
3,052
0
2,996
15,087
9,588
0
7,106
7,981
0
75,880
W
Nemesis
Kida33
Nemesis
11,952
4,345
0
4,850
18,159
9,380
2,300
5,160
12,845
0
93,056
L
Osiris
NotSarthak
Osiris
15,410
4,587
0
11,881
24,577
28,574
138
5,796
18,781
1,263
85,257
W
Janus
Pembrokee
Janus
25,088
2,862
777
7,683
16,550
7,524
980
3,599
12,537
136,724
0
L
9,111
2,962
606
6,472
18,901
7,638
0
5,384
13,449
0
83,678
L
Agni
Sentani
Agni
9,406
1,330
0
570
12,919
5,026
0
4,245
8,674
78,377
0
W
9,698
1,431
0
3,511
23,667
26,989
361
7,031
15,592
42,273
0
W
Heimdallr
the1orel
Heimdallr
16,932
9,430
0
9,722
16,097
8,411
6,038
1,483
14,598
0
107,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,163
Gold Earned
49,299
731
Minions Killed
636
0
Camps Cleared
0
2,264,192
Distance Traveled
2,085,407
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,408
400
27
1
0
435,315
4
W
Sun Wukong
12,968
618
179
9
0
436,491
4
L
Tsukuyomi
10,098
481
124
6
0
429,270
4
W
Nemesis
13,070
622
123
6
0
504,392
8
L
Osiris
11,500
548
160
8
0
410,809
1
W
Janus
14,430
687
226
11
0
493,131
9
L
Chiron
9,906
472
149
7
0
385,968
5
L
Agni
9,387
447
176
8
0
424,045
6
W
Ymir
11,684
556
49
2
0
420,199
7
W
Heimdallr
13,011
620
154
7
0
409,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role