Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Gucci Cody
Nemesis
Level 83
God Stats
54W - 41L
1,625 SR
Queue Stats
290W - 233L
1,566 Elo+
Solo
Chiron
Chiron
Muzick_Jockei5
Chiron
Level 128
God Stats
4W - 4L
1,296 SR
Queue Stats
389W - 352L
1,583 Elo+
Solo
Fafnir
Fafnir
PAPW0RTH_
Fafnir
Level 106
God Stats
14W - 15L
1,506 SR
Queue Stats
124W - 116L
1,527 Elo+
Solo
Tiamat
Tiamat
ShuraSake
Tiamat
Level 144
God Stats
28W - 33L
1,526 SR
Queue Stats
882W - 817L
1,560 Elo+
Solo
Team Averages
Level 118
1,491 SR
1,547 Elo+

VS

Team Averages
Level 110
1,499 SR
1,547 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ELXxD3M3NT3XxPR
Heimdallr
Level 83
God Stats
4W - 8L
1,223 SR
Queue Stats
467W - 425L
1,591 Elo+
Party 1
Cerberus
Cerberus
L2-Tirapuerta
Cerberus
Level 106
God Stats
3W - 3L
1,725 SR
Queue Stats
72W - 64L
1,527 Elo+
Solo
Erlang Shen
Erlang Shen
krisbalsamo
Erlang Shen
Level 98
God Stats
11W - 10L
1,549 SR
Queue Stats
788W - 734L
1,558 Elo+
Solo
Mulan
Mulan
loppop215
Mulan
Level 136
God Stats
9W - 3L
1,499 SR
Queue Stats
433W - 399L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
6 / 4 / 1
8,706
544
14,246
21,035
15,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Gucci Cody
Nemesis
12
1 / 2 / 3
7,508
469
6,248
12,420
4,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 3 / 2
8,201
513
7,065
9,548
2,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
PAPW0RTH_
Fafnir
11
2 / 5 / 4
7,920
495
6,906
15,172
13,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
ShuraSake
Tiamat
13
1 / 2 / 2
7,871
492
17,481
9,295
7,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
2 / 1 / 6
8,918
557
8,482
14,286
6,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
ELXxD3M3NT3XxPR
Heimdallr
15
4 / 2 / 4
8,895
556
12,245
10,757
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
L2-Tirapuerta
Cerberus
14
2 / 4 / 3
8,607
538
10,007
17,754
14,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
krisbalsamo
Erlang Shen
14
4 / 2 / 7
8,489
531
11,673
15,044
7,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
loppop215
Mulan
13
4 / 5 / 3
8,328
521
7,018
16,633
10,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
14
Kills
16
16
Deaths
14
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
6
4
1
1.63
W
Aphrodite
 
Aphrodite
2
1
6
5
W
Heimdallr
ELXxD3M3NT3XxPR
Heimdallr
4
2
4
3
L
Nemesis
Gucci Cody
Nemesis
1
2
3
1.25
W
Cerberus
L2-Tirapuerta
Cerberus
2
4
3
0.88
L
4
3
2
1.67
L
Fafnir
PAPW0RTH_
Fafnir
2
5
4
0.8
L
Tiamat
ShuraSake
Tiamat
1
2
2
1
W
Erlang Shen
krisbalsamo
Erlang Shen
4
2
7
3.75
W
Mulan
loppop215
Mulan
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,946
Damage
49,425
67,470
Taken
74,474
42,842
Mitigated
42,902
20,501
Healing
38,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
14,246
2,563
0
7,524
21,035
15,095
125
7,827
12,597
370
45,757
W
Aphrodite
 
Aphrodite
8,482
240
7,646
11,975
14,286
6,148
135
8,071
5,660
68,300
0
W
Heimdallr
ELXxD3M3NT3XxPR
Heimdallr
12,245
7,152
0
5,149
10,757
4,612
37
2,741
7,884
0
66,751
L
Nemesis
Gucci Cody
Nemesis
6,248
2,643
0
1,481
12,420
4,432
0
3,217
9,178
0
46,177
W
Cerberus
L2-Tirapuerta
Cerberus
10,007
1,182
0
7,251
17,754
14,931
38
1,768
15,107
46,271
0
L
7,065
2,633
717
2,775
9,548
2,683
0
794
8,732
0
50,121
L
Fafnir
PAPW0RTH_
Fafnir
6,906
2,085
0
5,709
15,172
13,507
137
3,348
11,824
23,787
0
L
Tiamat
ShuraSake
Tiamat
17,481
2,114
0
2,295
9,295
7,125
159
2,657
6,628
60,208
0
W
Erlang Shen
krisbalsamo
Erlang Shen
11,673
6,928
0
2,467
15,044
7,068
290
3,269
11,616
0
54,268
W
Mulan
loppop215
Mulan
7,018
1,514
0
4,019
16,633
10,143
0
7,941
8,531
0
34,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,206
Gold Earned
43,237
374
Minions Killed
515
0
Camps Cleared
0
1,548,209
Distance Traveled
1,517,076
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,706
544
76
5
0
278,428
1
W
Aphrodite
8,918
557
148
9
0
320,879
0
W
Heimdallr
8,895
556
95
6
0
273,800
6
L
Nemesis
7,508
469
80
5
0
358,240
2
W
Cerberus
8,607
538
129
8
0
281,252
8
L
Chiron
8,201
513
89
6
0
284,459
7
L
Fafnir
7,920
495
29
2
0
316,759
0
L
Tiamat
7,871
492
100
6
0
310,323
6
W
Erlang Shen
8,489
531
76
5
0
344,505
0
W
Mulan
8,328
521
67
4
0
296,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role