Player Matchup

Hercules
Hercules
Masters
Joakr
Hercules
Masters
Level 127
God Stats
36W - 35L
1,742 SR
Queue Stats
384W - 367L
2,200 MMR
Solo
Nemesis
Nemesis
Diamond V
Metαlheαd
Nemesis
Diamond V
Level 142
God Stats
17W - 16L
1,735 SR
Queue Stats
197W - 198L
2,094 MMR
Solo
Danzaburou
Danzaburou
Diamond II
NoahWasTaken
Danzaburou
Diamond II
Level 160
God Stats
0W - 3L
1,287 SR
Queue Stats
511W - 477L
2,177 MMR
Solo
Xing Tian
Xing Tian
Diamond III
WARNOU
Xing Tian
Diamond III
Level 156
God Stats
3W - 4L
1,558 SR
Queue Stats
79W - 90L
2,207 MMR
Solo
Janus
Janus
Diamond IV
g0t3g4
Janus
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,564 SR
2,035 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,570 SR
2,013 MMR
Artio
Artio
Platinum I
Arnaghad
Artio
Platinum I
Level 125
God Stats
29W - 17L
1,722 SR
Queue Stats
109W - 95L
2,009 MMR
Solo
Hou Yi
Hou Yi
Masters
RoninRen
Hou Yi
Masters
Level 103
God Stats
93W - 89L
1,614 SR
Queue Stats
1,238W - 1,201L
2,213 MMR
Solo
Guan Yu
Guan Yu
Diamond II
Sent8
Guan Yu
Diamond II
Level 159
God Stats
52W - 39L
1,514 SR
Queue Stats
524W - 502L
2,281 MMR
Party 1
Hun Batz
Hun Batz
Platinum I
Serveroig99
Hun Batz
Platinum I
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 125L
2,061 MMR
Party 1
Neith
Neith
Diamond IV
yabanjinツ
Neith
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Joakr
Hercules
18
0 / 7 / 2
12,048
446
12,872
34,763
36,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
Metαlheαd
Nemesis
20
2 / 5 / 6
13,100
485
17,197
31,406
24,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
NoahWasTaken
Danzaburou
19
1 / 7 / 6
12,445
461
20,619
24,660
11,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
WARNOU
Xing Tian
18
2 / 4 / 8
12,414
460
13,138
27,381
36,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
g0t3g4
Janus
20
11 / 7 / 2
15,491
574
27,262
21,084
9,347
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Ao KuangPersephoneSetApolloScylla

VS

Bans
Chang'eSun WukongSobekCthulhuGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Arnaghad
Artio
19
2 / 1 / 13
13,612
504
10,346
27,931
39,342
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
RoninRen
Hou Yi
20
8 / 4 / 8
16,102
596
27,429
26,747
16,103
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Sent8
Guan Yu
20
6 / 0 / 10
15,606
578
21,366
29,682
44,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
Serveroig99
Hun Batz
20
8 / 7 / 10
17,258
639
20,574
28,040
13,452
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
6 / 4 / 12
15,521
575
31,280
24,443
10,830
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
83
16
Kills
30
30
Deaths
16
24
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Artio
Arnaghad
Artio
2
1
13
8.5
L
Hercules
Joakr
Hercules
0
7
2
0.14
L
Nemesis
Metαlheαd
Nemesis
2
5
6
1
L
Danzaburou
NoahWasTaken
Danzaburou
1
7
6
0.57
W
Hou Yi
RoninRen
Hou Yi
8
4
8
3
W
Guan Yu
Sent8
Guan Yu
6
0
10
11
W
Hun Batz
Serveroig99
Hun Batz
8
7
10
1.86
L
Xing Tian
WARNOU
Xing Tian
2
4
8
1.5
L
Janus
g0t3g4
Janus
11
7
2
1.71
W
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,088
Damage
110,995
139,294
Taken
136,843
117,950
Mitigated
124,603
31,487
Healing
76,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Arnaghad
Artio
10,346
928
2,670
10,994
27,931
39,342
798
6,479
21,292
55,597
0
L
Hercules
Joakr
Hercules
12,872
3,689
0
13,973
34,763
36,553
0
1,853
32,750
0
81,434
L
Nemesis
Metαlheαd
Nemesis
17,197
8,976
0
4,501
31,406
24,127
0
2,035
29,211
0
130,158
L
Danzaburou
NoahWasTaken
Danzaburou
20,619
12,772
0
6,996
24,660
11,428
0
2,678
21,982
0
102,195
W
Hou Yi
RoninRen
Hou Yi
27,429
16,220
0
12,423
26,747
16,103
7,102
8,463
18,140
0
114,878
W
Guan Yu
Sent8
Guan Yu
21,366
3,484
9,914
21,745
29,682
44,876
550
7,399
22,125
0
91,456
W
Hun Batz
Serveroig99
Hun Batz
20,574
8,281
0
8,548
28,040
13,452
2,395
10,484
17,332
0
158,752
L
Xing Tian
WARNOU
Xing Tian
13,138
343
0
2,630
27,381
36,495
0
2,560
24,821
36,564
0
L
Janus
g0t3g4
Janus
27,262
1,888
403
2,984
21,084
9,347
0
1,620
19,464
119,853
0
W
31,280
19,730
0
10,321
24,443
10,830
4,722
9,194
15,003
0
148,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,498
Gold Earned
78,099
742
Minions Killed
776
0
Camps Cleared
0
2,737,294
Distance Traveled
2,744,288
27
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,612
504
58
2
0
599,070
9
L
Hercules
12,048
446
163
6
0
508,687
5
L
Nemesis
13,100
485
179
7
0
612,971
5
L
Danzaburou
12,445
461
154
6
0
467,409
5
W
Hou Yi
16,102
596
163
6
0
469,595
7
W
Guan Yu
15,606
578
160
6
0
622,125
7
W
Hun Batz
17,258
639
219
8
0
546,562
3
L
Xing Tian
12,414
460
45
2
0
582,496
8
L
Janus
15,491
574
201
7
0
565,731
4
W
Neith
15,521
575
176
7
0
506,936
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role